Player Matchup

Horus
Horus
Alevisio
Horus
Level 26
God Stats
4W - 10L
1,132 SR
Queue Stats
73W - 85L
1,235 Elo+
Solo
Janus
Janus
Amarak-94
Janus
Level 29
God Stats
12W - 10L
1,849 SR
Queue Stats
144W - 143L
1,607 Elo+
Solo
Cernunnos
Cernunnos
FLG_Javi
Cernunnos
Level 28
God Stats
21W - 9L
1,797 SR
Queue Stats
59W - 63L
1,699 Elo+
Solo
Hachiman
Hachiman
Grodskar
Hachiman
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,259 Elo+
Solo
Pele
Pele
Just Mike x
Pele
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Solo
Team Averages
Level 23
1,556 SR
1,460 Elo+

VS

Team Averages
Level 39
1,500 SR
1,546 Elo+
Artemis
Artemis
Dredaty
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,689 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Luis_el_menda
Tsukuyomi
Level 147
God Stats
4W - 5L
1,702 SR
Queue Stats
417W - 382L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
flottykarotty
Kuzenbo
Level 26
God Stats
11W - 12L
1,300 SR
Queue Stats
48W - 54L
1,448 Elo+
Solo
Danzaburou
Danzaburou
ivan2007-NM
Danzaburou
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Odin
Odin
majkl_kadernik
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alevisio
Horus
10
3 / 4 / 0
6,160
513
2,619
9,065
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Amarak-94
Janus
13
9 / 3 / 3
8,068
672
6,332
6,427
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
FLG_Javi
Cernunnos
14
11 / 0 / 5
8,326
694
9,961
7,840
2,713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Grodskar
Hachiman
9
4 / 4 / 6
6,192
516
3,908
5,934
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 1
5,167
431
2,362
4,324
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dredaty
Artemis
8
1 / 6 / 1
5,279
440
2,493
7,313
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Luis_el_menda
Tsukuyomi
11
6 / 4 / 1
6,867
572
6,439
8,617
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
10
3 / 2 / 2
5,855
488
4,488
6,635
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ivan2007-NM
Danzaburou
8
0 / 8 / 3
4,866
406
3,996
8,756
1,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
1 / 8 / 0
4,564
380
1,366
6,459
1,834
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
28
Kills
11
13
Deaths
28
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
Alevisio
Horus
3
4
0
0.75
W
Janus
Amarak-94
Janus
9
3
3
3.5
L
Artemis
Dredaty
Artemis
1
6
1
0.25
W
Cernunnos
FLG_Javi
Cernunnos
11
0
5
13.5
W
Hachiman
Grodskar
Hachiman
4
4
6
1.75
W
1
2
1
0.75
L
Tsukuyomi
Luis_el_menda
Tsukuyomi
6
4
1
1.63
L
Kuzenbo
3
2
2
2
L
Danzaburou
ivan2007-NM
Danzaburou
0
8
3
0.19
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
18,782
33,590
Taken
37,780
10,598
Mitigated
12,297
11,484
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alevisio
Horus
2,619
1,748
264
4,110
9,065
3,192
256
2,191
6,874
0
20,113
W
Janus
Amarak-94
Janus
6,332
855
0
494
6,427
1,819
369
547
5,880
41,828
0
L
Artemis
Dredaty
Artemis
2,493
1,725
0
1,769
7,313
1,789
0
2,992
4,195
0
10,369
W
Cernunnos
FLG_Javi
Cernunnos
9,961
5,409
0
4,904
7,840
2,713
1,172
0
7,840
0
45,537
W
Hachiman
Grodskar
Hachiman
3,908
2,094
0
1,468
5,934
1,624
919
0
5,934
0
11,168
W
2,362
248
0
244
4,324
1,250
144
1,750
2,574
0
14,405
L
Tsukuyomi
Luis_el_menda
Tsukuyomi
6,439
2,329
0
2,687
8,617
2,447
0
404
8,197
0
32,646
L
Kuzenbo
4,488
1,703
0
1,442
6,635
4,289
99
355
6,269
14,885
0
L
Danzaburou
ivan2007-NM
Danzaburou
3,996
1,982
0
436
8,756
1,938
0
571
8,157
0
14,339
L
1,366
693
0
60
6,459
1,834
108
1,669
4,630
0
7,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
27,431
251
Minions Killed
114
0
Camps Cleared
0
1,028,854
Distance Traveled
1,011,020
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,160
513
42
4
0
218,561
2
W
Janus
8,068
672
84
7
0
220,386
3
L
Artemis
5,279
440
17
1
0
156,744
4
W
Cernunnos
8,326
694
80
7
0
195,877
0
W
Hachiman
6,192
516
19
2
0
191,079
0
W
Pele
5,167
431
26
2
0
202,951
0
L
Tsukuyomi
6,867
572
60
5
0
232,112
1
L
Kuzenbo
5,855
488
17
1
0
199,355
0
L
Danzaburou
4,866
406
12
1
0
225,271
0
L
Odin
4,564
380
8
1
0
197,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role