Player Matchup

Danzaburou
Danzaburou
Coggeth
Danzaburou
Level 116
God Stats
5W - 2L
1,637 SR
Queue Stats
26W - 21L
1,569 Elo+
Party 1
Achilles
Achilles
DezHandz
Achilles
Level 58
God Stats
24W - 33L
1,018 SR
Queue Stats
79W - 111L
1,322 Elo+
Solo
Vulcan
Vulcan
Xenostate
Vulcan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,345 Elo+
Party 1
Team Averages
Level 110
1,385 SR
1,412 Elo+

VS

Team Averages
Level 94
1,500 SR
1,500 Elo+
Anhur
Anhur
Atlas05
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Darchakal
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
danieldavid34
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coggeth
Danzaburou
15
8 / 1 / 4
10,623
759
10,286
8,012
2,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
DezHandz
Achilles
12
3 / 2 / 7
9,523
680
4,005
10,045
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Xenostate
Vulcan
14
3 / 4 / 10
10,201
729
11,052
11,843
4,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Atlas05
Anhur
8
2 / 5 / 1
7,986
570
4,326
6,689
2,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Darchakal
Cu Chulainn
10
1 / 5 / 4
8,735
624
3,880
15,826
10,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 3
10,181
727
9,828
7,426
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
7
7
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
Atlas05
Anhur
2
5
1
0.5
W
Danzaburou
Coggeth
Danzaburou
8
1
4
10
L
Cu Chulainn
Darchakal
Cu Chulainn
1
5
4
0.6
W
Achilles
DezHandz
Achilles
3
2
7
3.25
W
Vulcan
Xenostate
Vulcan
3
4
10
2
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
18,034
29,900
Taken
29,941
16,071
Mitigated
15,785
10,791
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Atlas05
Anhur
4,326
2,572
293
663
6,689
2,090
240
2,666
3,948
0
13,646
W
Danzaburou
Coggeth
Danzaburou
10,286
5,400
0
4,502
8,012
2,755
889
2,763
5,113
0
48,802
L
Cu Chulainn
Darchakal
Cu Chulainn
3,880
718
0
3,079
15,826
10,958
0
4,412
11,264
0
26,789
W
Achilles
DezHandz
Achilles
4,005
910
0
2,914
10,045
8,381
773
2,300
7,573
0
12,989
W
Vulcan
Xenostate
Vulcan
11,052
1,577
0
3,375
11,843
4,935
751
4,259
7,300
69,881
0
L
9,828
521
0
526
7,426
2,737
144
4,002
3,374
51,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,347
Gold Earned
26,902
189
Minions Killed
150
0
Camps Cleared
0
809,789
Distance Traveled
623,482
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,986
570
23
2
0
121,760
2
W
Danzaburou
10,623
759
69
5
0
276,101
1
L
Cu Chulainn
8,735
624
35
3
0
262,503
5
W
Achilles
9,523
680
18
1
0
272,985
0
W
Vulcan
10,201
729
102
7
0
260,703
1
L
Scylla
10,181
727
92
7
0
239,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role