Player Matchup

Ymir
Ymir
Bronze III
CaLLaFinE
Ymir
Bronze III
Level 69
God Stats
3W - 8L
1,213 SR
Queue Stats
19W - 34L
1,551 MMR
Party 1
Izanami
Izanami
Bronze III
beNdyY beN
Izanami
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,447 MMR
Party 1
Ah Puch
Ah Puch
Silver II
kiwi1666ea
Ah Puch
Silver II
Level 116
God Stats
1W - 2L
1,733 SR
Queue Stats
28W - 39L
1,301 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,482 SR
1,433 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,475 SR
1,423 MMR
Thoth
Thoth
Silver IV
 
Thoth
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
MAYONNAISE-thank
Chaac
Bronze III
Level 160
God Stats
1W - 3L
1,331 SR
Queue Stats
116W - 78L
1,496 MMR
Solo
Neith
Neith
Bronze III
TheQueenVampirex
Neith
Bronze III
Level 35
God Stats
1W - 2L
1,593 SR
Queue Stats
6W - 17L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 1
8,356
643
3,382
13,907
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
beNdyY beN
Izanami
11
1 / 5 / 2
8,301
639
3,004
10,897
5,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
kiwi1666ea
Ah Puch
11
0 / 5 / 2
7,906
608
8,301
9,075
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuPersephoneScyllaAphroditeMerlin

VS

Bans
AchillesMedusaAgniDanzaburouVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
5 / 1 / 8
10,063
774
13,896
6,467
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 0 / 5
10,462
805
12,182
9,568
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 2 / 8
8,449
650
2,969
6,954
2,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
8
9
L
Ymir
1
3
1
0.5
W
8
0
5
10.5
W
0
2
8
2
L
Izanami
beNdyY beN
Izanami
1
5
2
0.4
L
Ah Puch
kiwi1666ea
Ah Puch
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,687
Damage
29,047
33,879
Taken
22,989
18,431
Mitigated
12,313
6,347
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,896
362
0
1,830
6,467
1,979
1,065
3,365
2,725
59,550
0
L
Ymir
3,382
236
552
2,019
13,907
11,066
0
4,422
8,995
13,884
0
W
12,182
2,685
0
4,858
9,568
7,968
657
3,187
5,955
327
48,583
W
2,969
729
120
1,346
6,954
2,366
775
4,443
2,222
0
19,282
L
Izanami
beNdyY beN
Izanami
3,004
1,827
0
2,318
10,897
5,153
0
3,978
6,446
0
34,283
L
Ah Puch
kiwi1666ea
Ah Puch
8,301
28
0
1,458
9,075
2,212
0
4,736
3,884
29,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,563
Gold Earned
28,974
147
Minions Killed
194
0
Camps Cleared
0
648,624
Distance Traveled
776,198
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,063
774
82
6
0
244,556
0
L
Ymir
8,356
643
24
2
0
222,101
0
W
Chaac
10,462
805
74
6
0
285,710
3
W
Neith
8,449
650
38
3
0
245,932
1
L
Izanami
8,301
639
66
5
0
221,511
5
L
Ah Puch
7,906
608
57
4
0
205,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role