Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Girty1994
Kukulkan
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 149L
1,757 Elo+
Party 1
Anubis
Anubis
Girty92
Anubis
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 138L
1,447 Elo+
Party 1
Loki
Loki
Girty98
Loki
Level 21
God Stats
11W - 13L
1,518 SR
Queue Stats
30W - 35L
1,515 Elo+
Party 1
Cupid
Cupid
Thicaro
Cupid
Level 25
God Stats
5W - 8L
1,509 SR
Queue Stats
156W - 165L
1,442 Elo+
Party 2
Team Averages
Level 19
1,505 SR
1,532 Elo+

VS

Team Averages
Level 14
1,495 SR
1,605 Elo+
Thor
Thor
CloudyDust87062
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,456 Elo+
Solo
Guan Yu
Guan Yu
Janiel_Gago
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,815 Elo+
Solo
Baron Samedi
Baron Samedi
Lil_Dogu
Baron Samedi
Level 25
God Stats
16W - 7L
1,480 SR
Queue Stats
48W - 30L
1,793 Elo+
Solo
Janus
Janus
duck-Boi360
Janus
Level 28
God Stats
64W - 80L
1,493 SR
Queue Stats
305W - 319L
1,460 Elo+
Solo
Sobek
Sobek
patowdpikl1
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 4 / 8
8,745
486
6,311
13,465
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Girty1994
Kukulkan
12
3 / 4 / 1
8,458
470
5,216
6,630
2,390
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Girty92
Anubis
13
2 / 3 / 12
8,755
486
9,066
8,715
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Girty98
Loki
15
14 / 4 / 4
10,694
594
11,861
11,927
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Thicaro
Cupid
14
9 / 2 / 4
9,952
553
7,669
9,544
3,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 6
8,673
482
4,127
16,341
6,035
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Janiel_Gago
Guan Yu
5
0 / 4 / 1
5,697
317
182
4,084
999
Baron Samedi
Lil_Dogu
Baron Samedi
10
4 / 2 / 3
7,795
433
4,974
6,684
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
6 / 6 / 2
9,750
542
10,896
10,522
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 12 / 6
7,205
400
287
16,217
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
30
Kills
14
17
Deaths
31
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
4
8
1.5
L
4
7
6
1
W
Kukulkan
Girty1994
Kukulkan
3
4
1
0.88
W
Anubis
Girty92
Anubis
2
3
12
2.67
W
Loki
Girty98
Loki
14
4
4
4
L
Guan Yu
Janiel_Gago
Guan Yu
0
4
1
0.13
L
Baron Samedi
Lil_Dogu
Baron Samedi
4
2
3
2.75
W
Cupid
Thicaro
Cupid
9
2
4
5.5
L
6
6
2
1.17
L
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,123
Damage
20,466
50,281
Taken
53,848
25,543
Mitigated
20,656
11,041
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,311
818
1,077
1,453
13,465
11,494
886
2,212
11,216
17,894
0
L
4,127
1,070
0
1,837
16,341
6,035
0
4,637
11,704
0
27,583
W
Kukulkan
Girty1994
Kukulkan
5,216
1,306
0
0
6,630
2,390
3,514
2,829
3,770
36,472
0
W
Anubis
Girty92
Anubis
9,066
1,113
0
3,036
8,715
3,540
2,507
2,917
5,575
35,733
0
W
Loki
Girty98
Loki
11,861
3,991
0
2,022
11,927
4,222
3,079
3,664
8,103
0
47,593
L
Guan Yu
Janiel_Gago
Guan Yu
182
0
35
135
4,084
999
50
0
4,084
0
4,463
L
Baron Samedi
Lil_Dogu
Baron Samedi
4,974
475
46
2,228
6,684
2,146
0
2,596
4,088
25,239
0
W
Cupid
Thicaro
Cupid
7,669
3,590
587
2,866
9,544
3,897
686
4,084
5,460
0
40,925
L
10,896
81
0
2,042
10,522
3,421
481
5,251
5,271
54,078
0
L
287
214
0
576
16,217
8,055
0
8,109
8,108
5,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
39,120
281
Minions Killed
195
0
Camps Cleared
0
1,628,906
Distance Traveled
1,183,225
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,745
486
22
1
0
373,845
2
L
Thor
8,673
482
46
3
0
304,303
0
W
Kukulkan
8,458
470
63
4
0
267,015
1
W
Anubis
8,755
486
57
3
0
275,259
1
W
Loki
10,694
594
71
4
0
366,667
2
L
Guan Yu
5,697
317
10
1
0
136,794
0
L
Baron Samedi
7,795
433
42
2
0
188,716
2
W
Cupid
9,952
553
68
4
0
346,120
4
L
Janus
9,750
542
92
5
0
342,514
2
L
Sobek
7,205
400
5
0
0
210,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role