Player Matchup

Guan Yu
Guan Yu
Apsans
Guan Yu
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Louisea
Kali
Level 29
God Stats
21W - 23L
1,543 SR
Queue Stats
144W - 173L
1,534 Elo+
Solo
Aphrodite
Aphrodite
OOkilluaOO
Aphrodite
Level 16
God Stats
4W - 3L
1,722 SR
Queue Stats
39W - 27L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
Shikabuka
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,263 Elo+
Solo
Ra
Ra
ZeDraZin
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,318 Elo+
Solo
Team Averages
Level 23
1,553 SR
1,434 Elo+

VS

Team Averages
Level 16
1,474 SR
1,367 Elo+
Artemis
Artemis
GeeBee99
Artemis
Level 23
God Stats
0W - 5L
1,248 SR
Queue Stats
2W - 7L
1,403 Elo+
Solo
Izanami
Izanami
RedWickyPackage
Izanami
Level 22
God Stats
6W - 7L
1,408 SR
Queue Stats
35W - 34L
1,437 Elo+
Party 1
Merlin
Merlin
Tranquiloo
Merlin
Level 26
God Stats
4W - 1L
1,715 SR
Queue Stats
37W - 37L
1,459 Elo+
Party 1
Yemoja
Yemoja
Usopp2020
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,037 Elo+
Solo
Neith
Neith
me98
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Apsans
Guan Yu
18
11 / 1 / 14
12,109
1,101
19,136
20,652
25,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
Louisea
Kali
18
7 / 0 / 13
11,828
1,075
11,512
8,839
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
OOkilluaOO
Aphrodite
17
1 / 0 / 20
10,683
971
7,289
11,235
9,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Shikabuka
Cthulhu
17
4 / 0 / 14
10,650
968
15,689
10,681
10,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 0 / 14
11,833
1,076
16,124
8,441
3,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GeeBee99
Artemis
14
0 / 3 / 1
8,917
811
1,584
5,150
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 1
9,440
858
15,384
17,775
6,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Tranquiloo
Merlin
15
1 / 2 / 0
9,811
892
21,844
16,478
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Usopp2020
Yemoja
15
0 / 7 / 0
9,519
865
4,190
16,252
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
me98
Neith
14
0 / 12 / 1
8,964
815
7,947
19,114
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
4
30
Kills
1
1
Deaths
30
75
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Apsans
Guan Yu
11
1
14
18
L
Artemis
GeeBee99
Artemis
0
3
1
0.17
W
Kali
Louisea
Kali
7
0
13
13.5
W
Aphrodite
OOkilluaOO
Aphrodite
1
0
20
11
L
0
6
1
0.08
W
Cthulhu
Shikabuka
Cthulhu
4
0
14
11
L
Merlin
Tranquiloo
Merlin
1
2
0
0.5
L
Yemoja
Usopp2020
Yemoja
0
7
0
0
W
7
0
14
14
L
Neith
me98
Neith
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,750
Damage
50,949
59,848
Taken
74,769
51,902
Mitigated
26,407
43,409
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Apsans
Guan Yu
19,136
4,351
9,142
7,048
20,652
25,145
0
7,047
13,605
52
36,013
L
Artemis
GeeBee99
Artemis
1,584
969
0
313
5,150
1,451
0
2,943
2,153
0
3,400
W
Kali
Louisea
Kali
11,512
5,172
0
3,657
8,839
3,367
0
2,657
6,182
0
30,438
W
Aphrodite
OOkilluaOO
Aphrodite
7,289
1,175
9,753
5,878
11,235
9,144
0
6,641
4,594
13,293
0
L
15,384
12,055
0
1,075
17,775
6,304
0
8,487
9,115
0
38,838
W
Cthulhu
Shikabuka
Cthulhu
15,689
725
996
574
10,681
10,753
0
5,542
5,139
22,541
0
L
Merlin
Tranquiloo
Merlin
21,844
1,677
0
479
16,478
5,591
0
8,776
7,502
47,081
0
L
Yemoja
Usopp2020
Yemoja
4,190
1,243
291
558
16,252
6,871
0
9,373
6,779
8,573
0
W
16,124
1,368
3,644
2,717
8,441
3,493
0
4,147
4,294
48,991
0
L
Neith
me98
Neith
7,947
3,249
0
997
19,114
6,190
0
9,575
9,314
0
13,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,103
Gold Earned
46,651
219
Minions Killed
134
3
Camps Cleared
1
1,253,105
Distance Traveled
765,711
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,109
1,101
40
4
2
265,430
0
L
Artemis
8,917
811
2
0
1
62,045
1
W
Kali
11,828
1,075
49
4
0
239,334
0
W
Aphrodite
10,683
971
13
1
0
263,249
0
L
Izanami
9,440
858
45
4
0
181,810
0
W
Cthulhu
10,650
968
10
1
0
229,833
2
L
Merlin
9,811
892
67
6
0
198,210
0
L
Yemoja
9,519
865
5
0
0
138,455
0
W
Ra
11,833
1,076
107
10
1
255,259
0
L
Neith
8,964
815
15
1
0
185,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role