Player Matchup

Odin
Odin
KojoSlegdehammer
Odin
Level 8
God Stats
1W - 1L
1,310 SR
Queue Stats
19W - 17L
1,427 Elo+
Party 1
Neith
Neith
S2Evrton
Neith
Level 22
God Stats
1,013W - 980L
1,553 SR
Queue Stats
1,133W - 1,116L
1,476 Elo+
Solo
Bellona
Bellona
SpookiGang
Bellona
Level 13
God Stats
13W - 16L
1,380 SR
Queue Stats
13W - 16L
1,313 Elo+
Party 1
Anubis
Anubis
Stalkins
Anubis
Level 16
God Stats
8W - 11L
1,432 SR
Queue Stats
16W - 24L
1,275 Elo+
Party 1
Cerberus
Cerberus
kplayon
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,458 Elo+
Solo
Team Averages
Level 15
1,435 SR
1,390 Elo+

VS

Team Averages
Level 9
1,503 SR
1,365 Elo+
Sol
Sol
Gashishin666
Sol
Level 17
God Stats
1W - 3L
1,665 SR
Queue Stats
9W - 13L
1,447 Elo+
Solo
Jormungandr
Jormungandr
Kobaze
Jormungandr
Level 4
God Stats
0W - 2L
1,466 SR
Queue Stats
4W - 9L
1,188 Elo+
Solo
Set
Set
Kushido17
Set
Level 13
God Stats
2W - 3L
1,386 SR
Queue Stats
5W - 7L
1,424 Elo+
Solo
Camazotz
Camazotz
Stefano2013
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,264 Elo+
Solo
Nemesis
Nemesis
crazy40ozfool
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 17
10,396
866
3,952
15,690
6,802
Neith
S2Evrton
Neith
19
8 / 1 / 21
13,235
1,103
25,767
11,922
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SpookiGang
Bellona
18
10 / 4 / 16
12,947
1,079
22,109
15,681
17,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Stalkins
Anubis
19
15 / 0 / 16
13,758
1,147
23,806
7,938
4,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
kplayon
Cerberus
19
2 / 0 / 25
12,973
1,081
10,151
17,706
22,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 6
10,928
911
13,503
12,824
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Kobaze
Jormungandr
18
3 / 11 / 7
11,597
966
13,194
27,192
25,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 9 / 5
10,958
913
12,187
22,211
19,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
Stefano2013
Camazotz
13
0 / 1 / 0
8,887
741
266
1,710
848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
17
3 / 12 / 5
11,125
927
15,862
29,731
11,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
35
36
Kills
12
12
Deaths
36
95
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
L
Jormungandr
Kobaze
Jormungandr
3
11
7
0.59
W
1
7
17
1.36
L
3
9
5
0.61
W
Neith
S2Evrton
Neith
8
1
21
18.5
W
Bellona
SpookiGang
Bellona
10
4
16
4.5
W
Anubis
Stalkins
Anubis
15
0
16
23
L
Camazotz
Stefano2013
Camazotz
0
1
0
0
L
Nemesis
3
12
5
0.46
W
Cerberus
kplayon
Cerberus
2
0
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,785
Damage
55,012
68,937
Taken
93,668
57,903
Mitigated
59,927
18,331
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,503
3,709
0
3,941
12,824
3,709
0
5,056
7,668
32,230
0
L
Jormungandr
Kobaze
Jormungandr
13,194
4,163
0
459
27,192
25,066
0
9,706
17,277
32,400
0
W
3,952
1,586
0
0
15,690
6,802
0
7,121
8,444
0
10,090
L
12,187
5,228
0
1,639
22,211
19,300
0
7,412
14,624
0
21,918
W
Neith
S2Evrton
Neith
25,767
20,160
0
6,406
11,922
6,187
0
3,929
7,918
0
50,733
W
Bellona
SpookiGang
Bellona
22,109
10,806
0
2,066
15,681
17,882
0
3,936
9,684
258
28,863
W
Anubis
Stalkins
Anubis
23,806
1,809
0
3,517
7,938
4,350
0
2,960
4,878
34,985
0
L
Camazotz
Stefano2013
Camazotz
266
216
0
227
1,710
848
0
299
1,388
0
1,420
L
Nemesis
15,862
8,162
0
3,682
29,731
11,004
0
11,634
17,847
0
28,492
W
Cerberus
kplayon
Cerberus
10,151
1,636
0
6,342
17,706
22,682
0
8,049
9,407
48,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,309
Gold Earned
53,495
227
Minions Killed
141
3
Camps Cleared
0
1,024,927
Distance Traveled
797,535
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,928
911
39
3
0
198,584
1
L
Jormungandr
11,597
966
46
4
0
173,753
0
W
Odin
10,396
866
10
1
1
169,743
0
L
Set
10,958
913
23
2
0
166,949
0
W
Neith
13,235
1,103
64
5
0
207,466
0
W
Bellona
12,947
1,079
14
1
0
192,500
1
W
Anubis
13,758
1,147
31
3
1
223,246
3
L
Camazotz
8,887
741
4
0
0
57,235
0
L
Nemesis
11,125
927
29
2
0
201,014
1
W
Cerberus
12,973
1,081
108
9
1
231,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role