Player Matchup

Fenrir
Fenrir
GODLover69
Fenrir
Level 109
God Stats
2W - 4L
1,374 SR
Queue Stats
92W - 110L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
PandaSauce1112
Baron Samedi
Level 122
God Stats
10W - 5L
1,751 SR
Queue Stats
118W - 119L
1,780 Elo+
Solo
Heimdallr
Heimdallr
PcFaritSalas
Heimdallr
Level 65
God Stats
2W - 0L
1,519 SR
Queue Stats
64W - 41L
1,834 Elo+
Solo
Team Averages
Level 99
1,548 SR
1,666 Elo+

VS

Team Averages
Level 137
1,521 SR
1,613 Elo+
Izanami
Izanami
DamagedSight
Izanami
Level 124
God Stats
13W - 7L
1,791 SR
Queue Stats
39W - 38L
1,691 Elo+
Solo
Hercules
Hercules
GR0U
Hercules
Level 137
God Stats
73W - 78L
1,659 SR
Queue Stats
502W - 591L
1,704 Elo+
Solo
Nu Wa
Nu Wa
KlxBrenda
Nu Wa
Level 149
God Stats
0W - 2L
1,112 SR
Queue Stats
135W - 108L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GODLover69
Fenrir
12
6 / 1 / 8
10,344
862
6,371
15,690
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
PandaSauce1112
Baron Samedi
12
2 / 3 / 9
8,755
730
8,807
7,541
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
PcFaritSalas
Heimdallr
14
6 / 2 / 8
9,867
822
13,671
14,138
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DamagedSight
Izanami
11
0 / 4 / 5
7,798
650
6,835
6,715
2,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
GR0U
Hercules
11
4 / 7 / 1
8,461
705
7,749
18,918
11,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
KlxBrenda
Nu Wa
11
1 / 3 / 4
7,894
658
12,193
7,820
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
5
6
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
DamagedSight
Izanami
0
4
5
0.63
W
Fenrir
GODLover69
Fenrir
6
1
8
10
L
Hercules
GR0U
Hercules
4
7
1
0.64
L
Nu Wa
KlxBrenda
Nu Wa
1
3
4
1
W
Baron Samedi
PandaSauce1112
Baron Samedi
2
3
9
2.17
W
Heimdallr
PcFaritSalas
Heimdallr
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,849
Damage
26,777
37,369
Taken
33,453
17,389
Mitigated
16,118
18,719
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DamagedSight
Izanami
6,835
4,504
0
1,207
6,715
2,177
0
1,630
4,909
0
34,462
W
Fenrir
GODLover69
Fenrir
6,371
2,136
0
7,565
15,690
9,646
0
4,678
10,682
0
19,848
L
Hercules
GR0U
Hercules
7,749
3,429
0
5,311
18,918
11,360
0
4,683
13,855
0
18,253
L
Nu Wa
KlxBrenda
Nu Wa
12,193
4,170
0
707
7,820
2,581
180
1,715
5,839
41,500
0
W
Baron Samedi
PandaSauce1112
Baron Samedi
8,807
455
1,294
2,805
7,541
2,711
460
2,411
4,914
39,207
0
W
Heimdallr
PcFaritSalas
Heimdallr
13,671
8,634
0
7,055
14,138
5,032
2,658
4,234
9,540
0
56,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,966
Gold Earned
24,153
166
Minions Killed
145
0
Camps Cleared
0
698,798
Distance Traveled
695,988
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,798
650
75
6
0
241,153
1
W
Fenrir
10,344
862
26
2
0
246,540
1
L
Hercules
8,461
705
18
2
0
207,086
3
L
Nu Wa
7,894
658
52
4
0
247,749
4
W
Baron Samedi
8,755
730
56
5
0
221,955
2
W
Heimdallr
9,867
822
84
7
0
230,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role