Player Matchup

Neith
Neith
NoPancakesToday
Neith
Level 44
God Stats
1W - 2L
1,720 SR
Queue Stats
42W - 43L
1,565 Elo+
Party 2
Olorun
Olorun
PrincessCheese
Olorun
Level 34
God Stats
7W - 12L
1,172 SR
Queue Stats
38W - 62L
1,447 Elo+
Party 2
Horus
Horus
TheBaneOfKings
Horus
Level 67
God Stats
0W - 3L
1,204 SR
Queue Stats
12W - 16L
1,492 Elo+
Party 2
Artio
Artio
TrashGamer320
Artio
Level 31
God Stats
2W - 2L
1,784 SR
Queue Stats
14W - 25L
1,401 Elo+
Party 2
Tsukuyomi
Tsukuyomi
brieecheesee15
Tsukuyomi
Level 29
God Stats
13W - 20L
1,424 SR
Queue Stats
30W - 50L
1,419 Elo+
Party 2
Team Averages
Level 41
1,461 SR
1,465 Elo+

VS

Team Averages
Level 60
1,732 SR
1,526 Elo+
Baron Samedi
Baron Samedi
BTrain904
Baron Samedi
Level 44
God Stats
4W - 0L
1,827 SR
Queue Stats
62W - 73L
1,378 Elo+
Solo
Yemoja
Yemoja
Collio208
Yemoja
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ellievira
Skadi
Level 110
God Stats
55W - 41L
1,741 SR
Queue Stats
983W - 706L
1,540 Elo+
Party 1
Thoth
Thoth
SoKawaiiTanaka
Thoth
Level 38
God Stats
2W - 2L
1,689 SR
Queue Stats
273W - 229L
1,652 Elo+
Party 1
Fenrir
Fenrir
TrulyDaffy
Fenrir
Level 58
God Stats
15W - 11L
1,905 SR
Queue Stats
354W - 233L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,723
540
7,132
10,331
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 2
6,801
378
2,288
14,448
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 10 / 6
7,687
427
4,856
21,419
14,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 6 / 0
7,809
434
5,272
16,011
10,244
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
brieecheesee15
Tsukuyomi
15
5 / 7 / 2
10,436
580
9,272
15,365
5,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BTrain904
Baron Samedi
17
5 / 1 / 5
10,135
563
9,400
10,657
13,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Collio208
Yemoja
14
2 / 3 / 11
8,586
477
7,636
8,133
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Ellievira
Skadi
16
4 / 2 / 4
9,589
533
5,470
8,733
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
16 / 2 / 10
11,391
633
22,193
9,795
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TrulyDaffy
Fenrir
16
8 / 3 / 13
10,252
570
13,258
13,831
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
10
Kills
35
35
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BTrain904
Baron Samedi
5
1
5
7.5
W
Yemoja
Collio208
Yemoja
2
3
11
2.5
W
Skadi
Ellievira
Skadi
4
2
4
3
L
4
4
1
1.13
L
0
8
2
0.13
W
16
2
10
10.5
L
0
10
6
0.3
L
1
6
0
0.17
W
Fenrir
TrulyDaffy
Fenrir
8
3
13
4.83
L
Tsukuyomi
brieecheesee15
Tsukuyomi
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,820
Damage
57,957
77,574
Taken
51,149
37,695
Mitigated
31,213
17,734
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BTrain904
Baron Samedi
9,400
2,305
1,403
3,990
10,657
13,063
1,363
3,548
7,109
55,339
0
W
Yemoja
Collio208
Yemoja
7,636
1,542
1,671
151
8,133
5,267
407
803
7,330
33,339
0
W
Skadi
Ellievira
Skadi
5,470
2,093
0
3,826
8,733
2,805
3,436
267
8,466
0
51,846
L
7,132
3,176
0
2,496
10,331
3,243
0
4,288
5,881
0
59,033
L
2,288
1,113
83
4,387
14,448
4,218
544
7,457
6,669
27,524
0
W
22,193
1,901
0
2,264
9,795
3,906
2,963
1,770
8,025
74,457
0
L
4,856
1,932
517
2,799
21,419
14,740
0
11,876
9,124
0
26,764
L
5,272
522
228
5,476
16,011
10,244
0
9,788
5,591
30,880
0
W
Fenrir
TrulyDaffy
Fenrir
13,258
3,348
0
3,908
13,831
6,172
0
1,172
12,659
0
48,970
L
Tsukuyomi
brieecheesee15
Tsukuyomi
9,272
1,893
0
1,748
15,365
5,250
0
4,099
11,080
0
60,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,456
Gold Earned
49,953
369
Minions Killed
445
0
Camps Cleared
0
1,441,601
Distance Traveled
1,636,154
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,135
563
101
6
0
299,807
1
W
Yemoja
8,586
477
52
3
0
327,718
1
W
Skadi
9,589
533
104
6
0
330,021
1
L
Neith
9,723
540
132
7
0
274,531
2
L
Olorun
6,801
378
45
3
0
233,322
2
W
Thoth
11,391
633
115
6
0
339,711
1
L
Horus
7,687
427
31
2
0
305,487
1
L
Artio
7,809
434
51
3
0
300,017
4
W
Fenrir
10,252
570
73
4
0
338,897
1
L
Tsukuyomi
10,436
580
110
6
0
328,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role