Player Matchup

Nemesis
Nemesis
Bruno_Lanza
Nemesis
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 73L
1,616 Elo+
Solo
Artemis
Artemis
Dèmonax
Artemis
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 147L
1,447 Elo+
Party 1
Bellona
Bellona
GroovyTanman340
Bellona
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
272W - 269L
1,676 Elo+
Solo
Olorun
Olorun
PARMON
Olorun
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 69L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
SatStorm
Aphrodite
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 63L
1,537 Elo+
Party 1
Team Averages
Level 140
1,500 SR
1,546 Elo+

VS

Team Averages
Level 153
1,440 SR
1,562 Elo+
Hercules
Hercules
ArcherZero
Hercules
Level 160
God Stats
5W - 3L
1,586 SR
Queue Stats
259W - 194L
1,663 Elo+
Party 2
Janus
Janus
CR7_CV11
Janus
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 135L
1,512 Elo+
Solo
Sobek
Sobek
Grahamble
Sobek
Level 160
God Stats
20W - 21L
1,177 SR
Queue Stats
805W - 871L
1,443 Elo+
Solo
Chang'e
Chang'e
NACHO 1235
Chang'e
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 104L
1,609 Elo+
Solo
Rama
Rama
StarberrySenpai
Rama
Level 160
God Stats
3W - 4L
1,439 SR
Queue Stats
333W - 319L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bruno_Lanza
Nemesis
18
4 / 6 / 12
11,546
722
14,356
19,410
14,277
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Dèmonax
Artemis
20
8 / 9 / 12
13,873
867
26,647
19,579
8,793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 7 / 13
10,593
662
19,328
33,332
27,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
PARMON
Olorun
19
3 / 6 / 12
11,759
735
20,099
18,757
9,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
SatStorm
Aphrodite
20
8 / 5 / 12
15,044
940
23,620
23,906
14,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArcherZero
Hercules
18
4 / 6 / 21
12,105
757
11,307
32,285
32,434
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
CR7_CV11
Janus
20
6 / 5 / 23
12,764
798
31,818
17,187
7,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Grahamble
Sobek
18
5 / 5 / 21
12,675
792
13,740
36,217
43,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
NACHO 1235
Chang'e
19
6 / 5 / 19
12,083
755
21,094
22,287
14,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
12 / 4 / 17
13,129
821
17,196
20,950
10,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
134
24
Kills
33
33
Deaths
25
61
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArcherZero
Hercules
4
6
21
2.42
W
Nemesis
Bruno_Lanza
Nemesis
4
6
12
1.67
L
Janus
CR7_CV11
Janus
6
5
23
3.5
W
Artemis
Dèmonax
Artemis
8
9
12
1.56
L
Sobek
Grahamble
Sobek
5
5
21
3.1
W
1
7
13
1.07
L
Chang'e
NACHO 1235
Chang'e
6
5
19
3.1
W
Olorun
PARMON
Olorun
3
6
12
1.5
W
Aphrodite
SatStorm
Aphrodite
8
5
12
2.8
L
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,050
Damage
95,155
114,984
Taken
128,926
75,308
Mitigated
108,242
52,657
Healing
61,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArcherZero
Hercules
11,307
2,369
4,036
9,797
32,285
32,434
883
6,988
25,297
0
14,608
W
Nemesis
Bruno_Lanza
Nemesis
14,356
4,131
1,942
3,211
19,410
14,277
521
9,748
9,454
0
20,169
L
Janus
CR7_CV11
Janus
31,818
1,896
2,763
1,531
17,187
7,431
1,180
7,515
9,672
58,244
0
W
Artemis
Dèmonax
Artemis
26,647
17,406
779
1,146
19,579
8,793
2,674
10,446
8,901
0
41,714
L
Sobek
Grahamble
Sobek
13,740
704
1,886
11,074
36,217
43,532
757
12,492
23,725
25,591
0
W
19,328
4,433
1,013
9,263
33,332
27,915
359
21,480
11,392
602
31,306
L
Chang'e
NACHO 1235
Chang'e
21,094
1,582
15,157
8,452
22,287
14,346
1,746
10,058
12,229
46,463
0
W
Olorun
PARMON
Olorun
20,099
8,465
5,490
3,068
18,757
9,955
1,262
12,122
6,361
36,195
0
W
Aphrodite
SatStorm
Aphrodite
23,620
1,423
13,396
13,349
23,906
14,368
905
11,348
12,224
70,208
0
L
17,196
13,108
1,933
4,801
20,950
10,499
2,930
6,875
14,075
0
32,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,815
Gold Earned
62,756
165
Minions Killed
165
0
Camps Cleared
0
1,456,539
Distance Traveled
1,404,084
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,105
757
8
1
0
289,844
2
W
Nemesis
11,546
722
4
0
0
299,256
2
L
Janus
12,764
798
67
4
0
277,199
1
W
Artemis
13,873
867
18
1
0
245,247
0
L
Sobek
12,675
792
19
1
0
294,198
2
W
Bellona
10,593
662
22
1
0
304,328
3
L
Chang'e
12,083
755
29
2
0
281,267
2
W
Olorun
11,759
735
22
1
0
303,240
0
W
Aphrodite
15,044
940
99
6
0
304,468
0
L
Rama
13,129
821
42
3
0
261,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role