Player Matchup

Baba Yaga
Baba Yaga
Barbarossa1
Baba Yaga
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 96L
1,434 Elo+
Solo
Mercury
Mercury
EmberJaxx7
Mercury
Level 58
God Stats
1W - 1L
1,077 SR
Queue Stats
58W - 55L
1,582 Elo+
Party 1
Ares
Ares
timhatched
Ares
Level 61
God Stats
3W - 0L
1,819 SR
Queue Stats
8W - 2L
1,589 Elo+
Party 1
Team Averages
Level 68
1,465 SR
1,535 Elo+

VS

Team Averages
Level 81
1,500 SR
1,500 Elo+
Cerberus
Cerberus
Gallantzach
Cerberus
Level 49
God Stats
14W - 12L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 2
Neith
Neith
Sidvrath
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheSmashlord
Cu Chulainn
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Barbarossa1
Baba Yaga
13
5 / 1 / 3
9,340
718
11,822
9,012
4,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
EmberJaxx7
Mercury
13
3 / 2 / 3
8,788
676
6,877
7,272
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 3 / 5
8,534
656
4,336
11,524
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gallantzach
Cerberus
12
0 / 0 / 6
8,838
680
5,138
7,635
5,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Sidvrath
Neith
11
2 / 4 / 3
8,174
629
10,115
9,926
3,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
TheSmashlord
Cu Chulainn
11
4 / 4 / 2
9,033
695
7,640
11,561
9,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
8
Kills
6
6
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Barbarossa1
Baba Yaga
5
1
3
6.5
W
Mercury
EmberJaxx7
Mercury
3
2
3
2.25
L
Cerberus
Gallantzach
Cerberus
0
0
6
3
L
Neith
Sidvrath
Neith
2
4
3
0.88
L
Cu Chulainn
TheSmashlord
Cu Chulainn
4
4
2
1.25
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,035
Damage
22,893
27,808
Taken
29,122
19,719
Mitigated
18,381
7,735
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Barbarossa1
Baba Yaga
11,822
763
0
5,644
9,012
4,956
0
1,991
7,021
48,158
0
W
Mercury
EmberJaxx7
Mercury
6,877
2,451
0
560
7,272
5,314
0
1,671
5,601
2,560
43,019
L
Cerberus
Gallantzach
Cerberus
5,138
222
0
2,535
7,635
5,513
0
3,777
3,858
34,967
0
L
Neith
Sidvrath
Neith
10,115
3,396
0
1,501
9,926
3,530
705
6,199
3,727
0
40,465
L
Cu Chulainn
TheSmashlord
Cu Chulainn
7,640
1,867
0
2,624
11,561
9,338
0
6,498
5,063
8,212
24,839
W
4,336
128
0
1,531
11,524
9,449
0
3,239
8,285
12,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,662
Gold Earned
26,045
160
Minions Killed
206
0
Camps Cleared
0
766,675
Distance Traveled
741,178
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,340
718
75
6
0
232,034
1
W
Mercury
8,788
676
73
6
0
297,102
3
L
Cerberus
8,838
680
101
8
0
269,397
0
L
Neith
8,174
629
53
4
0
229,070
0
L
Cu Chulainn
9,033
695
52
4
0
242,711
2
W
Ares
8,534
656
12
1
0
237,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role