Player Matchup

Hera
Hera
AshStorm22
Hera
Level 80
God Stats
5W - 3L
1,836 SR
Queue Stats
55W - 68L
1,463 Elo+
Party 1
Fenrir
Fenrir
Jammypittdodger1
Fenrir
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 53L
1,458 Elo+
Party 1
Khepri
Khepri
RetroSpark7176
Khepri
Level 66
God Stats
13W - 10L
1,615 SR
Queue Stats
20W - 23L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
VORTEXGAMING-55
Danzaburou
Level 102
God Stats
3W - 0L
1,810 SR
Queue Stats
29W - 29L
1,705 Elo+
Party 1
Amaterasu
Amaterasu
erikanter
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 1
Team Averages
Level 88
1,652 SR
1,490 Elo+

VS

Team Averages
Level 99
1,498 SR
1,387 Elo+
Kuzenbo
Kuzenbo
Danishowman
Kuzenbo
Level 90
God Stats
1W - 5L
1,500 SR
Queue Stats
443W - 495L
1,372 Elo+
Solo
Hou Yi
Hou Yi
Dark-_-Angel690
Hou Yi
Level 103
God Stats
0W - 4L
1,527 SR
Queue Stats
454W - 424L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
ErIcuB_2905
Cu Chulainn
Level 94
God Stats
1W - 4L
1,750 SR
Queue Stats
12W - 18L
1,431 Elo+
Solo
Anubis
Anubis
Stygian_666
Anubis
Level 141
God Stats
5W - 14L
1,399 SR
Queue Stats
672W - 721L
1,369 Elo+
Solo
The Morrigan
The Morrigan
morodashi75
The Morrigan
Level 67
God Stats
3W - 8L
1,313 SR
Queue Stats
76W - 72L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
10,604
558
11,780
7,716
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 0 / 4
10,283
541
10,045
9,142
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 1 / 12
10,253
540
5,851
10,121
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
VORTEXGAMING-55
Danzaburou
15
7 / 4 / 4
9,972
525
12,629
10,713
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
erikanter
Amaterasu
15
2 / 3 / 6
9,101
479
4,673
9,621
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Danishowman
Kuzenbo
12
2 / 4 / 2
8,177
430
4,660
14,483
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 6 / 2
8,999
474
6,043
14,054
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
ErIcuB_2905
Cu Chulainn
17
4 / 3 / 1
10,235
539
7,733
14,004
14,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
14
3 / 4 / 0
9,452
497
4,041
9,725
4,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
morodashi75
The Morrigan
14
0 / 6 / 2
8,393
442
5,618
15,559
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
10
10
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Kuzenbo
Danishowman
Kuzenbo
2
4
2
0.75
L
1
6
2
0.33
L
Cu Chulainn
ErIcuB_2905
Cu Chulainn
4
3
1
1.5
W
7
0
4
9
W
3
1
12
9
L
Anubis
3
4
0
0.75
W
Danzaburou
VORTEXGAMING-55
Danzaburou
7
4
4
2.25
W
Amaterasu
erikanter
Amaterasu
2
3
6
1.67
L
The Morrigan
morodashi75
The Morrigan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,978
Damage
28,095
47,313
Taken
67,825
31,266
Mitigated
40,854
8,571
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,780
3,150
0
1,938
7,716
2,692
31
3,651
3,991
70,895
0
L
Kuzenbo
Danishowman
Kuzenbo
4,660
1,391
0
1,971
14,483
11,811
0
3,596
10,825
18,234
0
L
6,043
2,410
453
3,221
14,054
4,493
960
2,090
11,964
0
48,782
L
Cu Chulainn
ErIcuB_2905
Cu Chulainn
7,733
829
0
2,776
14,004
14,563
514
2,314
11,662
10,684
54,660
W
10,045
3,714
0
1,280
9,142
6,749
1,204
2,427
6,649
5,170
49,907
W
5,851
1,055
0
1,540
10,121
7,376
553
4,484
5,637
25,856
0
L
Anubis
4,041
39
0
2,668
9,725
4,910
108
5,676
3,787
59,510
0
W
Danzaburou
VORTEXGAMING-55
Danzaburou
12,629
5,732
0
3,313
10,713
5,845
1,780
4,132
6,581
3,842
59,604
W
Amaterasu
erikanter
Amaterasu
4,673
1,521
0
500
9,621
8,604
869
1,076
8,242
7,275
41,276
L
The Morrigan
morodashi75
The Morrigan
5,618
1,639
0
3,578
15,559
5,077
125
4,652
10,703
59,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,213
Gold Earned
45,256
453
Minions Killed
459
0
Camps Cleared
0
1,773,771
Distance Traveled
1,559,495
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,604
558
153
8
0
321,581
1
L
Kuzenbo
8,177
430
24
1
0
341,150
5
L
Hou Yi
8,999
474
103
5
0
298,996
1
L
Cu Chulainn
10,235
539
131
7
0
297,736
1
W
Fenrir
10,283
541
85
4
0
393,813
1
W
Khepri
10,253
540
36
2
0
373,268
5
L
Anubis
9,452
497
108
6
0
288,830
2
W
Danzaburou
9,972
525
100
5
0
316,640
2
W
Amaterasu
9,101
479
79
4
0
368,469
3
L
The Morrigan
8,393
442
93
5
0
332,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role