Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AdmiralQ
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,178 Elo+
Solo
Scylla
Scylla
TOC GAMA
Scylla
Level 124
God Stats
17W - 17L
1,528 SR
Queue Stats
179W - 148L
1,519 Elo+
Solo
Ymir
Ymir
faryd820
Ymir
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,399 Elo+

VS

Team Averages
Level 77
1,608 SR
1,544 Elo+
Cthulhu
Cthulhu
Dam it Donny
Cthulhu
Level 95
God Stats
17W - 11L
1,679 SR
Queue Stats
54W - 45L
1,616 Elo+
Party 1
Aphrodite
Aphrodite
GoblinSlayer819
Aphrodite
Level 68
God Stats
6W - 4L
1,862 SR
Queue Stats
106W - 112L
1,681 Elo+
Party 1
Apollo
Apollo
Gumukk
Apollo
Level 67
God Stats
30W - 34L
1,283 SR
Queue Stats
187W - 194L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdmiralQ
Ah Muzen Cab
15
2 / 8 / 8
13,408
609
13,851
20,558
7,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
TOC GAMA
Scylla
20
7 / 0 / 8
15,158
689
27,326
10,844
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
18
6 / 5 / 8
15,144
688
10,793
21,534
25,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dam it Donny
Cthulhu
15
4 / 4 / 7
13,022
592
21,611
21,479
25,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
GoblinSlayer819
Aphrodite
17
3 / 5 / 7
13,176
599
10,973
20,953
11,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Gumukk
Apollo
17
5 / 6 / 7
13,711
623
11,468
20,258
9,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
15
Kills
12
13
Deaths
15
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AdmiralQ
Ah Muzen Cab
2
8
8
0.75
L
Cthulhu
Dam it Donny
Cthulhu
4
4
7
1.88
L
Aphrodite
GoblinSlayer819
Aphrodite
3
5
7
1.3
L
Apollo
Gumukk
Apollo
5
6
7
1.42
W
Scylla
TOC GAMA
Scylla
7
0
8
11
W
Ymir
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,970
Damage
44,052
52,936
Taken
62,690
37,756
Mitigated
46,278
10,492
Healing
32,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AdmiralQ
Ah Muzen Cab
13,851
5,522
0
3,797
20,558
7,872
2,319
13,032
6,798
0
45,166
L
Cthulhu
Dam it Donny
Cthulhu
21,611
170
509
2,707
21,479
25,919
188
10,060
10,945
59,532
0
L
Aphrodite
GoblinSlayer819
Aphrodite
10,973
746
14,113
12,075
20,953
11,209
29
14,300
6,289
73,494
0
L
Apollo
Gumukk
Apollo
11,468
6,076
0
3,069
20,258
9,150
1,264
12,616
7,240
0
67,928
W
Scylla
TOC GAMA
Scylla
27,326
768
639
3,805
10,844
4,053
1,243
7,158
3,294
100,691
0
W
Ymir
10,793
909
0
2,251
21,534
25,831
140
10,412
10,108
31,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
39,909
209
Minions Killed
276
0
Camps Cleared
0
1,153,956
Distance Traveled
1,215,485
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,408
609
45
2
0
389,284
2
L
Cthulhu
13,022
592
73
3
0
444,916
9
L
Aphrodite
13,176
599
120
5
0
384,007
2
L
Apollo
13,711
623
83
4
0
386,562
5
W
Scylla
15,158
689
137
6
0
385,757
3
W
Ymir
15,144
688
27
1
0
378,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role