Player Matchup

Danzaburou
Danzaburou
Fheya
Danzaburou
Level 48
God Stats
7W - 6L
1,443 SR
Queue Stats
60W - 88L
1,298 Elo+
Party 3
Athena
Athena
Jaschwilli
Athena
Level 105
God Stats
4W - 10L
1,469 SR
Queue Stats
115W - 121L
1,282 Elo+
Party 3
Pele
Pele
Jonsixx
Pele
Level 22
God Stats
14W - 8L
1,834 SR
Queue Stats
24W - 16L
1,750 Elo+
Party 2
Freya
Freya
LithiumG
Freya
Level 68
God Stats
10W - 3L
1,836 SR
Queue Stats
45W - 32L
1,711 Elo+
Party 2
Amaterasu
Amaterasu
grafMettula
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 103L
1,241 Elo+
Party 3
Team Averages
Level 70
1,616 SR
1,456 Elo+

VS

Team Averages
Level 44
1,465 SR
1,284 Elo+
Scylla
Scylla
AitorC97
Scylla
Level 29
God Stats
8W - 9L
1,286 SR
Queue Stats
68W - 103L
1,243 Elo+
Party 1
Thor
Thor
Terminaaitor05
Thor
Level 26
God Stats
2W - 7L
1,286 SR
Queue Stats
25W - 47L
1,286 Elo+
Party 1
Anhur
Anhur
jmdgg99
Anhur
Level 69
God Stats
5W - 8L
1,709 SR
Queue Stats
126W - 141L
1,403 Elo+
Party 1
Ra
Ra
kaarrtthhiikk
Ra
Level 32
God Stats
2W - 6L
1,302 SR
Queue Stats
330W - 367L
1,025 Elo+
Solo
Tyr
Tyr
telminator64
Tyr
Level 65
God Stats
7W - 6L
1,743 SR
Queue Stats
46W - 61L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fheya
Danzaburou
20
5 / 1 / 9
14,099
587
13,150
12,836
6,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Jaschwilli
Athena
18
5 / 1 / 14
12,692
529
10,672
18,551
18,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
Jonsixx
Pele
17
3 / 3 / 5
11,041
460
4,861
15,638
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
LithiumG
Freya
20
7 / 1 / 5
12,237
510
16,185
11,088
5,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
grafMettula
Amaterasu
20
1 / 5 / 5
12,580
524
6,689
21,927
18,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AitorC97
Scylla
18
3 / 2 / 0
11,243
468
12,115
12,138
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 1
9,854
411
4,008
17,509
7,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
jmdgg99
Anhur
17
0 / 5 / 3
10,288
429
5,980
15,301
6,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 4 / 0
10,082
420
979
9,066
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 6 / 0
13,245
552
20,230
24,196
28,930
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
21
Kills
11
11
Deaths
21
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
AitorC97
Scylla
3
2
0
1.5
W
Danzaburou
Fheya
Danzaburou
5
1
9
9.5
W
Athena
Jaschwilli
Athena
5
1
14
12
W
Pele
Jonsixx
Pele
3
3
5
1.83
W
Freya
LithiumG
Freya
7
1
5
9.5
L
0
4
1
0.13
W
Amaterasu
grafMettula
Amaterasu
1
5
5
0.7
L
Anhur
jmdgg99
Anhur
0
5
3
0.3
L
0
4
0
0
L
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,557
Damage
43,312
80,040
Taken
78,210
56,816
Mitigated
51,825
28,696
Healing
21,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AitorC97
Scylla
12,115
620
0
2,639
12,138
4,697
216
7,709
4,429
73,207
0
W
Danzaburou
Fheya
Danzaburou
13,150
5,350
0
6,074
12,836
6,414
857
2,569
10,201
0
101,027
W
Athena
Jaschwilli
Athena
10,672
2,958
0
4,143
18,551
18,690
240
4,184
14,135
49,636
0
W
Pele
Jonsixx
Pele
4,861
1,354
0
3,830
15,638
7,468
753
857
14,741
0
64,602
W
Freya
LithiumG
Freya
16,185
5,788
0
6,556
11,088
5,684
225
2,663
8,203
65,970
0
L
4,008
1,042
0
7,341
17,509
7,620
0
3,621
13,888
0
69,800
W
Amaterasu
grafMettula
Amaterasu
6,689
2,426
0
8,093
21,927
18,560
97
2,168
19,666
12
79,303
L
Anhur
jmdgg99
Anhur
5,980
2,095
0
2,675
15,301
6,354
134
5,957
9,344
0
72,669
L
979
109
720
1,728
9,066
4,224
250
2,684
6,382
59,374
0
L
20,230
2,384
0
5,953
24,196
28,930
0
6,886
17,310
0
87,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,649
Gold Earned
54,712
603
Minions Killed
620
0
Camps Cleared
0
2,308,399
Distance Traveled
2,180,877
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,243
468
132
6
0
442,388
0
W
Danzaburou
14,099
587
177
7
0
409,054
5
W
Athena
12,692
529
73
3
0
497,104
3
W
Pele
11,041
460
117
5
0
488,000
3
W
Freya
12,237
510
104
4
0
479,989
11
L
Thor
9,854
411
107
4
0
447,417
1
W
Amaterasu
12,580
524
132
6
0
434,252
0
L
Anhur
10,288
429
107
4
0
427,317
0
L
Ra
10,082
420
114
5
0
417,829
0
L
Tyr
13,245
552
160
7
0
445,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role