Player Matchup

Apollo
Apollo
AbashedMist832
Apollo
Level 153
God Stats
16W - 16L
1,203 SR
Queue Stats
641W - 575L
1,647 Elo+
Solo
Kumbhakarna
Kumbhakarna
AncientArcher
Kumbhakarna
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 217L
1,668 Elo+
Solo
Aphrodite
Aphrodite
FedGuyWiFi
Aphrodite
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
MikeTheXyz
Mercury
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 89L
1,779 Elo+
Party 1
Zhong Kui
Zhong Kui
Snortdog
Zhong Kui
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 102L
1,521 Elo+
Solo
Team Averages
Level 121
1,441 SR
1,623 Elo+

VS

Team Averages
Level 136
1,530 SR
1,570 Elo+
Neith
Neith
ArcaneMorrigan
Neith
Level 129
God Stats
4W - 2L
1,663 SR
Queue Stats
44W - 35L
1,594 Elo+
Solo
Sylvanus
Sylvanus
Bónápárté
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
danielvivancoc
Chaac
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 209L
1,615 Elo+
Solo
Thanatos
Thanatos
stevieniccs
Thanatos
Level 118
God Stats
5W - 11L
1,487 SR
Queue Stats
19W - 25L
1,643 Elo+
Solo
Scylla
Scylla
Ásmódéüs
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,931
539
3,597
5,736
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
AncientArcher
Kumbhakarna
9
0 / 1 / 3
5,304
482
3,467
10,471
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
FedGuyWiFi
Aphrodite
10
0 / 3 / 2
5,590
508
3,023
5,637
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
MikeTheXyz
Mercury
9
2 / 3 / 0
5,395
490
1,356
7,234
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Snortdog
Zhong Kui
10
0 / 3 / 0
5,851
532
5,044
8,729
4,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,334
485
4,511
4,883
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Bónápárté
Sylvanus
9
0 / 1 / 3
5,537
503
2,515
6,883
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
4 / 0 / 3
7,078
643
7,821
8,416
6,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
stevieniccs
Thanatos
11
5 / 1 / 2
6,836
621
4,199
4,757
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
12
2 / 1 / 2
6,606
601
4,997
4,260
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
11
11
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Kumbhakarna
AncientArcher
Kumbhakarna
0
1
3
1.5
W
0
2
0
0
W
Sylvanus
Bónápárté
Sylvanus
0
1
3
1.5
L
Aphrodite
FedGuyWiFi
Aphrodite
0
3
2
0.33
L
Mercury
MikeTheXyz
Mercury
2
3
0
0.67
L
Zhong Kui
Snortdog
Zhong Kui
0
3
0
0
W
4
0
3
5.5
W
Thanatos
stevieniccs
Thanatos
5
1
2
6
W
Scylla
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,487
Damage
24,043
37,807
Taken
29,199
14,334
Mitigated
15,828
15,647
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,597
1,987
0
2,153
5,736
1,410
0
552
5,159
0
35,053
L
Kumbhakarna
AncientArcher
Kumbhakarna
3,467
485
0
3,454
10,471
4,309
0
3,691
6,643
10,876
0
W
4,511
2,552
0
1,604
4,883
1,451
0
1,237
3,646
0
28,930
W
Sylvanus
Bónápárté
Sylvanus
2,515
732
444
2,101
6,883
3,138
0
1,856
4,969
16,392
0
L
Aphrodite
FedGuyWiFi
Aphrodite
3,023
535
1,515
2,744
5,637
1,874
0
2,717
2,726
35,053
0
L
Mercury
MikeTheXyz
Mercury
1,356
770
0
2,503
7,234
1,967
0
360
6,835
0
22,796
L
Zhong Kui
Snortdog
Zhong Kui
5,044
661
0
3,278
8,729
4,774
0
30
8,349
28,201
0
W
7,821
2,472
0
5,643
8,416
6,978
297
4,294
4,122
0
41,216
W
Thanatos
stevieniccs
Thanatos
4,199
1,048
0
4,894
4,757
2,864
119
1,586
3,134
5,087
30,255
W
Scylla
4,997
913
0
1,156
4,260
1,397
305
2,332
1,794
40,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,071
Gold Earned
31,391
277
Minions Killed
323
0
Camps Cleared
0
985,939
Distance Traveled
957,017
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,931
539
76
7
0
182,768
0
L
Kumbhakarna
5,304
482
13
1
0
227,082
4
W
Neith
5,334
485
52
5
0
146,502
2
W
Sylvanus
5,537
503
25
2
0
187,706
0
L
Aphrodite
5,590
508
81
7
0
189,752
3
L
Mercury
5,395
490
53
5
0
242,547
3
L
Zhong Kui
5,851
532
54
5
0
143,790
3
W
Chaac
7,078
643
82
7
0
183,636
2
W
Thanatos
6,836
621
69
6
0
228,190
1
W
Scylla
6,606
601
95
9
0
210,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role