Player Matchup

Tyr
Tyr
EternalMiser
Tyr
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
43W - 40L
1,617 Elo+
Solo
Ra
Ra
Gluigi56
Ra
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
194W - 182L
1,500 Elo+
Solo
Izanami
Izanami
ShiVa914
Izanami
Level 24
God Stats
36W - 31L
1,500 SR
Queue Stats
56W - 56L
1,500 Elo+
Party 2
Ymir
Ymir
reGGGent914
Ymir
Level 16
God Stats
15W - 9L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Party 2
Nemesis
Nemesis
xJell
Nemesis
Level 15
God Stats
1W - 1L
1,802 SR
Queue Stats
98W - 77L
1,604 Elo+
Solo
Team Averages
Level 18
1,560 SR
1,544 Elo+

VS

Team Averages
Level 35
1,415 SR
1,618 Elo+
Heimdallr
Heimdallr
ArberyDeservedIt
Heimdallr
Level 27
God Stats
4W - 2L
1,477 SR
Queue Stats
18W - 12L
1,796 Elo+
Solo
Poseidon
Poseidon
Chief_Crazy_Ndn
Poseidon
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Chiefdyami
Danzaburou
Level 11
God Stats
2W - 1L
1,271 SR
Queue Stats
16W - 12L
1,635 Elo+
Party 1
Terra
Terra
DeniTeyler
Terra
Level 15
God Stats
1W - 0L
1,328 SR
Queue Stats
19W - 22L
1,620 Elo+
Party 3
Bastet
Bastet
motf1us
Bastet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,264
479
1,987
8,465
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 2 / 2
6,048
550
1,729
5,025
1,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
ShiVa914
Izanami
9
1 / 4 / 3
5,390
490
3,672
6,501
1,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 4 / 1
5,796
527
1,728
9,756
3,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
xJell
Nemesis
10
2 / 2 / 2
5,973
543
2,957
5,922
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
3 / 0 / 0
7,547
686
6,385
4,188
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
12
1 / 3 / 3
7,336
667
3,633
4,518
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Chiefdyami
Danzaburou
12
8 / 1 / 2
7,536
685
11,827
5,044
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
10
1 / 4 / 7
6,294
572
1,796
6,437
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
motf1us
Bastet
10
1 / 0 / 2
6,016
547
862
5,431
1,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
14
14
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
3
0
0
3
W
Poseidon
1
3
3
0.83
W
Danzaburou
Chiefdyami
Danzaburou
8
1
2
9
W
Terra
1
4
7
1.13
L
0
2
0
0
L
1
2
2
1
L
Izanami
ShiVa914
Izanami
1
4
3
0.63
W
Bastet
motf1us
Bastet
1
0
2
2
L
3
4
1
0.88
L
Nemesis
xJell
Nemesis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,073
Damage
24,503
35,669
Taken
25,618
16,482
Mitigated
10,046
7,690
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
6,385
3,364
0
2,445
4,188
2,577
119
501
3,533
5,827
38,803
W
Poseidon
3,633
441
0
433
4,518
1,257
742
1,338
3,180
43,399
0
W
Danzaburou
Chiefdyami
Danzaburou
11,827
9,021
159
1,550
5,044
1,541
2,157
662
4,382
0
40,982
W
Terra
1,796
645
629
1,090
6,437
3,142
690
1,116
5,321
8,071
0
L
1,987
170
0
3,774
8,465
5,494
0
388
8,077
0
22,833
L
1,729
412
52
1,022
5,025
1,984
0
2,481
2,544
35,076
0
L
Izanami
ShiVa914
Izanami
3,672
2,604
0
583
6,501
1,720
930
53
6,448
0
26,729
W
Bastet
motf1us
Bastet
862
151
0
1,795
5,431
1,529
154
55
5,351
0
28,882
L
1,728
363
0
1,488
9,756
3,460
306
1,708
8,048
15,775
0
L
Nemesis
xJell
Nemesis
2,957
971
0
771
5,922
3,824
0
1,315
4,607
6,002
24,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
34,729
266
Minions Killed
326
0
Camps Cleared
0
1,121,065
Distance Traveled
1,121,814
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,547
686
96
9
0
207,441
0
W
Poseidon
7,336
667
95
9
0
214,054
6
W
Danzaburou
7,536
685
62
6
0
218,139
4
W
Terra
6,294
572
15
1
0
231,894
0
L
Tyr
5,264
479
51
5
0
289,561
4
L
Ra
6,048
550
74
7
0
195,092
0
L
Izanami
5,390
490
57
5
0
186,209
1
W
Bastet
6,016
547
58
5
0
250,286
2
L
Ymir
5,796
527
26
2
0
196,021
2
L
Nemesis
5,973
543
58
5
0
254,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role