Player Matchup

Hachiman
Hachiman
MonkWhoDunks
Hachiman
Level 10
God Stats
2W - 1L
1,707 SR
Queue Stats
19W - 22L
1,456 Elo+
Solo
Terra
Terra
YoungPayload085
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,422 Elo+
Solo
Awilix
Awilix
drunkdonkey211
Awilix
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,596 Elo+
Solo
Thanatos
Thanatos
galaxykingjr
Thanatos
Level 29
God Stats
9W - 10L
1,500 SR
Queue Stats
302W - 301L
1,425 Elo+
Solo
Kukulkan
Kukulkan
supertamo
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 12
1,541 SR
1,480 Elo+

VS

Team Averages
Level 23
1,412 SR
1,485 Elo+
Nemesis
Nemesis
Just alive
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,519 Elo+
Solo
Janus
Janus
PsycoLoco18
Janus
Level 28
God Stats
9W - 15L
1,582 SR
Queue Stats
41W - 62L
1,342 Elo+
Party 1
Cupid
Cupid
echosis35
Cupid
Level 29
God Stats
1W - 3L
1,204 SR
Queue Stats
28W - 39L
1,542 Elo+
Solo
Yemoja
Yemoja
escordus
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,472 Elo+
Party 1
Chronos
Chronos
fermin_M_J
Chronos
Level 29
God Stats
8W - 10L
1,272 SR
Queue Stats
157W - 159L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MonkWhoDunks
Hachiman
8
1 / 3 / 0
6,067
357
3,030
6,604
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 1
5,769
339
803
9,672
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
11 / 2 / 1
9,881
581
20,598
12,323
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
galaxykingjr
Thanatos
13
2 / 7 / 5
7,875
463
5,518
13,438
4,980
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
supertamo
Kukulkan
9
1 / 9 / 2
6,235
367
1,553
8,101
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Just alive
Nemesis
13
5 / 1 / 3
8,658
509
5,201
5,580
1,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 5 / 2
8,398
494
5,543
7,347
2,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
echosis35
Cupid
12
1 / 3 / 5
7,561
445
2,853
12,405
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
escordus
Yemoja
12
3 / 2 / 9
7,899
465
5,505
9,806
6,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
fermin_M_J
Chronos
16
11 / 4 / 4
10,627
625
14,137
12,929
3,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
15
Kills
26
26
Deaths
15
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Just alive
Nemesis
5
1
3
6.5
L
Hachiman
MonkWhoDunks
Hachiman
1
3
0
0.33
W
6
5
2
1.4
L
0
5
1
0.1
L
11
2
1
5.75
W
Cupid
echosis35
Cupid
1
3
5
1.17
W
Yemoja
escordus
Yemoja
3
2
9
3.75
W
Chronos
fermin_M_J
Chronos
11
4
4
3.25
L
Thanatos
galaxykingjr
Thanatos
2
7
5
0.64
L
Kukulkan
supertamo
Kukulkan
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
33,239
50,138
Taken
48,067
18,590
Mitigated
18,181
8,150
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Just alive
Nemesis
5,201
2,777
191
1,669
5,580
1,779
0
613
4,967
0
22,384
L
Hachiman
MonkWhoDunks
Hachiman
3,030
2,096
0
2,701
6,604
1,686
234
1,875
4,687
0
20,702
W
5,543
893
0
270
7,347
2,180
1,987
366
6,981
49,700
0
L
803
706
111
1,206
9,672
4,811
186
4,063
5,559
8,012
0
L
20,598
8,494
0
0
12,323
4,611
0
6,215
5,994
0
62,535
W
Cupid
echosis35
Cupid
2,853
1,768
82
5,444
12,405
3,651
2,188
42
12,363
0
32,285
W
Yemoja
escordus
Yemoja
5,505
1,557
1,120
54
9,806
6,721
954
917
8,889
17,070
0
W
Chronos
fermin_M_J
Chronos
14,137
4,977
87
3,633
12,929
3,850
2,819
418
12,511
52,053
0
L
Thanatos
galaxykingjr
Thanatos
5,518
1,341
0
4,132
13,438
4,980
762
8,144
5,270
0
30,271
L
Kukulkan
supertamo
Kukulkan
1,553
869
0
0
8,101
2,502
0
4,535
3,443
12,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,827
Gold Earned
43,143
210
Minions Killed
316
0
Camps Cleared
0
1,178,424
Distance Traveled
1,463,403
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,658
509
49
3
0
330,576
0
L
Hachiman
6,067
357
30
2
0
132,516
1
W
Janus
8,398
494
87
5
0
285,798
2
L
Terra
5,769
339
15
1
0
244,533
0
L
Awilix
9,881
581
78
5
0
326,720
1
W
Cupid
7,561
445
57
3
0
275,213
1
W
Yemoja
7,899
465
20
1
0
285,430
0
W
Chronos
10,627
625
103
6
0
286,386
0
L
Thanatos
7,875
463
57
3
0
242,529
1
L
Kukulkan
6,235
367
30
2
0
232,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role