Player Matchup

Sobek
Sobek
BustinJieber
Sobek
Level 22
God Stats
16W - 7L
1,699 SR
Queue Stats
47W - 40L
1,601 Elo+
Solo
Ra
Ra
CUTODINHO
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,265 Elo+
Solo
Neith
Neith
MageLight01
Neith
Level 28
God Stats
20W - 27L
1,603 SR
Queue Stats
142W - 211L
1,498 Elo+
Solo
Thanatos
Thanatos
danexo1
Thanatos
Level 29
God Stats
2W - 4L
1,233 SR
Queue Stats
49W - 53L
1,244 Elo+
Solo
Anubis
Anubis
loikky123
Anubis
Level 26
God Stats
16W - 10L
1,760 SR
Queue Stats
59W - 68L
1,477 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,417 Elo+

VS

Team Averages
Level 14
1,438 SR
1,426 Elo+
Yemoja
Yemoja
DEUSdetchi
Yemoja
Level 28
God Stats
4W - 3L
1,591 SR
Queue Stats
76W - 70L
1,451 Elo+
Solo
Thor
Thor
HazelRed5
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Marshmallowfury
Neith
Level 12
God Stats
6W - 9L
1,361 SR
Queue Stats
20W - 27L
1,405 Elo+
Solo
Medusa
Medusa
Voidspren
Medusa
Level 23
God Stats
3W - 6L
1,197 SR
Queue Stats
12W - 25L
1,251 Elo+
Solo
Ymir
Ymir
Ðork
Ymir
Level 2
God Stats
7W - 3L
1,543 SR
Queue Stats
7W - 3L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 9
8,499
447
12,000
16,984
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 5 / 2
6,451
340
812
6,888
1,860
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 2 / 8
8,011
422
7,645
11,729
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
danexo1
Thanatos
14
8 / 6 / 1
9,174
483
8,834
16,010
5,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
loikky123
Anubis
14
4 / 4 / 4
8,574
451
12,496
14,971
7,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DEUSdetchi
Yemoja
12
1 / 4 / 5
8,184
431
6,505
12,525
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
11
1 / 9 / 6
7,385
389
4,383
10,949
2,494
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
7 / 2 / 4
9,640
507
9,548
5,047
1,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Voidspren
Medusa
12
3 / 4 / 5
8,167
430
9,532
12,217
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
Ðork
Ymir
17
8 / 0 / 7
10,708
564
16,638
13,798
7,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
19
Kills
20
21
Deaths
19
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
4
9
2.13
L
0
5
2
0.2
W
Yemoja
DEUSdetchi
Yemoja
1
4
5
0.88
W
Thor
1
9
6
0.44
L
3
2
8
3.5
W
7
2
4
4.5
W
Medusa
Voidspren
Medusa
3
4
5
1.38
L
Thanatos
danexo1
Thanatos
8
6
1
1.42
L
Anubis
loikky123
Anubis
4
4
4
1.5
W
Ymir
Ðork
Ymir
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,787
Damage
46,606
66,582
Taken
54,536
33,791
Mitigated
21,096
26,412
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,000
1,173
1,028
4,659
16,984
13,681
0
6,261
10,723
27,761
0
L
812
34
150
646
6,888
1,860
0
1,346
5,542
22,464
0
W
Yemoja
DEUSdetchi
Yemoja
6,505
2,153
2,563
2,616
12,525
6,275
178
7,148
5,377
22,504
0
W
Thor
4,383
1,458
0
0
10,949
2,494
284
4,025
6,924
0
15,748
L
7,645
2,554
0
4,405
11,729
4,639
594
5,972
5,757
0
41,838
W
9,548
4,126
0
438
5,047
1,715
0
1,400
3,647
0
47,607
W
Medusa
Voidspren
Medusa
9,532
4,269
0
2,136
12,217
3,289
135
6,449
5,768
0
45,520
L
Thanatos
danexo1
Thanatos
8,834
2,005
0
9,300
16,010
5,792
82
5,418
10,592
0
55,970
L
Anubis
loikky123
Anubis
12,496
849
0
6,224
14,971
7,819
0
4,146
10,825
55,884
0
W
Ymir
Ðork
Ymir
16,638
3,326
0
4,075
13,798
7,323
1,447
6,286
7,512
68,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
44,084
302
Minions Killed
370
0
Camps Cleared
0
1,584,996
Distance Traveled
1,620,724
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,499
447
37
2
0
369,162
7
L
Ra
6,451
340
27
1
0
203,407
1
W
Yemoja
8,184
431
37
2
0
292,231
3
W
Thor
7,385
389
28
1
0
310,322
2
L
Neith
8,011
422
63
3
0
327,733
0
W
Neith
9,640
507
111
6
0
304,912
6
W
Medusa
8,167
430
64
3
0
343,978
3
L
Thanatos
9,174
483
92
5
0
355,625
1
L
Anubis
8,574
451
83
4
0
329,069
0
W
Ymir
10,708
564
130
7
0
369,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role