Player Matchup

Nike
Nike
David912
Nike
Level 25
God Stats
2W - 2L
1,792 SR
Queue Stats
4W - 4L
1,417 Elo+
Solo
Yemoja
Yemoja
MedicinalWhiskey
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,392 Elo+
Solo
Ra
Ra
Neezy3
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
lilpiolin
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 111L
1,304 Elo+
Solo
Pele
Pele
lostpc111
Pele
Level 16
God Stats
3W - 5L
1,795 SR
Queue Stats
43W - 50L
1,327 Elo+
Solo
Team Averages
Level 18
1,617 SR
1,388 Elo+

VS

Team Averages
Level 12
1,407 SR
1,440 Elo+
Yemoja
Yemoja
KingThaGawd
Yemoja
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Chiron
Chiron
LordCephious
Chiron
Level 30
God Stats
3W - 1L
1,285 SR
Queue Stats
51W - 47L
1,495 Elo+
Solo
Hercules
Hercules
YungQuap
Hercules
Level 20
God Stats
22W - 16L
1,387 SR
Queue Stats
209W - 166L
1,527 Elo+
Solo
Agni
Agni
andreil227
Agni
Level 8
God Stats
1W - 1L
1,365 SR
Queue Stats
2W - 4L
1,178 Elo+
Solo
Bellona
Bellona
gpgoons
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
0 / 0 / 0
4,625
578
1,138
3,512
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 1
4,340
543
2,016
4,423
1,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
6
0 / 3 / 1
3,946
493
597
2,997
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
lilpiolin
Xbalanque
6
1 / 1 / 1
4,075
509
1,552
4,551
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
6
1 / 3 / 0
4,077
510
1,677
5,716
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 1 / 1
4,402
550
904
2,391
914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
7
1 / 1 / 3
4,657
582
5,232
5,614
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
YungQuap
Hercules
9
6 / 2 / 0
5,516
690
4,094
5,454
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 0
4,836
605
965
1,582
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
gpgoons
Bellona
7
1 / 0 / 0
4,714
589
1,601
2,317
1,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
9
10
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
0
0
0
0
W
Yemoja
0
1
1
0.5
W
Chiron
1
1
3
2.5
L
0
3
1
0.17
L
Ra
0
3
1
0.17
W
Hercules
YungQuap
Hercules
6
2
0
3
W
1
0
0
1
W
Bellona
gpgoons
Bellona
1
0
0
1
L
Xbalanque
lilpiolin
Xbalanque
1
1
1
1.5
L
Pele
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,980
Damage
12,796
21,199
Taken
17,358
6,549
Mitigated
6,439
5,220
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
1,138
172
0
1,534
3,512
2,005
0
0
3,402
1,536
18,529
W
Yemoja
904
432
241
320
2,391
914
22
666
1,725
9,373
0
W
Chiron
5,232
2,128
138
3,062
5,614
1,328
0
1,192
4,422
0
18,824
L
2,016
734
506
540
4,423
1,550
0
388
4,035
10,590
0
L
Ra
597
79
14
171
2,997
838
0
881
2,116
9,959
0
W
Hercules
YungQuap
Hercules
4,094
1,815
0
597
5,454
1,916
0
500
4,954
0
26,204
W
965
146
0
494
1,582
443
440
255
1,327
19,038
0
W
Bellona
gpgoons
Bellona
1,601
362
0
562
2,317
1,838
0
30
2,287
0
14,329
L
Xbalanque
lilpiolin
Xbalanque
1,552
375
0
725
4,551
884
0
469
4,082
0
10,357
L
Pele
1,677
400
0
1,730
5,716
1,272
0
131
5,535
0
15,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,063
Gold Earned
24,125
141
Minions Killed
175
0
Camps Cleared
0
721,299
Distance Traveled
731,385
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,625
578
59
7
0
134,975
1
W
Yemoja
4,402
550
18
2
0
147,457
1
W
Chiron
4,657
582
35
4
0
149,702
0
L
Yemoja
4,340
543
17
2
0
149,243
0
L
Ra
3,946
493
16
2
0
101,416
0
W
Hercules
5,516
690
49
6
0
156,078
0
W
Agni
4,836
605
44
6
0
149,181
2
W
Bellona
4,714
589
29
4
0
128,967
4
L
Xbalanque
4,075
509
18
2
0
157,145
1
L
Pele
4,077
510
31
4
0
178,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role