Player Matchup

Cu Chulainn
Cu Chulainn
BrentUK
Cu Chulainn
Level 26
God Stats
4W - 8L
1,117 SR
Queue Stats
16W - 24L
1,255 Elo+
Solo
Tsukuyomi
Tsukuyomi
EvolevdNoob
Tsukuyomi
Level 21
God Stats
1W - 4L
1,562 SR
Queue Stats
36W - 23L
1,607 Elo+
Party 4
Cabrakan
Cabrakan
Khaario
Cabrakan
Level 35
God Stats
2W - 4L
1,587 SR
Queue Stats
8W - 16L
1,406 Elo+
Party 1
Agni
Agni
TheMRCentjes
Agni
Level 21
God Stats
1W - 2L
1,344 SR
Queue Stats
137W - 71L
1,614 Elo+
Party 4
Neith
Neith
Yisclif
Neith
Level 26
God Stats
2W - 4L
1,324 SR
Queue Stats
17W - 24L
1,468 Elo+
Party 1
Team Averages
Level 26
1,387 SR
1,470 Elo+

VS

Team Averages
Level 25
1,552 SR
1,679 Elo+
Kali
Kali
AKosse1996
Kali
Level 29
God Stats
24W - 12L
1,731 SR
Queue Stats
41W - 30L
1,586 Elo+
Solo
Ullr
Ullr
JoaoFolox
Ullr
Level 18
God Stats
5W - 9L
1,500 SR
Queue Stats
149W - 152L
1,908 Elo+
Party 3
Hera
Hera
Magikarp War
Hera
Level 27
God Stats
7W - 8L
1,491 SR
Queue Stats
86W - 83L
1,570 Elo+
Party 2
Yemoja
Yemoja
Raumd02
Yemoja
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
39W - 32L
1,679 Elo+
Party 3
Amaterasu
Amaterasu
Searlon
Amaterasu
Level 23
God Stats
7W - 9L
1,536 SR
Queue Stats
70W - 64L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BrentUK
Cu Chulainn
17
3 / 1 / 0
10,531
479
14,557
13,461
10,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
EvolevdNoob
Tsukuyomi
18
7 / 6 / 3
10,822
492
13,170
17,452
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Khaario
Cabrakan
13
0 / 3 / 3
8,726
397
6,282
13,902
18,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 8 / 4
11,540
525
16,507
16,016
6,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Yisclif
Neith
14
2 / 5 / 2
8,824
401
7,807
9,913
3,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 4
12,590
572
11,511
20,060
13,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
17
6 / 4 / 7
11,488
522
14,328
16,189
5,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
7 / 7 / 4
11,784
536
11,772
12,451
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Raumd02
Yemoja
17
3 / 1 / 8
11,252
511
5,749
12,864
13,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Searlon
Amaterasu
19
2 / 1 / 4
11,771
535
9,672
19,168
13,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
18
Kills
23
23
Deaths
18
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
L
Cu Chulainn
BrentUK
Cu Chulainn
3
1
0
3
L
Tsukuyomi
EvolevdNoob
Tsukuyomi
7
6
3
1.42
W
Ullr
6
4
7
2.38
L
Cabrakan
Khaario
Cabrakan
0
3
3
0.5
W
7
7
4
1.29
W
Yemoja
Raumd02
Yemoja
3
1
8
7
W
Amaterasu
Searlon
Amaterasu
2
1
4
4
L
6
8
4
1
L
Neith
Yisclif
Neith
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,323
Damage
53,032
70,744
Taken
80,732
46,521
Mitigated
51,265
13,792
Healing
19,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,511
7,795
0
5,528
20,060
13,276
0
6,113
13,861
16,814
82,014
L
Cu Chulainn
BrentUK
Cu Chulainn
14,557
3,209
0
2,971
13,461
10,962
492
3,363
9,933
9,689
58,436
L
Tsukuyomi
EvolevdNoob
Tsukuyomi
13,170
3,385
0
5,451
17,452
7,113
0
4,174
13,166
0
66,033
W
Ullr
14,328
5,771
0
566
16,189
5,236
0
7,261
8,766
0
60,708
L
Cabrakan
Khaario
Cabrakan
6,282
1,112
0
1,709
13,902
18,415
292
3,251
10,545
29,526
0
W
11,772
3,327
0
1,467
12,451
5,702
51
4,077
8,082
62,243
0
W
Yemoja
Raumd02
Yemoja
5,749
938
2,411
1,499
12,864
13,689
1,188
4,624
8,054
39,877
0
W
Amaterasu
Searlon
Amaterasu
9,672
5,235
0
7,876
19,168
13,362
3,757
2,074
17,088
0
78,787
L
16,507
1,081
0
1,226
16,016
6,248
0
4,179
11,677
90,616
0
L
Neith
Yisclif
Neith
7,807
3,833
183
2,252
9,913
3,783
1,213
2,553
7,292
0
47,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,443
Gold Earned
58,885
506
Minions Killed
585
0
Camps Cleared
0
2,003,846
Distance Traveled
2,057,321
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,590
572
148
7
0
414,784
2
L
Cu Chulainn
10,531
479
121
6
0
452,492
9
L
Tsukuyomi
10,822
492
119
5
0
388,837
3
W
Ullr
11,488
522
101
5
0
423,237
3
L
Cabrakan
8,726
397
40
2
0
409,718
7
W
Hera
11,784
536
135
6
0
393,996
2
W
Yemoja
11,252
511
54
2
0
394,240
1
W
Amaterasu
11,771
535
147
7
0
431,064
2
L
Agni
11,540
525
151
7
0
366,374
5
L
Neith
8,824
401
75
3
0
386,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role