Player Matchup

Danzaburou
Danzaburou
CoaCool
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,616 Elo+
Party 1
Ra
Ra
JoleDestroyer
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,445 Elo+
Party 1
Horus
Horus
csofji
Horus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,474 Elo+
Party 1
Nemesis
Nemesis
nBappo
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,409 Elo+
Party 1
Ymir
Ymir
si7lucky
Ymir
Level 16
God Stats
11W - 7L
1,510 SR
Queue Stats
67W - 56L
1,412 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,471 Elo+

VS

Team Averages
Level 25
1,503 SR
1,472 Elo+
Scylla
Scylla
ALittleYu
Scylla
Level 17
God Stats
1W - 3L
1,285 SR
Queue Stats
6W - 13L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
Demoqz
Tsukuyomi
Level 29
God Stats
20W - 22L
1,516 SR
Queue Stats
545W - 552L
1,500 Elo+
Solo
Mercury
Mercury
JoseOnline22
Mercury
Level 27
God Stats
7W - 3L
1,713 SR
Queue Stats
116W - 84L
1,293 Elo+
Solo
Bacchus
Bacchus
S3thl_zZ
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,517 Elo+
Solo
Achilles
Achilles
Xiliris
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoaCool
Danzaburou
18
7 / 4 / 6
12,533
545
18,711
18,029
8,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
4 / 7 / 8
10,562
459
8,875
10,761
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
csofji
Horus
19
5 / 4 / 7
11,851
515
15,417
21,877
25,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
nBappo
Nemesis
18
4 / 3 / 0
10,782
469
5,338
16,527
6,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
18
7 / 1 / 13
12,651
550
14,753
25,527
33,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALittleYu
Scylla
14
2 / 9 / 6
9,165
398
11,710
11,974
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Demoqz
Tsukuyomi
16
3 / 5 / 6
10,272
447
9,485
14,865
8,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Mercury
JoseOnline22
Mercury
19
9 / 5 / 3
12,080
525
15,011
20,963
9,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
S3thl_zZ
Bacchus
14
2 / 4 / 6
9,716
422
9,726
16,533
21,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Xiliris
Achilles
17
3 / 5 / 3
10,924
475
13,875
21,430
22,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
27
Kills
19
19
Deaths
28
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
ALittleYu
Scylla
2
9
6
0.56
W
Danzaburou
CoaCool
Danzaburou
7
4
6
2.5
L
Tsukuyomi
Demoqz
Tsukuyomi
3
5
6
1.2
W
4
7
8
1.14
L
Mercury
JoseOnline22
Mercury
9
5
3
2.1
L
Bacchus
S3thl_zZ
Bacchus
2
4
6
1.25
L
Achilles
Xiliris
Achilles
3
5
3
0.9
W
Horus
csofji
Horus
5
4
7
2.13
W
Nemesis
nBappo
Nemesis
4
3
0
1.33
W
Ymir
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,094
Damage
59,807
92,721
Taken
85,765
80,007
Mitigated
66,776
30,359
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ALittleYu
Scylla
11,710
1,266
0
32
11,974
4,741
200
5,799
6,125
48,480
0
W
Danzaburou
CoaCool
Danzaburou
18,711
13,352
0
7,145
18,029
8,159
2,686
7,314
10,690
0
74,855
L
Tsukuyomi
Demoqz
Tsukuyomi
9,485
1,855
0
2,162
14,865
8,039
0
6,934
7,906
0
69,691
W
8,875
1,305
1,586
972
10,761
5,474
582
399
10,337
45,729
0
L
Mercury
JoseOnline22
Mercury
15,011
9,502
0
250
20,963
9,913
0
3,561
17,277
0
108,747
L
Bacchus
S3thl_zZ
Bacchus
9,726
1,668
0
1,527
16,533
21,765
0
5,598
10,889
33,133
0
L
Achilles
Xiliris
Achilles
13,875
4,349
789
8,082
21,430
22,318
105
1,736
19,027
0
60,863
W
Horus
csofji
Horus
15,417
8,764
1,034
4,165
21,877
25,959
1,114
2,107
19,126
0
58,070
W
Nemesis
nBappo
Nemesis
5,338
2,448
0
7,514
16,527
6,843
0
2,007
14,470
0
86,580
W
Ymir
14,753
2,749
1,682
6,261
25,527
33,572
0
9,609
15,918
36,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,379
Gold Earned
52,157
488
Minions Killed
486
0
Camps Cleared
0
2,020,685
Distance Traveled
1,985,561
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,165
398
84
4
0
354,036
2
W
Danzaburou
12,533
545
138
6
0
357,458
2
L
Tsukuyomi
10,272
447
108
5
0
389,333
4
W
Ra
10,562
459
79
3
0
397,924
2
L
Mercury
12,080
525
155
7
0
467,273
0
L
Bacchus
9,716
422
38
2
0
414,437
6
L
Achilles
10,924
475
101
4
0
360,482
5
W
Horus
11,851
515
105
5
0
375,122
0
W
Nemesis
10,782
469
125
5
0
483,092
1
W
Ymir
12,651
550
41
2
0
407,089
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role