Player Matchup

Danzaburou
Danzaburou
AsgardianLeo
Danzaburou
Level 40
God Stats
2W - 9L
1,304 SR
Queue Stats
260W - 255L
1,465 Elo+
Party 1
Artio
Artio
Clusterheart
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Crxtch
Ganesha
Level 127
God Stats
35W - 18L
1,785 SR
Queue Stats
640W - 547L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SytrusS
Tsukuyomi
Level 115
God Stats
13W - 19L
1,719 SR
Queue Stats
237W - 212L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
unpresentplayer
Baron Samedi
Level 68
God Stats
31W - 23L
1,658 SR
Queue Stats
165W - 117L
1,575 Elo+
Party 1
Team Averages
Level 84
1,593 SR
1,535 Elo+

VS

Team Averages
Level 48
1,513 SR
1,613 Elo+
Ymir
Ymir
Freddo97
Ymir
Level 17
God Stats
5W - 9L
1,546 SR
Queue Stats
13W - 20L
1,663 Elo+
Party 2
Erlang Shen
Erlang Shen
Pawgers
Erlang Shen
Level 64
God Stats
0W - 1L
1,715 SR
Queue Stats
60W - 54L
1,784 Elo+
Party 2
Skadi
Skadi
SkollundHati
Skadi
Level 62
God Stats
43W - 50L
1,525 SR
Queue Stats
96W - 137L
1,323 Elo+
Solo
Vulcan
Vulcan
Walker1390
Vulcan
Level 48
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 4L
1,793 Elo+
Party 2
Sun Wukong
Sun Wukong
Weebul123
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsgardianLeo
Danzaburou
14
0 / 1 / 3
8,902
495
4,362
10,645
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 0 / 4
11,166
620
11,530
10,932
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Crxtch
Ganesha
13
0 / 1 / 14
9,292
516
4,868
16,103
14,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
SytrusS
Tsukuyomi
17
17 / 1 / 4
11,364
631
14,012
12,640
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
unpresentplayer
Baron Samedi
14
2 / 3 / 6
8,759
487
6,409
9,127
4,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 6 / 2
7,078
393
3,058
12,312
6,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Pawgers
Erlang Shen
16
1 / 6 / 2
9,785
544
8,008
14,113
9,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 1
8,405
467
7,376
11,552
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Walker1390
Vulcan
12
1 / 8 / 2
7,838
435
6,978
8,505
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Weebul123
Sun Wukong
11
0 / 3 / 1
7,355
409
2,960
8,417
4,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
26
Kills
5
6
Deaths
26
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AsgardianLeo
Danzaburou
0
1
3
1.5
W
7
0
4
9
W
Ganesha
Crxtch
Ganesha
0
1
14
7
L
Ymir
2
6
2
0.5
L
Erlang Shen
Pawgers
Erlang Shen
1
6
2
0.33
L
1
3
1
0.5
W
Tsukuyomi
SytrusS
Tsukuyomi
17
1
4
19
L
Vulcan
Walker1390
Vulcan
1
8
2
0.25
L
Sun Wukong
Weebul123
Sun Wukong
0
3
1
0.17
W
Baron Samedi
unpresentplayer
Baron Samedi
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,181
Damage
28,380
59,447
Taken
54,899
35,822
Mitigated
25,741
27,465
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AsgardianLeo
Danzaburou
4,362
2,050
0
4,685
10,645
4,021
0
641
10,004
0
55,402
W
11,530
1,396
901
5,906
10,932
7,990
656
1,964
8,892
70,773
0
W
Ganesha
Crxtch
Ganesha
4,868
720
0
4,789
16,103
14,063
0
5,185
10,736
25,068
0
L
Ymir
3,058
746
0
628
12,312
6,761
132
5,236
7,000
18,457
0
L
Erlang Shen
Pawgers
Erlang Shen
8,008
4,828
0
1,885
14,113
9,020
0
4,383
9,642
9,810
65,578
L
7,376
3,418
0
2,653
11,552
3,312
725
3,525
7,977
0
60,288
W
Tsukuyomi
SytrusS
Tsukuyomi
14,012
3,310
0
7,253
12,640
4,822
163
3,720
8,834
0
82,877
L
Vulcan
Walker1390
Vulcan
6,978
2,161
0
0
8,505
2,414
0
4,663
3,817
36,362
0
L
Sun Wukong
Weebul123
Sun Wukong
2,960
434
0
1,974
8,417
4,234
579
4,536
3,656
0
32,363
W
Baron Samedi
unpresentplayer
Baron Samedi
6,409
271
730
3,201
9,127
4,926
579
3,794
5,215
46,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,483
Gold Earned
40,461
469
Minions Killed
414
0
Camps Cleared
0
1,741,676
Distance Traveled
1,569,246
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,902
495
101
6
0
298,512
3
W
Artio
11,166
620
162
9
0
370,183
5
W
Ganesha
9,292
516
9
1
0
356,999
4
L
Ymir
7,078
393
41
2
0
307,133
2
L
Erlang Shen
9,785
544
132
7
0
338,211
6
L
Skadi
8,405
467
100
6
0
314,934
8
W
Tsukuyomi
11,364
631
117
7
0
402,032
1
L
Vulcan
7,838
435
66
4
0
310,172
5
L
Sun Wukong
7,355
409
75
4
0
298,796
3
W
Baron Samedi
8,759
487
80
4
0
313,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role