Player Matchup

Ra
Ra
Broseidon27
Ra
Level 122
God Stats
1W - 1L
1,300 SR
Queue Stats
145W - 143L
1,711 Elo+
Party 2
Loki
Loki
Kiritoplayer102
Loki
Level 40
God Stats
19W - 14L
1,374 SR
Queue Stats
695W - 784L
1,596 Elo+
Solo
Guan Yu
Guan Yu
Rampage GiGa
Guan Yu
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 13L
1,443 Elo+
Solo
Khepri
Khepri
StevieMcDeevie
Khepri
Level 27
God Stats
10W - 7L
1,891 SR
Queue Stats
39W - 41L
1,870 Elo+
Party 2
Artemis
Artemis
mrnuma
Artemis
Level 67
God Stats
7W - 3L
1,896 SR
Queue Stats
106W - 105L
1,753 Elo+
Party 2
Team Averages
Level 60
1,592 SR
1,675 Elo+

VS

Team Averages
Level 70
1,707 SR
1,592 Elo+
Horus
Horus
MatiasKNS
Horus
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 95L
1,626 Elo+
Solo
Cthulhu
Cthulhu
NOVOJ
Cthulhu
Level 154
God Stats
12W - 24L
1,861 SR
Queue Stats
273W - 269L
1,394 Elo+
Solo
Apollo
Apollo
Neurile
Apollo
Level 47
God Stats
18W - 18L
1,616 SR
Queue Stats
182W - 159L
1,695 Elo+
Party 1
Zeus
Zeus
Y33tMyKDA
Zeus
Level 40
God Stats
1W - 2L
1,788 SR
Queue Stats
60W - 57L
1,662 Elo+
Party 1
Khepri
Khepri
yohtun
Khepri
Level 62
God Stats
3W - 6L
1,772 SR
Queue Stats
449W - 414L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
7,951
612
8,179
6,763
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 7
6,475
498
3,400
5,935
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Rampage GiGa
Guan Yu
13
2 / 1 / 0
7,223
556
5,639
7,691
5,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 2 / 5
5,566
428
1,371
5,994
3,550
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
mrnuma
Artemis
11
3 / 2 / 1
6,590
507
7,539
7,906
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MatiasKNS
Horus
13
1 / 2 / 0
7,181
552
4,941
9,531
8,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
NOVOJ
Cthulhu
12
2 / 2 / 1
7,112
547
6,440
7,293
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Neurile
Apollo
10
3 / 2 / 1
6,187
476
5,784
6,416
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
0 / 5 / 0
5,593
430
3,036
6,145
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
yohtun
Khepri
9
0 / 3 / 3
6,226
479
3,913
9,022
5,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
6
6
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
1
0
7
4.5
L
Horus
MatiasKNS
Horus
1
2
0
0.5
L
Cthulhu
NOVOJ
Cthulhu
2
2
1
1.25
L
Apollo
Neurile
Apollo
3
2
1
1.75
W
Guan Yu
Rampage GiGa
Guan Yu
2
1
0
2
W
0
2
5
1.25
L
Zeus
0
5
0
0
W
Artemis
mrnuma
Artemis
3
2
1
1.75
L
Khepri
yohtun
Khepri
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,128
Damage
24,114
34,289
Taken
38,407
16,512
Mitigated
22,534
10,062
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,179
447
570
2,077
6,763
2,506
0
5,153
1,409
47,355
0
W
3,400
499
0
2,273
5,935
1,788
0
2,610
3,145
0
27,695
L
Horus
MatiasKNS
Horus
4,941
2,837
55
2,911
9,531
8,348
0
786
8,732
5,147
38,252
L
Cthulhu
NOVOJ
Cthulhu
6,440
393
159
2,323
7,293
3,212
74
3,579
3,478
37,710
0
L
Apollo
Neurile
Apollo
5,784
3,085
0
740
6,416
4,037
0
852
5,540
3,379
27,088
W
Guan Yu
Rampage GiGa
Guan Yu
5,639
1,010
0
2,168
7,691
5,971
706
340
7,351
2,215
40,128
W
1,371
30
0
0
5,994
3,550
0
2,574
3,420
11,684
0
L
Zeus
3,036
366
123
1,318
6,145
1,896
793
1,972
4,049
28,202
0
W
Artemis
mrnuma
Artemis
7,539
3,169
0
2,974
7,906
2,697
0
3,215
4,651
0
37,856
L
Khepri
yohtun
Khepri
3,913
383
427
1,211
9,022
5,041
0
1,995
6,939
17,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
32,299
343
Minions Killed
304
0
Camps Cleared
0
1,253,787
Distance Traveled
1,205,154
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,951
612
100
8
0
272,354
1
W
Loki
6,475
498
63
5
0
285,764
2
L
Horus
7,181
552
85
7
0
236,030
2
L
Cthulhu
7,112
547
82
6
0
276,024
1
L
Apollo
6,187
476
63
5
0
249,529
3
W
Guan Yu
7,223
556
90
7
0
268,724
3
W
Khepri
5,566
428
24
2
0
227,527
4
L
Zeus
5,593
430
51
4
0
217,131
4
W
Artemis
6,590
507
66
5
0
199,418
0
L
Khepri
6,226
479
23
2
0
226,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role