Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Takrazy-QsA
Hera
Level 25
God Stats
4W - 6L
1,487 SR
Queue Stats
12W - 24L
1,346 Elo+
Party 1
Ao Kuang
Ao Kuang
hakosalo-QsA
Ao Kuang
Level 24
God Stats
1W - 3L
1,159 SR
Queue Stats
12W - 18L
1,387 Elo+
Party 1
Pele
Pele
l_Wh1teAngel_l
Pele
Level 49
God Stats
13W - 20L
1,276 SR
Queue Stats
30W - 50L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
velkki9922
Sun Wukong
Level 72
God Stats
7W - 6L
1,529 SR
Queue Stats
101W - 107L
1,429 Elo+
Party 2
Team Averages
Level 47
1,390 SR
1,402 Elo+

VS

Team Averages
Level 56
1,581 SR
1,465 Elo+
Cupid
Cupid
 
Cupid
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
JGallo54
Scylla
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 212L
1,348 Elo+
Party 4
Guan Yu
Guan Yu
SweetBunny81365
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 74L
1,467 Elo+
Party 4
Set
Set
TheBreadman02
Set
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
267W - 231L
1,531 Elo+
Party 4
Aphrodite
Aphrodite
youbutch
Aphrodite
Level 65
God Stats
13W - 8L
1,905 SR
Queue Stats
337W - 351L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 6 / 0
6,316
332
3,402
7,297
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 6 / 0
8,058
424
9,464
12,556
4,037
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
hakosalo-QsA
Ao Kuang
12
1 / 7 / 0
7,169
377
5,435
17,253
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 7 / 0
6,823
359
5,547
15,794
4,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
velkki9922
Sun Wukong
12
1 / 9 / 2
7,502
395
6,252
17,113
7,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
9 / 1 / 10
11,812
622
14,777
15,071
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
JGallo54
Scylla
13
1 / 1 / 6
8,867
467
3,139
5,637
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 0 / 12
11,515
606
10,347
15,731
21,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 10
10,112
532
7,182
14,945
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
youbutch
Aphrodite
16
15 / 2 / 7
11,289
594
19,508
19,277
7,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
7
Kills
35
35
Deaths
7
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
0
0.17
W
Cupid
 
Cupid
9
1
10
14
W
Scylla
JGallo54
Scylla
1
1
6
4
W
6
0
12
12
L
3
6
0
0.5
W
4
3
10
3
L
Ao Kuang
hakosalo-QsA
Ao Kuang
1
7
0
0.14
L
1
7
0
0.14
L
Sun Wukong
velkki9922
Sun Wukong
1
9
2
0.22
W
Aphrodite
youbutch
Aphrodite
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
54,953
70,013
Taken
70,661
23,451
Mitigated
41,634
8,705
Healing
42,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,402
1,160
0
1,086
7,297
1,898
0
2,131
4,912
0
16,291
W
Cupid
 
Cupid
14,777
8,326
545
9,199
15,071
5,470
3,001
2,251
12,820
0
79,375
W
Scylla
JGallo54
Scylla
3,139
112
0
665
5,637
1,488
353
1,766
3,871
35,430
0
W
10,347
1,713
2,290
8,780
15,731
21,632
817
4,377
11,188
0
61,598
L
9,464
2,805
0
0
12,556
4,037
46
5,156
7,171
40,875
0
W
7,182
3,441
0
3,331
14,945
6,009
3,298
1,439
13,506
0
54,639
L
Ao Kuang
hakosalo-QsA
Ao Kuang
5,435
2,136
0
3,492
17,253
4,893
0
4,374
12,418
29,823
0
L
5,547
747
0
1,489
15,794
4,714
0
6,161
9,151
0
32,742
L
Sun Wukong
velkki9922
Sun Wukong
6,252
1,165
0
2,638
17,113
7,909
0
3,509
13,314
0
35,074
W
Aphrodite
youbutch
Aphrodite
19,508
1,846
4,222
13,194
19,277
7,035
2,315
5,066
14,211
69,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
53,595
276
Minions Killed
518
0
Camps Cleared
0
1,310,511
Distance Traveled
1,614,565
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,316
332
29
2
0
186,249
0
W
Cupid
11,812
622
135
7
0
341,235
1
W
Scylla
8,867
467
64
3
0
228,583
1
W
Guan Yu
11,515
606
132
7
0
386,380
2
L
Hera
8,058
424
76
4
0
289,909
0
W
Set
10,112
532
105
6
0
344,841
3
L
Ao Kuang
7,169
377
63
3
0
285,197
0
L
Pele
6,823
359
55
3
0
311,010
0
L
Sun Wukong
7,502
395
53
3
0
238,146
0
W
Aphrodite
11,289
594
82
4
0
313,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role