Player Matchup

Cthulhu
Cthulhu
Aninha-dark
Cthulhu
Level 6
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 6L
1,180 Elo+
Solo
Tsukuyomi
Tsukuyomi
DnbHyuk
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,291 Elo+
Solo
Hel
Hel
Thistlewayman
Hel
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,231 Elo+
Party 1
King Arthur
King Arthur
noble316
King Arthur
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,231 Elo+
Party 1
Kukulkan
Kukulkan
tyranno_joe
Kukulkan
Level 24
God Stats
41W - 25L
1,671 SR
Queue Stats
64W - 48L
1,513 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,289 Elo+

VS

Team Averages
Level 19
1,465 SR
1,502 Elo+
Ares
Ares
Diozaels
Ares
Level 28
God Stats
11W - 5L
1,621 SR
Queue Stats
18W - 14L
1,582 Elo+
Solo
Neith
Neith
GabyyChaves
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KindaStream3903
Baron Samedi
Level 16
God Stats
5W - 3L
1,739 SR
Queue Stats
18W - 10L
1,525 Elo+
Solo
Sol
Sol
alexz720
Sol
Level 13
God Stats
8W - 0L
1,087 SR
Queue Stats
9W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
willysgoneagain
Thanatos
Level 27
God Stats
10W - 3L
1,378 SR
Queue Stats
13W - 6L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aninha-dark
Cthulhu
18
0 / 12 / 6
12,097
806
11,156
29,345
15,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
DnbHyuk
Tsukuyomi
18
3 / 12 / 2
12,843
856
13,430
23,255
8,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 7 / 7
12,979
865
16,169
24,096
8,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
noble316
King Arthur
19
0 / 2 / 6
12,317
821
8,324
29,242
28,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
tyranno_joe
Kukulkan
19
6 / 5 / 3
14,624
975
36,567
22,110
10,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
7 / 5 / 21
15,391
1,026
23,487
33,675
42,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 1 / 18
14,480
965
29,849
16,719
8,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
KindaStream3903
Baron Samedi
14
0 / 0 / 0
9,200
613
0
0
0
20
4 / 2 / 21
14,067
938
29,277
17,055
8,350
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
20
17 / 1 / 15
16,649
1,110
33,270
26,084
12,615
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
9
Kills
38
38
Deaths
9
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aninha-dark
Cthulhu
0
12
6
0.25
W
Ares
7
5
21
3.5
L
Tsukuyomi
DnbHyuk
Tsukuyomi
3
12
2
0.33
W
10
1
18
19
W
Baron Samedi
KindaStream3903
Baron Samedi
0
0
0
0
L
0
7
7
0.5
W
4
2
21
7.25
L
King Arthur
noble316
King Arthur
0
2
6
1.5
L
Kukulkan
tyranno_joe
Kukulkan
6
5
3
1.5
W
Thanatos
17
1
15
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,646
Damage
115,883
128,048
Taken
93,533
70,591
Mitigated
72,327
32,224
Healing
37,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aninha-dark
Cthulhu
11,156
933
710
380
29,345
15,408
0
11,302
18,043
31,258
0
W
Ares
23,487
2,474
0
897
33,675
42,899
0
21,969
11,206
69,926
0
L
Tsukuyomi
DnbHyuk
Tsukuyomi
13,430
3,921
0
599
23,255
8,141
0
8,943
14,312
0
30,906
W
29,849
17,821
648
9,067
16,719
8,463
0
13,266
3,378
0
60,346
W
Baron Samedi
KindaStream3903
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
16,169
3,573
11,306
7,034
24,096
8,085
0
11,126
12,970
42,884
0
W
29,277
5,923
0
4,555
17,055
8,350
0
10,521
6,309
42,619
0
L
King Arthur
noble316
King Arthur
8,324
1,472
0
6,506
29,242
28,366
0
10,667
18,575
0
25,637
L
Kukulkan
tyranno_joe
Kukulkan
36,567
4,583
1,765
3,924
22,110
10,591
0
10,726
11,384
79,184
0
W
Thanatos
33,270
8,174
1,569
20,439
26,084
12,615
0
17,661
7,875
0
50,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,860
Gold Earned
69,787
290
Minions Killed
245
6
Camps Cleared
5
1,299,855
Distance Traveled
1,079,921
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,097
806
35
2
1
223,463
3
W
Ares
15,391
1,026
84
6
2
280,967
4
L
Tsukuyomi
12,843
856
41
3
4
261,397
0
W
Neith
14,480
965
76
5
0
214,780
0
W
Baron Samedi
9,200
613
0
0
0
0
0
L
Hel
12,979
865
69
5
0
257,440
0
W
Sol
14,067
938
47
3
0
248,027
0
L
King Arthur
12,317
821
42
3
0
311,755
0
L
Kukulkan
14,624
975
103
7
1
245,800
6
W
Thanatos
16,649
1,110
38
3
3
336,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role