Player Matchup

Chiron
Chiron
ASAPChloe
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,500 Elo+
Solo
Rama
Rama
SNuK511
Rama
Level 3
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
yoitzkoko
Neith
Level 16
God Stats
3W - 8L
1,252 SR
Queue Stats
8W - 21L
1,267 Elo+
Party 2
Team Averages
Level 12
1,343 SR
1,422 Elo+

VS

Team Averages
Level 57
1,500 SR
1,358 Elo+
Janus
Janus
Acostadito
Janus
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 122L
1,453 Elo+
Party 1
Fafnir
Fafnir
KingBeef614
Fafnir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 205L
1,241 Elo+
Solo
Nemesis
Nemesis
SilverGreyShark
Nemesis
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 219L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ASAPChloe
Chiron
10
3 / 0 / 1
8,110
676
1,281
1,697
759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
SNuK511
Rama
8
0 / 7 / 0
6,733
561
2,103
8,566
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
yoitzkoko
Neith
9
0 / 4 / 3
7,122
594
1,761
6,196
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 1 / 10
8,141
678
7,150
4,185
1,048
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
11
6 / 1 / 1
8,548
712
3,191
5,198
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 2 / 5
8,281
690
1,813
5,455
1,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
11
11
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
ASAPChloe
Chiron
3
0
1
3.5
W
Janus
1
1
10
6
W
Fafnir
6
1
1
6.5
L
Rama
SNuK511
Rama
0
7
0
0
W
4
2
5
3.25
L
Neith
yoitzkoko
Neith
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,145
Damage
12,154
16,459
Taken
14,838
7,014
Mitigated
6,423
1,507
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ASAPChloe
Chiron
1,281
0
0
489
1,697
759
0
989
708
702
5,819
W
Janus
7,150
888
533
648
4,185
1,048
1,048
0
4,185
33,811
0
W
Fafnir
3,191
1,746
171
1,551
5,198
3,924
773
11
4,237
20,717
0
L
Rama
SNuK511
Rama
2,103
1,402
0
196
8,566
3,264
0
5,573
2,993
0
13,446
W
1,813
1,303
729
636
5,455
1,451
866
0
4,807
0
8,664
L
Neith
yoitzkoko
Neith
1,761
501
0
822
6,196
2,991
0
3,779
2,417
0
10,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,965
Gold Earned
24,970
36
Minions Killed
102
0
Camps Cleared
0
394,326
Distance Traveled
586,108
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,110
676
8
1
0
170,229
0
W
Janus
8,141
678
50
4
0
187,073
0
W
Fafnir
8,548
712
40
3
0
183,420
1
L
Rama
6,733
561
14
1
0
114,150
2
W
Nemesis
8,281
690
12
1
0
215,615
0
L
Neith
7,122
594
14
1
0
109,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role