Player Matchup

Skadi
Skadi
CAN111
Skadi
Level 26
God Stats
1W - 4L
1,428 SR
Queue Stats
4W - 9L
1,460 Elo+
Solo
Cabrakan
Cabrakan
Daizah
Cabrakan
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 35L
1,531 Elo+
Solo
Loki
Loki
DualGenocide
Loki
Level 6
God Stats
4W - 2L
1,292 SR
Queue Stats
16W - 13L
1,502 Elo+
Solo
Ravana
Ravana
crear1cuenta
Ravana
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 60L
1,633 Elo+
Solo
Olorun
Olorun
ekloan
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,587 Elo+
Solo
Team Averages
Level 18
1,444 SR
1,542 Elo+

VS

Team Averages
Level 16
1,545 SR
1,495 Elo+
Hun Batz
Hun Batz
Alk4line
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,481 Elo+
Solo
Sobek
Sobek
BustinJieber
Sobek
Level 22
God Stats
16W - 7L
1,500 SR
Queue Stats
47W - 40L
1,445 Elo+
Solo
Izanami
Izanami
D3stri9865
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
Juggernut25
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,499 Elo+
Solo
Nu Wa
Nu Wa
anonimezz
Nu Wa
Level 7
God Stats
37W - 30L
1,724 SR
Queue Stats
264W - 204L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CAN111
Skadi
9
0 / 2 / 1
5,123
512
1,155
4,860
1,349
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Daizah
Cabrakan
8
2 / 2 / 2
5,234
523
3,875
4,988
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 2 / 1
4,959
496
2,027
4,835
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
9
2 / 1 / 3
5,266
527
4,114
3,339
2,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
ekloan
Olorun
8
1 / 5 / 0
4,877
488
1,398
7,820
2,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alk4line
Hun Batz
10
2 / 1 / 1
5,811
581
3,236
6,471
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 2
5,486
549
2,049
4,800
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
D3stri9865
Izanami
9
1 / 2 / 1
5,462
546
2,059
5,895
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Juggernut25
Cu Chulainn
11
1 / 0 / 3
6,350
635
2,810
3,459
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
anonimezz
Nu Wa
11
7 / 1 / 3
7,166
717
7,463
3,617
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
12
12
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alk4line
Hun Batz
2
1
1
2.5
W
1
2
2
1
L
Skadi
CAN111
Skadi
0
2
1
0.25
W
Izanami
D3stri9865
Izanami
1
2
1
0.75
L
Cabrakan
Daizah
Cabrakan
2
2
2
1.5
L
0
2
1
0.25
W
Cu Chulainn
Juggernut25
Cu Chulainn
1
0
3
2.5
W
Nu Wa
anonimezz
Nu Wa
7
1
3
8.5
L
Ravana
2
1
3
3.5
L
Olorun
ekloan
Olorun
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,569
Damage
17,617
25,842
Taken
24,242
10,820
Mitigated
9,139
6,480
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alk4line
Hun Batz
3,236
859
0
2,183
6,471
2,108
23
1,389
5,082
0
28,966
W
2,049
221
405
1,594
4,800
2,512
160
1,350
3,317
13,211
0
L
Skadi
CAN111
Skadi
1,155
681
0
0
4,860
1,349
147
653
4,139
0
24,323
W
Izanami
D3stri9865
Izanami
2,059
1,318
0
2,703
5,895
1,139
732
1,209
4,583
0
28,371
L
Cabrakan
Daizah
Cabrakan
3,875
270
0
1,662
4,988
3,667
0
1,919
2,946
16,339
0
L
2,027
357
0
2,020
4,835
1,377
0
1,677
3,040
0
21,106
W
Cu Chulainn
Juggernut25
Cu Chulainn
2,810
738
0
1,145
3,459
2,396
652
579
2,880
3,160
27,861
W
Nu Wa
anonimezz
Nu Wa
7,463
1,671
0
1,000
3,617
984
198
746
2,871
32,005
0
L
Ravana
4,114
907
0
984
3,339
2,145
0
975
2,283
0
22,330
L
Olorun
ekloan
Olorun
1,398
662
0
1,814
7,820
2,282
0
3,846
3,786
19,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,459
Gold Earned
30,275
202
Minions Killed
287
0
Camps Cleared
0
998,061
Distance Traveled
1,033,855
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,811
581
56
6
0
212,618
0
W
Sobek
5,486
549
20
2
0
216,290
4
L
Skadi
5,123
512
49
5
0
187,894
0
W
Izanami
5,462
546
72
7
0
180,877
2
L
Cabrakan
5,234
523
23
2
0
195,552
4
L
Loki
4,959
496
53
5
0
218,567
1
W
Cu Chulainn
6,350
635
68
7
0
196,820
5
W
Nu Wa
7,166
717
71
7
0
227,250
3
L
Ravana
5,266
527
46
5
0
208,249
1
L
Olorun
4,877
488
31
3
0
187,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role