Player Matchup

Ah Puch
Ah Puch
KilDjoI73
Ah Puch
Level 28
God Stats
8W - 8L
1,735 SR
Queue Stats
330W - 412L
1,377 Elo+
Solo
Ares
Ares
SegaLuv
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,125 Elo+
Solo
Izanami
Izanami
TeatrodelAbsurdo
Izanami
Level 28
God Stats
22W - 16L
1,721 SR
Queue Stats
33W - 21L
1,715 Elo+
Solo
Arachne
Arachne
belxiii
Arachne
Level 26
God Stats
14W - 16L
1,161 SR
Queue Stats
186W - 164L
1,311 Elo+
Solo
Tsukuyomi
Tsukuyomi
первыйбог
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,091 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,324 Elo+

VS

Team Averages
Level 25
1,420 SR
1,474 Elo+
Ymir
Ymir
Emohunter21
Ymir
Level 27
God Stats
6W - 9L
1,399 SR
Queue Stats
35W - 40L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
Maspalla
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
QwakenPo
Discordia
Level 19
God Stats
2W - 2L
1,254 SR
Queue Stats
27W - 23L
1,550 Elo+
Solo
Cernunnos
Cernunnos
btmint
Cernunnos
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
kingquiche
Hachiman
Level 26
God Stats
14W - 15L
1,449 SR
Queue Stats
25W - 27L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KilDjoI73
Ah Puch
17
2 / 4 / 10
10,343
1,034
9,494
9,418
4,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ares
SegaLuv
Ares
16
0 / 6 / 10
10,088
1,009
7,202
17,748
17,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 3 / 10
9,737
974
13,422
13,533
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
belxiii
Arachne
17
6 / 5 / 8
11,385
1,139
8,286
18,557
7,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 12 / 4
11,453
1,145
14,448
26,439
9,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

115

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 18
11,064
1,106
14,552
15,344
11,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Maspalla
Nu Wa
18
9 / 2 / 17
12,175
1,218
18,411
7,434
2,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
QwakenPo
Discordia
16
4 / 3 / 16
10,357
1,036
17,087
8,926
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
btmint
Cernunnos
17
8 / 6 / 12
11,753
1,175
16,467
16,502
5,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
kingquiche
Hachiman
17
5 / 2 / 19
10,828
1,083
12,724
8,877
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
112
15
Kills
30
30
Deaths
15
42
Assists
82
Player
Kills
Deaths
Assists
KDA
W
4
2
18
6.5
L
Ah Puch
KilDjoI73
Ah Puch
2
4
10
1.75
W
Nu Wa
Maspalla
Nu Wa
9
2
17
8.75
W
Discordia
QwakenPo
Discordia
4
3
16
4
L
Ares
SegaLuv
Ares
0
6
10
0.83
L
0
3
10
1.67
L
Arachne
belxiii
Arachne
6
5
8
2
W
Cernunnos
btmint
Cernunnos
8
6
12
2.33
W
Hachiman
kingquiche
Hachiman
5
2
19
7.25
L
7
12
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,852
Damage
79,241
85,695
Taken
57,083
43,193
Mitigated
27,053
9,880
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,552
1,563
0
1,434
15,344
11,719
0
4,049
11,220
25,284
0
L
Ah Puch
KilDjoI73
Ah Puch
9,494
127
735
592
9,418
4,491
0
5,403
4,015
28,370
0
W
Nu Wa
Maspalla
Nu Wa
18,411
4,231
0
232
7,434
2,677
0
3,468
3,845
44,300
0
W
Discordia
QwakenPo
Discordia
17,087
1,136
0
0
8,926
3,125
0
1,555
7,271
32,264
0
L
Ares
SegaLuv
Ares
7,202
312
0
890
17,748
17,269
0
9,258
8,490
13,491
0
L
13,422
7,336
0
1,992
13,533
4,283
0
8,480
5,053
0
39,348
L
Arachne
belxiii
Arachne
8,286
6,858
0
1,567
18,557
7,750
0
12,694
5,863
0
22,075
W
Cernunnos
btmint
Cernunnos
16,467
11,376
0
4,899
16,502
5,966
0
4,922
11,505
0
35,952
W
Hachiman
kingquiche
Hachiman
12,724
7,588
0
2,231
8,877
3,566
0
2,256
6,546
0
24,320
L
14,448
5,336
0
4,104
26,439
9,400
0
14,215
12,224
0
34,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,006
Gold Earned
56,177
176
Minions Killed
223
4
Camps Cleared
3
829,849
Distance Traveled
806,539
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,064
1,106
27
3
1
161,833
0
L
Ah Puch
10,343
1,034
36
4
0
164,260
1
W
Nu Wa
12,175
1,218
52
5
0
167,734
0
W
Discordia
10,357
1,036
41
4
0
161,020
1
L
Ares
10,088
1,009
8
1
1
132,092
2
L
Izanami
9,737
974
54
5
1
135,662
3
L
Arachne
11,385
1,139
35
4
0
220,718
0
W
Cernunnos
11,753
1,175
63
6
0
135,765
0
W
Hachiman
10,828
1,083
40
4
2
180,187
0
L
Tsukuyomi
11,453
1,145
43
4
2
177,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role