Player Matchup

Fenrir
Fenrir
Balthier36
Fenrir
Level 28
God Stats
3W - 9L
1,500 SR
Queue Stats
30W - 49L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Flojoe9
Amaterasu
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
64W - 96L
1,265 Elo+
Party 3
Medusa
Medusa
Turron112
Medusa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,193 Elo+
Party 3
Cthulhu
Cthulhu
Uftauner
Cthulhu
Level 47
God Stats
2W - 9L
1,262 SR
Queue Stats
59W - 92L
1,465 Elo+
Party 3
Poseidon
Poseidon
whiskyklikke
Poseidon
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 70L
1,193 Elo+
Party 3
Team Averages
Level 39
1,452 SR
1,323 Elo+

VS

Team Averages
Level 67
1,587 SR
1,546 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Pudlist
Janus
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Vamana
Vamana
Puschel0708
Vamana
Level 48
God Stats
13W - 18L
1,551 SR
Queue Stats
49W - 72L
1,385 Elo+
Party 1
Anhur
Anhur
Rtwo
Anhur
Level 29
God Stats
12W - 7L
1,673 SR
Queue Stats
41W - 24L
1,759 Elo+
Party 2
Nemesis
Nemesis
eterní
Nemesis
Level 91
God Stats
2W - 0L
1,711 SR
Queue Stats
71W - 60L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Balthier36
Fenrir
8
0 / 3 / 2
5,114
465
1,585
6,491
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Flojoe9
Amaterasu
11
1 / 0 / 0
5,617
511
4,886
7,418
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Turron112
Medusa
6
0 / 3 / 1
4,381
398
1,860
5,196
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Uftauner
Cthulhu
6
0 / 3 / 1
4,708
428
2,697
7,371
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
whiskyklikke
Poseidon
9
2 / 3 / 0
5,367
488
2,514
4,496
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 1 / 3
6,073
552
1,903
5,247
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Pudlist
Janus
10
2 / 2 / 1
6,270
570
2,505
4,113
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
12
0 / 1 / 0
6,600
600
4,247
7,882
3,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Rtwo
Anhur
11
4 / 0 / 3
6,109
555
6,379
3,604
1,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
eterní
Nemesis
12
4 / 0 / 3
6,716
611
3,748
7,391
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
11
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
3
2.5
L
Fenrir
Balthier36
Fenrir
0
3
2
0.33
L
Amaterasu
Flojoe9
Amaterasu
1
0
0
1
W
Janus
Pudlist
Janus
2
2
1
1.25
W
Vamana
0
1
0
0
W
Anhur
Rtwo
Anhur
4
0
3
5.5
L
Medusa
Turron112
Medusa
0
3
1
0.17
L
Cthulhu
Uftauner
Cthulhu
0
3
1
0.17
W
Nemesis
eterní
Nemesis
4
0
3
5.5
L
Poseidon
whiskyklikke
Poseidon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,542
Damage
18,782
30,972
Taken
28,237
10,845
Mitigated
10,604
7,027
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,903
633
1,735
3,612
5,247
2,646
926
1,405
3,792
25,293
0
L
Fenrir
Balthier36
Fenrir
1,585
224
0
1,890
6,491
1,641
0
855
5,552
0
15,955
L
Amaterasu
Flojoe9
Amaterasu
4,886
1,309
0
3,875
7,418
5,565
0
0
7,418
0
26,422
W
Janus
Pudlist
Janus
2,505
129
0
839
4,113
1,018
278
1,259
2,670
32,881
0
W
Vamana
4,247
1,869
0
2,173
7,882
3,682
192
0
7,507
0
40,681
W
Anhur
Rtwo
Anhur
6,379
2,395
0
935
3,604
1,028
642
1,274
2,320
0
28,330
L
Medusa
Turron112
Medusa
1,860
406
0
378
5,196
956
0
1,598
3,558
0
10,053
L
Cthulhu
Uftauner
Cthulhu
2,697
0
0
384
7,371
2,148
0
1,333
6,016
13,280
0
W
Nemesis
eterní
Nemesis
3,748
2,421
0
3,202
7,391
2,230
0
915
6,362
0
36,996
L
Poseidon
whiskyklikke
Poseidon
2,514
211
0
500
4,496
535
0
408
4,020
20,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,187
Gold Earned
31,768
192
Minions Killed
318
0
Camps Cleared
0
1,013,140
Distance Traveled
1,015,141
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,073
552
36
3
0
196,516
3
L
Fenrir
5,114
465
41
4
0
242,745
0
L
Amaterasu
5,617
511
64
6
0
207,726
6
W
Janus
6,270
570
65
6
0
218,889
1
W
Vamana
6,600
600
92
8
0
171,215
1
W
Anhur
6,109
555
49
4
0
196,782
4
L
Medusa
4,381
398
26
2
0
169,298
0
L
Cthulhu
4,708
428
19
2
0
215,598
0
W
Nemesis
6,716
611
76
7
0
231,739
4
L
Poseidon
5,367
488
42
4
0
177,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role