Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Crazy_Z_Dude
King Arthur
Level 12
God Stats
6W - 6L
1,690 SR
Queue Stats
10W - 12L
1,546 Elo+
Party 1
Discordia
Discordia
iBrotherBear
Discordia
Level 66
God Stats
33W - 28L
1,508 SR
Queue Stats
123W - 121L
1,366 Elo+
Solo
Team Averages
Level 67
1,566 SR
1,471 Elo+

VS

Team Averages
Level 14
1,454 SR
1,636 Elo+
Anhur
Anhur
FRA-GAB10-08
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,642 Elo+
Solo
Yemoja
Yemoja
ToxicDemonTTV
Yemoja
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 53L
1,838 Elo+
Solo
Danzaburou
Danzaburou
WackyDex48
Danzaburou
Level 8
God Stats
2W - 1L
1,363 SR
Queue Stats
3W - 5L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
9 / 1 / 6
10,501
750
10,466
8,584
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Crazy_Z_Dude
King Arthur
12
2 / 2 / 11
9,510
679
3,292
15,775
6,883
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
iBrotherBear
Discordia
15
6 / 0 / 6
10,558
754
7,682
5,373
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 2
6,875
491
246
2,891
645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 2 / 1
8,607
615
10,781
9,608
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WackyDex48
Danzaburou
11
1 / 11 / 1
8,278
591
3,663
12,741
4,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
2
3
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
1
6
12
W
King Arthur
Crazy_Z_Dude
King Arthur
2
2
11
3.75
L
0
4
2
0.25
L
1
2
1
0.75
L
Danzaburou
WackyDex48
Danzaburou
1
11
1
0.14
W
Discordia
iBrotherBear
Discordia
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,440
Damage
14,690
29,732
Taken
25,240
13,687
Mitigated
9,318
10,422
Healing
839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,466
3,510
0
3,333
8,584
4,955
1,254
4,187
3,977
2,136
34,591
W
King Arthur
Crazy_Z_Dude
King Arthur
3,292
105
0
5,207
15,775
6,883
459
4,023
11,392
0
18,710
L
246
246
0
0
2,891
645
0
315
2,576
0
246
L
10,781
1,140
206
0
9,608
4,371
0
3,408
6,200
53,287
0
L
Danzaburou
WackyDex48
Danzaburou
3,663
732
0
633
12,741
4,302
0
4,254
8,487
0
16,527
W
Discordia
iBrotherBear
Discordia
7,682
87
204
1,678
5,373
1,849
1,009
1,756
3,495
60,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
23,760
169
Minions Killed
119
0
Camps Cleared
0
789,552
Distance Traveled
476,844
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,501
750
32
2
0
273,476
3
W
King Arthur
9,510
679
32
2
0
270,948
5
L
Anhur
6,875
491
0
0
0
51,895
0
L
Yemoja
8,607
615
88
6
0
242,150
5
L
Danzaburou
8,278
591
31
2
0
182,799
0
W
Discordia
10,558
754
105
8
0
245,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role