Player Matchup

Fenrir
Fenrir
AbsoluteZero1909
Fenrir
Level 16
God Stats
5W - 4L
1,142 SR
Queue Stats
133W - 133L
1,445 Elo+
Solo
Danzaburou
Danzaburou
AleXXRegan
Danzaburou
Level 26
God Stats
19W - 16L
1,610 SR
Queue Stats
542W - 499L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Alex_____Villa
Cthulhu
Level 28
God Stats
6W - 13L
1,500 SR
Queue Stats
685W - 643L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItsMe_Macco
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 71L
1,415 Elo+
Solo
Scylla
Scylla
SeKeRiaN
Scylla
Level 27
God Stats
11W - 15L
1,688 SR
Queue Stats
497W - 458L
1,563 Elo+
Party 1
Team Averages
Level 25
1,488 SR
1,496 Elo+

VS

Team Averages
Level 17
1,629 SR
1,482 Elo+
Rama
Rama
BOMB_R1D3R
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,493 Elo+
Solo
Sol
Sol
Lucifer1084
Sol
Level 17
God Stats
7W - 9L
1,500 SR
Queue Stats
15W - 15L
1,322 Elo+
Solo
Guan Yu
Guan Yu
VenoStorm
Guan Yu
Level 15
God Stats
8W - 4L
1,768 SR
Queue Stats
261W - 221L
1,592 Elo+
Solo
Ymir
Ymir
hotachy
Ymir
Level 22
God Stats
51W - 34L
1,467 SR
Queue Stats
411W - 433L
1,469 Elo+
Solo
Awilix
Awilix
maximys_rol
Awilix
Level 13
God Stats
4W - 4L
1,910 SR
Queue Stats
7W - 10L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 0
8,439
563
5,949
7,376
4,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
AleXXRegan
Danzaburou
13
4 / 2 / 0
8,124
542
6,887
10,484
3,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 2
6,610
441
3,979
9,484
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ItsMe_Macco
Tsukuyomi
12
0 / 1 / 1
7,209
481
592
5,094
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
SeKeRiaN
Scylla
13
5 / 2 / 2
7,718
515
7,150
8,848
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,517
368
1,427
5,451
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
3 / 1 / 3
8,253
550
4,267
5,291
1,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
VenoStorm
Guan Yu
13
5 / 0 / 2
8,162
544
8,608
10,717
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
hotachy
Ymir
11
1 / 4 / 4
6,422
428
4,919
8,919
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
8
0 / 4 / 0
5,593
373
665
5,745
1,510
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
14
Kills
9
9
Deaths
14
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
W
Danzaburou
AleXXRegan
Danzaburou
4
2
0
2
W
0
3
2
0.33
L
0
5
1
0.1
W
Tsukuyomi
ItsMe_Macco
Tsukuyomi
0
1
1
0.5
L
3
1
3
4.5
W
Scylla
SeKeRiaN
Scylla
5
2
2
3
L
Guan Yu
VenoStorm
Guan Yu
5
0
2
6
L
Ymir
hotachy
Ymir
1
4
4
0.75
L
Awilix
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,557
Damage
19,886
41,286
Taken
36,123
19,032
Mitigated
18,665
14,370
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,949
892
0
3,211
7,376
4,197
1,108
1,527
5,734
0
34,350
W
Danzaburou
AleXXRegan
Danzaburou
6,887
3,483
0
6,597
10,484
3,303
210
1,552
8,732
0
53,579
W
3,979
408
0
970
9,484
5,380
0
2,965
6,354
13,931
0
L
1,427
1,033
0
755
5,451
1,542
284
3,850
1,297
0
9,940
W
Tsukuyomi
ItsMe_Macco
Tsukuyomi
592
0
0
306
5,094
3,167
0
568
4,526
6,028
42,693
L
4,267
81
0
1,663
5,291
1,481
2,358
701
4,467
47,290
0
W
Scylla
SeKeRiaN
Scylla
7,150
865
0
3,286
8,848
2,985
265
2,574
6,274
45,233
0
L
Guan Yu
VenoStorm
Guan Yu
8,608
980
886
4,191
10,717
6,686
441
2,956
7,652
0
35,720
L
Ymir
hotachy
Ymir
4,919
1,149
0
1,750
8,919
7,446
329
3,095
5,794
16,638
0
L
Awilix
665
239
0
1,076
5,745
1,510
0
0
5,420
0
11,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,100
Gold Earned
33,947
363
Minions Killed
211
0
Camps Cleared
0
1,273,121
Distance Traveled
1,069,773
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,439
563
80
5
0
223,121
0
W
Danzaburou
8,124
542
96
6
0
219,635
2
W
Cthulhu
6,610
441
16
1
0
288,006
5
L
Rama
5,517
368
19
1
0
105,246
1
W
Tsukuyomi
7,209
481
90
6
0
279,733
0
L
Sol
8,253
550
84
6
0
269,133
0
W
Scylla
7,718
515
81
5
0
262,626
1
L
Guan Yu
8,162
544
56
4
0
328,937
5
L
Ymir
6,422
428
31
2
0
228,946
1
L
Awilix
5,593
373
21
1
0
137,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role