Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
George203043
Xbalanque
Level 108
God Stats
4W - 7L
1,262 SR
Queue Stats
310W - 317L
1,448 Elo+
Party 1
Fafnir
Fafnir
HALO IS BOSS714
Fafnir
Level 85
God Stats
16W - 15L
1,494 SR
Queue Stats
129W - 132L
1,544 Elo+
Party 1
Cerberus
Cerberus
JoshWWlol
Cerberus
Level 109
God Stats
10W - 6L
1,321 SR
Queue Stats
337W - 298L
1,520 Elo+
Party 1
Scylla
Scylla
Trustylex
Scylla
Level 98
God Stats
4W - 0L
1,717 SR
Queue Stats
53W - 52L
1,416 Elo+
Solo
Team Averages
Level 101
1,459 SR
1,486 Elo+

VS

Team Averages
Level 97
1,413 SR
1,461 Elo+
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Cicichef
Chernobog
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 188L
1,343 Elo+
Solo
Ra
Ra
Eddiehazel
Ra
Level 104
God Stats
4W - 5L
1,340 SR
Queue Stats
194W - 198L
1,383 Elo+
Solo
Tyr
Tyr
RiddimOrDie
Tyr
Level 87
God Stats
2W - 4L
1,223 SR
Queue Stats
26W - 20L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
spacemarine253
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 0 / 3
6,954
632
4,777
6,519
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Xbalanque
George203043
Xbalanque
11
2 / 0 / 2
6,081
553
6,965
7,399
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 0 / 5
5,736
521
3,058
5,609
3,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
JoshWWlol
Cerberus
11
4 / 1 / 1
6,390
581
5,484
9,946
5,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Trustylex
Scylla
10
0 / 0 / 2
5,910
537
1,999
3,098
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 3 / 0
5,249
477
1,263
5,996
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Cicichef
Chernobog
8
0 / 2 / 0
5,236
476
3,778
6,785
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 0
6,441
586
1,307
2,813
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 0
6,237
567
7,555
10,486
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
5,006
455
2,871
7,448
2,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
11
Kills
1
1
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
3
6.5
L
Da Ji
 
Da Ji
0
3
0
0
L
Chernobog
Cicichef
Chernobog
0
2
0
0
L
0
1
0
0
W
Xbalanque
George203043
Xbalanque
2
0
2
3
W
0
0
5
2.5
W
Cerberus
JoshWWlol
Cerberus
4
1
1
4.5
L
1
3
0
0.33
W
Scylla
Trustylex
Scylla
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,283
Damage
16,774
32,571
Taken
33,528
14,469
Mitigated
15,955
18,086
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,777
2,663
0
3,288
6,519
2,362
0
684
5,757
0
35,844
L
Da Ji
 
Da Ji
1,263
157
0
298
5,996
3,279
0
2,031
3,848
3,886
23,546
L
Chernobog
Cicichef
Chernobog
3,778
2,613
0
1,538
6,785
1,486
0
1,810
4,975
0
26,647
L
1,307
183
63
880
2,813
882
0
318
2,409
39,165
0
W
Xbalanque
George203043
Xbalanque
6,965
4,531
0
4,920
7,399
2,209
814
1,291
6,108
0
41,647
W
3,058
352
0
2,970
5,609
3,636
8
1,652
3,917
11,716
0
W
Cerberus
JoshWWlol
Cerberus
5,484
1,241
0
6,058
9,946
5,517
0
0
9,546
32,436
0
L
7,555
2,226
0
5,616
10,486
8,164
0
4,921
5,565
0
38,052
W
Scylla
Trustylex
Scylla
1,999
89
0
850
3,098
745
0
465
2,573
31,920
0
L
2,871
458
0
766
7,448
2,144
0
1,220
6,190
12,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,071
Gold Earned
28,169
334
Minions Killed
305
0
Camps Cleared
0
1,123,709
Distance Traveled
1,089,276
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,954
632
77
7
0
267,637
4
L
Da Ji
5,249
477
59
5
0
216,045
1
L
Chernobog
5,236
476
65
6
0
203,739
5
L
Ra
6,441
586
96
9
0
230,053
4
W
Xbalanque
6,081
553
87
8
0
188,607
1
W
Fafnir
5,736
521
16
1
0
226,289
5
W
Cerberus
6,390
581
81
7
0
228,324
4
L
Tyr
6,237
567
76
7
0
206,882
2
W
Scylla
5,910
537
73
7
0
212,852
2
L
Cthulhu
5,006
455
9
1
0
232,557
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role