Player Matchup

Bastet
Bastet
Silver IV
 
Bastet
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Silver IV
K1ngCurve
The Morrigan
Silver IV
Level 141
God Stats
10W - 7L
1,563 SR
Queue Stats
97W - 96L
1,356 MMR
Solo
Chaac
Chaac
Silver III
Vrity SharK
Chaac
Silver III
Level 72
God Stats
1W - 1L
1,778 SR
Queue Stats
17W - 19L
1,380 MMR
Party 1
Ganesha
Ganesha
Gold V
buitre_jocoso095
Ganesha
Gold V
Level 64
God Stats
21W - 18L
1,642 SR
Queue Stats
259W - 262L
1,358 MMR
Solo
Neith
Neith
Silver III
iiErr0rX
Neith
Silver III
Level 125
God Stats
3W - 3L
1,891 SR
Queue Stats
228W - 240L
1,349 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,675 SR
1,389 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,668 SR
1,346 MMR
Danzaburou
Danzaburou
Silver IV
Burningspike94
Danzaburou
Silver IV
Level 155
God Stats
13W - 6L
1,663 SR
Queue Stats
213W - 198L
1,357 MMR
Party 3
Yemoja
Yemoja
Silver I
DATT3BAYOO
Yemoja
Silver I
Level 82
God Stats
2W - 1L
1,839 SR
Queue Stats
74W - 78L
1,322 MMR
Party 2
Tyr
Tyr
Gold V
NaRUTO KkuN
Tyr
Gold V
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
239W - 234L
1,372 MMR
Party 2
Set
Set
Silver IV
Red_Sinder
Set
Silver IV
Level 144
God Stats
8W - 6L
1,840 SR
Queue Stats
250W - 238L
1,322 MMR
Solo
Agni
Agni
Silver IV
xBoomNano
Agni
Silver IV
Level 121
God Stats
6W - 1L
1,500 SR
Queue Stats
203W - 195L
1,357 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 2 / 2
7,014
501
8,252
10,633
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
K1ngCurve
The Morrigan
13
2 / 1 / 1
7,218
516
3,543
5,101
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 0
7,382
527
5,825
11,271
12,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 6
6,570
469
3,312
12,441
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

Neith
iiErr0rX
Neith
9
1 / 4 / 3
5,888
421
2,802
7,381
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
CthulhuScyllaNu WaTsukuyomiCu Chulainn

VS

Bans
HeimdallrJanusArachneCupidAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Burningspike94
Danzaburou
12
3 / 1 / 2
8,015
573
8,609
7,492
2,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
DATT3BAYOO
Yemoja
11
0 / 1 / 5
7,066
505
3,906
8,521
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 0 / 0
8,459
604
8,379
9,151
5,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 4 / 2
7,369
526
6,774
10,484
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
13
1 / 2 / 1
7,432
531
3,081
5,225
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
11
11
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
2
2
W
Danzaburou
Burningspike94
Danzaburou
3
1
2
4
W
Yemoja
DATT3BAYOO
Yemoja
0
1
5
2.5
L
The Morrigan
K1ngCurve
The Morrigan
2
1
1
2.5
W
3
0
0
3
W
4
4
2
1.25
L
1
1
0
1
L
0
3
6
1
L
Neith
iiErr0rX
Neith
1
4
3
0.63
W
Agni
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,734
Damage
30,749
46,827
Taken
40,873
26,238
Mitigated
21,678
15,180
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,252
2,969
0
4,227
10,633
3,528
0
1,177
9,456
0
35,882
W
Danzaburou
Burningspike94
Danzaburou
8,609
5,247
0
4,158
7,492
2,665
162
885
6,582
0
45,469
W
Yemoja
DATT3BAYOO
Yemoja
3,906
839
760
2,212
8,521
7,365
50
2,006
6,384
22,939
0
L
The Morrigan
K1ngCurve
The Morrigan
3,543
389
0
1,268
5,101
1,687
0
1,684
3,417
41,687
2,312
W
8,379
1,289
0
4,128
9,151
5,975
0
281
8,470
0
50,482
W
6,774
3,407
0
3,574
10,484
4,050
0
1,329
9,045
0
46,184
L
5,825
861
0
5,915
11,271
12,474
0
1,549
9,722
0
46,551
L
3,312
437
0
1,284
12,441
6,759
0
2,057
10,384
22,773
0
L
Neith
iiErr0rX
Neith
2,802
965
0
2,486
7,381
1,790
0
520
6,861
0
20,395
W
Agni
3,081
127
0
1,167
5,225
1,623
0
761
4,373
50,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
38,341
345
Minions Killed
424
0
Camps Cleared
0
1,226,241
Distance Traveled
1,350,805
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,014
501
78
6
0
274,346
2
W
Danzaburou
8,015
573
100
7
0
245,208
1
W
Yemoja
7,066
505
37
3
0
245,148
3
L
The Morrigan
7,218
516
104
7
0
235,563
4
W
Tyr
8,459
604
111
8
0
279,493
0
W
Set
7,369
526
76
5
0
294,505
3
L
Chaac
7,382
527
101
7
0
287,235
1
L
Ganesha
6,570
469
24
2
0
273,909
2
L
Neith
5,888
421
38
3
0
155,188
3
W
Agni
7,432
531
100
7
0
286,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role