Player Matchup

Ymir
Ymir
BozoTerrorista
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CAN111
Skadi
Level 26
God Stats
1W - 4L
1,547 SR
Queue Stats
4W - 9L
1,506 Elo+
Solo
Bellona
Bellona
Manuelteo13
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,499 Elo+
Solo
Fenrir
Fenrir
Sk8tes
Fenrir
Level 18
God Stats
11W - 14L
1,260 SR
Queue Stats
40W - 44L
1,485 Elo+
Solo
Olorun
Olorun
eldenwarrior90
Olorun
Level 5
God Stats
4W - 3L
1,721 SR
Queue Stats
8W - 13L
1,733 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,544 Elo+

VS

Team Averages
Level 16
1,573 SR
1,580 Elo+
Tsukuyomi
Tsukuyomi
Booners007
Tsukuyomi
Level 18
God Stats
4W - 0L
1,807 SR
Queue Stats
114W - 131L
1,531 Elo+
Solo
Danzaburou
Danzaburou
CHTMTELMEX
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 60L
1,973 Elo+
Solo
Yemoja
Yemoja
JoaoDemasi
Yemoja
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,229 Elo+
Solo
Aphrodite
Aphrodite
SupportMainOnly
Aphrodite
Level 28
God Stats
20W - 12L
1,558 SR
Queue Stats
77W - 48L
1,657 Elo+
Solo
Mulan
Mulan
anonimezz
Mulan
Level 7
God Stats
10W - 5L
1,500 SR
Queue Stats
264W - 204L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,322
462
8,103
16,277
14,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
CAN111
Skadi
13
1 / 5 / 0
8,252
458
3,725
8,490
3,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Manuelteo13
Bellona
7
0 / 2 / 1
5,679
316
1,741
5,050
2,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Sk8tes
Fenrir
14
3 / 3 / 2
8,243
458
9,969
16,237
8,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 9 / 4
9,187
510
12,754
18,968
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Booners007
Tsukuyomi
15
8 / 4 / 5
10,715
595
8,836
14,309
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
CHTMTELMEX
Danzaburou
14
2 / 1 / 7
9,916
551
5,873
15,651
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
JoaoDemasi
Yemoja
14
1 / 2 / 9
9,649
536
5,639
10,764
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
SupportMainOnly
Aphrodite
18
9 / 4 / 10
11,336
630
15,957
16,546
8,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
anonimezz
Mulan
17
7 / 1 / 12
11,440
636
13,824
20,970
19,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
11
Kills
27
27
Deaths
12
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Booners007
Tsukuyomi
8
4
5
2.63
L
2
8
2
0.38
L
Skadi
CAN111
Skadi
1
5
0
0.2
W
Danzaburou
CHTMTELMEX
Danzaburou
2
1
7
5.5
W
Yemoja
JoaoDemasi
Yemoja
1
2
9
2.75
L
Bellona
Manuelteo13
Bellona
0
2
1
0.25
L
Fenrir
Sk8tes
Fenrir
3
3
2
1.33
W
Aphrodite
SupportMainOnly
Aphrodite
9
4
10
3.5
W
Mulan
anonimezz
Mulan
7
1
12
13
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,292
Damage
50,129
65,022
Taken
78,240
36,549
Mitigated
45,913
11,909
Healing
43,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Booners007
Tsukuyomi
8,836
2,121
0
5,408
14,309
5,728
2,771
4,068
10,216
0
49,626
L
8,103
890
0
738
16,277
14,543
0
6,089
10,002
29,290
0
L
Skadi
CAN111
Skadi
3,725
2,489
0
0
8,490
3,267
844
1,206
7,184
0
44,404
W
Danzaburou
CHTMTELMEX
Danzaburou
5,873
1,844
0
8,089
15,651
5,948
6,347
3,111
12,515
0
51,161
W
Yemoja
JoaoDemasi
Yemoja
5,639
1,074
1,713
2,121
10,764
6,635
1,435
3,889
6,725
32,567
0
L
Bellona
Manuelteo13
Bellona
1,741
136
0
242
5,050
2,687
0
1,871
3,179
0
9,639
L
Fenrir
Sk8tes
Fenrir
9,969
1,931
0
5,204
16,237
8,081
0
6,097
10,065
0
48,706
W
Aphrodite
SupportMainOnly
Aphrodite
15,957
1,915
9,752
10,342
16,546
8,204
1,364
5,819
10,677
76,265
0
W
Mulan
anonimezz
Mulan
13,824
3,253
0
5,996
20,970
19,398
2,139
3,970
17,000
4
63,259
L
12,754
6,910
321
5,404
18,968
7,971
210
6,333
12,447
48,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
53,056
326
Minions Killed
459
0
Camps Cleared
0
1,366,005
Distance Traveled
1,617,507
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,715
595
90
5
0
349,843
3
L
Ymir
8,322
462
51
3
0
281,482
1
L
Skadi
8,252
458
100
6
0
312,211
0
W
Danzaburou
9,916
551
83
5
0
306,469
2
W
Yemoja
9,649
536
43
2
0
276,989
0
L
Bellona
5,679
316
11
1
0
163,541
2
L
Fenrir
8,243
458
86
5
0
326,248
0
W
Aphrodite
11,336
630
120
7
0
330,863
0
W
Mulan
11,440
636
123
7
0
353,343
2
L
Olorun
9,187
510
78
4
0
282,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role