Player Matchup

Merlin
Merlin
Banned Nametag
Merlin
Level 102
God Stats
1W - 6L
1,500 SR
Queue Stats
519W - 531L
1,623 Elo+
Solo
Amaterasu
Amaterasu
El Charmander
Amaterasu
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
497W - 444L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
Idya
Cthulhu
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
312W - 271L
1,580 Elo+
Party 2
Arachne
Arachne
MillerTime52297
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 160L
1,612 Elo+
Party 2
Neith
Neith
Naso
Neith
Level 104
God Stats
1W - 7L
1,500 SR
Queue Stats
353W - 285L
1,691 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,625 Elo+

VS

Team Averages
Level 118
1,500 SR
1,450 Elo+
Zeus
Zeus
Deadllex5
Zeus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 181L
1,619 Elo+
Solo
Nox
Nox
PancakeJosh
Nox
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,490 Elo+
Party 1
Medusa
Medusa
SimilarBee
Medusa
Level 159
God Stats
7W - 6L
1,500 SR
Queue Stats
269W - 264L
1,108 Elo+
Solo
Cu Chulainn
Cu Chulainn
Soul54
Cu Chulainn
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 51L
1,543 Elo+
Party 1
Vamana
Vamana
Vitacide
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 7
10,736
767
18,935
11,865
5,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
El Charmander
Amaterasu
17
2 / 6 / 11
9,755
697
9,260
18,552
15,251
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Idya
Cthulhu
18
2 / 4 / 13
10,336
738
18,462
24,514
22,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 6 / 10
8,868
633
6,259
11,656
5,051
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Naso
Neith
18
5 / 4 / 9
10,855
775
12,499
13,023
5,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
8 / 4 / 9
11,915
851
22,587
14,591
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 3 / 10
11,158
797
9,533
12,194
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
SimilarBee
Medusa
18
8 / 4 / 9
11,858
847
20,637
13,287
5,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Soul54
Cu Chulainn
16
1 / 2 / 13
10,542
753
11,291
17,412
17,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Vitacide
Vamana
18
3 / 4 / 6
10,599
757
7,821
18,356
21,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
73
17
Kills
26
27
Deaths
17
50
Assists
47
Player
Kills
Deaths
Assists
KDA
L
7
7
7
1.5
W
Zeus
8
4
9
3.13
L
Amaterasu
El Charmander
Amaterasu
2
6
11
1.25
L
Cthulhu
Idya
Cthulhu
2
4
13
2.13
L
1
6
10
1
L
Neith
Naso
Neith
5
4
9
2.38
W
6
3
10
3.67
W
Medusa
SimilarBee
Medusa
8
4
9
3.13
W
Cu Chulainn
Soul54
Cu Chulainn
1
2
13
3.75
W
Vamana
Vitacide
Vamana
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,415
Damage
71,869
79,610
Taken
75,840
54,035
Mitigated
56,781
26,822
Healing
26,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,935
416
526
238
11,865
5,558
0
4,874
6,837
37,417
0
W
Zeus
22,587
1,328
1,595
4,881
14,591
5,912
1,363
7,191
7,325
44,343
0
L
Amaterasu
El Charmander
Amaterasu
9,260
2,999
1,584
5,053
18,552
15,251
567
7,356
10,949
459
15,928
L
Cthulhu
Idya
Cthulhu
18,462
938
2,860
8,477
24,514
22,184
136
8,627
15,686
38,102
0
L
6,259
3,858
746
1,518
11,656
5,051
679
6,055
5,485
0
9,464
L
Neith
Naso
Neith
12,499
5,372
1,500
4,320
13,023
5,991
93
4,366
8,533
0
24,949
W
9,533
1,171
1,600
2,003
12,194
6,525
1,511
6,826
5,318
21,000
0
W
Medusa
SimilarBee
Medusa
20,637
8,577
773
2,538
13,287
5,724
1,092
6,418
6,666
0
38,654
W
Cu Chulainn
Soul54
Cu Chulainn
11,291
1,599
3,316
5,107
17,412
17,521
376
8,075
9,162
0
22,072
W
Vamana
Vitacide
Vamana
7,821
3,278
2,005
3,116
18,356
21,099
225
8,355
9,726
0
23,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,550
Gold Earned
56,072
152
Minions Killed
184
0
Camps Cleared
0
1,204,459
Distance Traveled
1,168,954
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,736
767
55
4
0
208,428
0
W
Zeus
11,915
851
57
4
0
224,911
1
L
Amaterasu
9,755
697
20
1
0
265,136
0
L
Cthulhu
10,336
738
39
3
0
273,148
4
L
Arachne
8,868
633
12
1
0
239,407
3
L
Neith
10,855
775
26
2
0
218,340
0
W
Nox
11,158
797
34
2
0
198,265
0
W
Medusa
11,858
847
46
3
0
207,187
3
W
Cu Chulainn
10,542
753
21
2
0
258,161
4
W
Vamana
10,599
757
26
2
0
280,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role