Player Matchup

Amaterasu
Amaterasu
Beezy04
Amaterasu
Level 92
God Stats
3W - 3L
1,628 SR
Queue Stats
196W - 176L
1,500 Elo+
Party 2
Eset
Eset
DDZ Zeida
Eset
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
272W - 268L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DumbBrit
Heimdallr
Level 60
God Stats
1W - 0L
1,608 SR
Queue Stats
10W - 8L
1,567 Elo+
Party 1
Merlin
Merlin
Kummypoo
Merlin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
elite weaponman
Sun Wukong
Level 152
God Stats
5W - 4L
1,703 SR
Queue Stats
208W - 187L
1,500 Elo+
Party 2
Team Averages
Level 122
1,588 SR
1,510 Elo+

VS

Team Averages
Level 61
1,445 SR
1,511 Elo+
Arachne
Arachne
AndréDahMan
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,458 Elo+
Solo
Bacchus
Bacchus
artDest
Bacchus
Level 26
God Stats
0W - 1L
1,227 SR
Queue Stats
9W - 15L
1,406 Elo+
Solo
Loki
Loki
laBarbottetbk
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 3
Persephone
Persephone
sgtjackson
Persephone
Level 122
God Stats
16W - 21L
1,500 SR
Queue Stats
606W - 556L
1,656 Elo+
Party 3
Merlin
Merlin
shiftyseaweed
Merlin
Level 114
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 117L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Beezy04
Amaterasu
17
1 / 1 / 12
9,828
702
6,071
18,745
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
18
9 / 2 / 10
11,473
820
12,243
8,467
3,681
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
DumbBrit
Heimdallr
18
5 / 4 / 16
10,904
779
13,451
14,698
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
Kummypoo
Merlin
17
2 / 5 / 14
10,336
738
16,430
10,318
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
elite weaponman
Sun Wukong
19
8 / 4 / 10
11,338
810
13,570
25,566
19,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AndréDahMan
Arachne
14
2 / 8 / 5
8,822
630
5,911
13,873
6,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
artDest
Bacchus
15
2 / 6 / 7
8,499
607
6,167
19,491
20,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 5 / 6
9,937
710
12,224
11,951
5,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
sgtjackson
Persephone
19
3 / 2 / 11
10,330
738
21,911
8,418
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 4 / 10
10,542
753
18,371
10,907
5,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
55
25
Kills
16
16
Deaths
25
62
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
AndréDahMan
Arachne
2
8
5
0.56
W
Amaterasu
Beezy04
Amaterasu
1
1
12
7
W
Eset
9
2
10
7
W
Heimdallr
DumbBrit
Heimdallr
5
4
16
3.25
W
Merlin
Kummypoo
Merlin
2
5
14
1.8
L
Bacchus
artDest
Bacchus
2
6
7
0.92
W
Sun Wukong
elite weaponman
Sun Wukong
8
4
10
3.25
L
7
5
6
2
L
Persephone
sgtjackson
Persephone
3
2
11
4.25
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,765
Damage
64,584
77,794
Taken
64,640
46,323
Mitigated
41,873
35,860
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AndréDahMan
Arachne
5,911
5,268
0
604
13,873
6,139
0
6,112
7,198
0
7,141
W
Amaterasu
Beezy04
Amaterasu
6,071
841
1,678
9,257
18,745
11,942
741
11,516
7,229
0
18,276
W
Eset
12,243
793
3,200
1,733
8,467
3,681
1,667
6,022
2,445
28,743
0
W
Heimdallr
DumbBrit
Heimdallr
13,451
4,071
1,071
4,872
14,698
6,618
466
8,205
6,493
0
30,539
W
Merlin
Kummypoo
Merlin
16,430
584
367
402
10,318
4,190
1,217
5,792
4,526
32,131
0
L
Bacchus
artDest
Bacchus
6,167
468
34
480
19,491
20,360
0
10,063
8,685
9,443
0
W
Sun Wukong
elite weaponman
Sun Wukong
13,570
3,004
1,900
11,380
25,566
19,892
745
14,914
10,652
0
29,383
L
12,224
2,679
1,570
1,412
11,951
5,648
0
5,024
6,623
0
18,269
L
Persephone
sgtjackson
Persephone
21,911
1,160
1,556
1,718
8,418
4,059
45
3,532
4,533
49,178
0
L
18,371
1,692
1,244
2,214
10,907
5,667
0
2,945
7,563
47,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,879
Gold Earned
48,130
178
Minions Killed
135
0
Camps Cleared
0
1,277,754
Distance Traveled
1,409,008
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,822
630
3
0
0
311,258
2
W
Amaterasu
9,828
702
26
2
0
264,143
0
W
Eset
11,473
820
44
3
0
259,364
0
W
Heimdallr
10,904
779
41
3
0
267,239
0
W
Merlin
10,336
738
40
3
0
232,443
0
L
Bacchus
8,499
607
3
0
0
245,002
0
W
Sun Wukong
11,338
810
27
2
0
254,565
0
L
Loki
9,937
710
8
1
0
301,525
0
L
Persephone
10,330
738
58
4
0
260,105
0
L
Merlin
10,542
753
63
5
0
291,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role