Player Matchup

Fenrir
Fenrir
Boxing11833
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,713 Elo+
Party 3
Cthulhu
Cthulhu
Monothestic
Cthulhu
Level 17
God Stats
2W - 4L
1,560 SR
Queue Stats
375W - 413L
1,539 Elo+
Party 2
Heimdallr
Heimdallr
NiceGuyHugeHog
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 128L
1,603 Elo+
Party 2
Kali
Kali
NoLoveLiife
Kali
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
calimerk
Ra
Level 14
God Stats
2W - 3L
1,675 SR
Queue Stats
13W - 12L
1,697 Elo+
Party 3
Team Averages
Level 57
1,547 SR
1,610 Elo+

VS

Team Averages
Level 59
1,621 SR
1,568 Elo+
Athena
Athena
AlxndrtheGreat
Athena
Level 49
God Stats
12W - 9L
1,691 SR
Queue Stats
315W - 305L
1,544 Elo+
Solo
Nox
Nox
DeadlyAspectz
Nox
Level 49
God Stats
4W - 0L
1,581 SR
Queue Stats
15W - 13L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
JaggedSifu
Baron Samedi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Kelthuzad219
Hou Yi
Level 101
God Stats
26W - 18L
1,401 SR
Queue Stats
341W - 320L
1,480 Elo+
Party 1
King Arthur
King Arthur
fugdonald
King Arthur
Level 48
God Stats
21W - 15L
1,932 SR
Queue Stats
330W - 180L
1,849 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 9 / 2
8,532
853
4,498
15,115
6,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Monothestic
Cthulhu
15
1 / 1 / 1
9,222
922
9,538
12,680
8,388
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
NiceGuyHugeHog
Heimdallr
14
0 / 12 / 1
8,592
859
10,286
20,844
9,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 1
9,216
922
6,738
14,250
5,896
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 2
8,835
884
9,508
10,940
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

87

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 23
10,517
1,052
7,695
13,998
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
11 / 0 / 14
11,715
1,172
19,223
4,737
2,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JaggedSifu
Baron Samedi
17
4 / 0 / 15
9,996
1,000
12,471
4,994
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
18
13 / 1 / 13
11,334
1,133
14,849
6,219
3,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
fugdonald
King Arthur
17
3 / 1 / 20
10,129
1,013
13,509
15,109
14,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
116
2
Kills
31
31
Deaths
2
7
Assists
85
Player
Kills
Deaths
Assists
KDA
W
0
0
23
11.5
L
Fenrir
0
9
2
0.11
W
11
0
14
18
W
Baron Samedi
JaggedSifu
Baron Samedi
4
0
15
11.5
W
Hou Yi
13
1
13
19.5
L
Cthulhu
Monothestic
Cthulhu
1
1
1
1.5
L
Heimdallr
NiceGuyHugeHog
Heimdallr
0
12
1
0.04
L
1
3
1
0.5
L
0
6
2
0.17
W
King Arthur
fugdonald
King Arthur
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,568
Damage
67,747
73,829
Taken
45,057
33,424
Mitigated
40,896
7,384
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,695
3,317
0
982
13,998
17,186
0
5,904
8,094
13,419
0
L
Fenrir
4,498
2,258
0
783
15,115
6,061
0
8,120
6,677
0
10,864
W
19,223
600
0
162
4,737
2,137
0
2,186
2,551
42,933
0
W
Baron Samedi
JaggedSifu
Baron Samedi
12,471
1,112
946
1,662
4,994
3,794
0
2,661
2,333
35,819
0
W
Hou Yi
14,849
6,150
0
684
6,219
3,005
0
2,153
4,066
0
28,477
L
Cthulhu
Monothestic
Cthulhu
9,538
50
262
0
12,680
8,388
0
6,559
5,881
30,185
0
L
Heimdallr
NiceGuyHugeHog
Heimdallr
10,286
4,872
0
1,397
20,844
9,027
0
11,139
9,330
0
20,654
L
6,738
4,340
0
1,003
14,250
5,896
0
6,054
7,871
0
24,327
L
9,508
1,330
2,818
1,121
10,940
4,052
0
7,017
3,823
29,984
0
W
King Arthur
fugdonald
King Arthur
13,509
868
0
5,327
15,109
14,774
0
6,142
8,967
0
16,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
53,691
163
Minions Killed
186
9
Camps Cleared
3
892,041
Distance Traveled
1,114,036
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,517
1,052
11
1
0
294,182
0
L
Fenrir
8,532
853
12
1
2
160,427
2
W
Nox
11,715
1,172
59
6
1
211,518
0
W
Baron Samedi
9,996
1,000
66
7
2
180,497
0
W
Hou Yi
11,334
1,133
46
5
0
192,462
0
L
Cthulhu
9,222
922
36
4
1
202,974
0
L
Heimdallr
8,592
859
18
2
1
132,840
0
L
Kali
9,216
922
36
4
5
208,172
1
L
Ra
8,835
884
61
6
0
187,628
0
W
King Arthur
10,129
1,013
4
0
0
235,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role