Player Matchup

Chaac
Chaac
Apes me
Chaac
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,781 Elo+
Solo
Neith
Neith
Archiato
Neith
Level 18
God Stats
56W - 34L
1,526 SR
Queue Stats
64W - 50L
1,432 Elo+
Solo
Fenrir
Fenrir
OLRUNN
Fenrir
Level 7
God Stats
6W - 12L
1,299 SR
Queue Stats
10W - 18L
1,311 Elo+
Party 1
Odin
Odin
Sandy_B_Savage
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,699 Elo+
Party 1
Olorun
Olorun
malyshAngel
Olorun
Level 28
God Stats
60W - 60L
1,383 SR
Queue Stats
97W - 114L
1,324 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,509 Elo+

VS

Team Averages
Level 13
1,439 SR
1,258 Elo+
Thor
Thor
Guyy789
Thor
Level 8
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 2
Kukulkan
Kukulkan
Hatpat
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,121 Elo+
Party 2
Bastet
Bastet
JimmySteelRat
Bastet
Level 25
God Stats
10W - 8L
1,540 SR
Queue Stats
106W - 107L
1,585 Elo+
Solo
Mulan
Mulan
Rachaaeell
Mulan
Level 6
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 2
Jing Wei
Jing Wei
tammi11
Jing Wei
Level 17
God Stats
0W - 2L
1,745 SR
Queue Stats
23W - 31L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Apes me
Chaac
20
8 / 3 / 29
13,015
1,085
19,511
13,562
22,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Archiato
Neith
20
20 / 1 / 23
14,541
1,212
37,301
9,749
4,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
OLRUNN
Fenrir
19
10 / 3 / 22
12,874
1,073
17,598
10,294
4,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 1 / 23
11,645
970
9,817
9,978
13,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
17
5 / 4 / 16
11,486
957
11,760
12,563
6,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Guyy789
Thor
17
2 / 10 / 6
11,313
943
15,936
23,561
9,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Hatpat
Kukulkan
15
0 / 12 / 2
9,775
815
2,903
16,135
6,656
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 10 / 0
11,361
947
10,672
21,146
9,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Mulan
16
3 / 13 / 4
10,859
905
10,483
26,698
35,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
tammi11
Jing Wei
17
0 / 5 / 5
10,281
857
7,342
19,967
8,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
27
50
Kills
10
12
Deaths
50
113
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Apes me
Chaac
8
3
29
7.5
W
Neith
Archiato
Neith
20
1
23
31.5
L
Thor
Guyy789
Thor
2
10
6
0.5
L
Kukulkan
Hatpat
Kukulkan
0
12
2
0.08
L
5
10
0
0.5
W
Fenrir
OLRUNN
Fenrir
10
3
22
7
L
Mulan
3
13
4
0.38
W
7
1
23
18.5
W
Olorun
5
4
16
3.25
L
Jing Wei
tammi11
Jing Wei
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,987
Damage
47,336
56,146
Taken
107,507
51,667
Mitigated
69,254
12,914
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Apes me
Chaac
19,511
4,870
0
5,200
13,562
22,370
0
288
13,182
46
32,354
W
Neith
Archiato
Neith
37,301
22,024
0
3,407
9,749
4,922
0
982
8,617
0
69,364
L
Thor
Guyy789
Thor
15,936
3,856
0
730
23,561
9,890
0
3,272
20,014
0
35,297
L
Kukulkan
Hatpat
Kukulkan
2,903
468
0
0
16,135
6,656
0
1,857
14,128
16,074
0
L
10,672
3,629
0
0
21,146
9,248
0
989
19,682
0
25,450
W
Fenrir
OLRUNN
Fenrir
17,598
6,764
0
714
10,294
4,971
0
784
9,310
0
24,284
L
Mulan
10,483
3,694
0
857
26,698
35,389
0
3,681
22,571
170
25,148
W
9,817
5,138
0
466
9,978
13,115
0
417
9,162
0
14,683
W
Olorun
11,760
7,172
911
2,216
12,563
6,289
0
602
11,836
24,749
0
L
Jing Wei
tammi11
Jing Wei
7,342
5,530
0
2,310
19,967
8,071
0
1,989
17,753
0
27,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,561
Gold Earned
53,589
169
Minions Killed
151
3
Camps Cleared
4
1,065,266
Distance Traveled
1,007,330
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,015
1,085
43
4
1
236,947
3
W
Neith
14,541
1,212
73
6
1
191,589
0
L
Thor
11,313
943
39
3
0
219,590
0
L
Kukulkan
9,775
815
25
2
2
162,427
0
L
Bastet
11,361
947
30
3
0
216,684
3
W
Fenrir
12,874
1,073
18
2
0
229,471
2
L
Mulan
10,859
905
19
2
1
175,481
1
W
Odin
11,645
970
6
1
0
245,356
0
W
Olorun
11,486
957
29
2
1
161,903
2
L
Jing Wei
10,281
857
38
3
1
233,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role