Player Matchup

Osiris
Osiris
FoxZaWorldo
Osiris
Level 29
God Stats
6W - 4L
1,355 SR
Queue Stats
32W - 37L
1,470 Elo+
Solo
Zeus
Zeus
KosherDeli
Zeus
Level 29
God Stats
15W - 12L
1,636 SR
Queue Stats
79W - 67L
1,420 Elo+
Solo
Athena
Athena
mrChoya
Athena
Level 8
God Stats
2W - 1L
1,504 SR
Queue Stats
3W - 6L
1,182 Elo+
Party 1
Skadi
Skadi
niconiconiconico
Skadi
Level 6
God Stats
2W - 1L
1,504 SR
Queue Stats
3W - 5L
1,206 Elo+
Party 1
Susano
Susano
vlove
Susano
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 175L
1,502 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,356 Elo+

VS

Team Averages
Level 21
1,599 SR
1,495 Elo+
Terra
Terra
Jflagg123
Terra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
Swolcomb
King Arthur
Level 25
God Stats
2W - 4L
1,356 SR
Queue Stats
97W - 101L
1,326 Elo+
Solo
Scylla
Scylla
deiro767
Scylla
Level 27
God Stats
1W - 1L
1,767 SR
Queue Stats
4W - 5L
1,723 Elo+
Solo
Skadi
Skadi
jjnievess17
Skadi
Level 27
God Stats
5W - 4L
1,816 SR
Queue Stats
75W - 84L
1,527 Elo+
Solo
Loki
Loki
swede6969
Loki
Level 18
God Stats
11W - 13L
1,555 SR
Queue Stats
175W - 178L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
5 / 0 / 1
8,650
665
7,004
4,726
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 2 / 0
8,149
627
6,776
4,190
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
mrChoya
Athena
12
3 / 1 / 5
7,348
565
2,581
6,377
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 3 / 5
7,393
569
9,733
9,220
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
vlove
Susano
12
2 / 1 / 5
7,622
586
6,912
8,988
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jflagg123
Terra
10
0 / 4 / 3
6,196
477
2,493
9,909
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Swolcomb
King Arthur
11
0 / 4 / 1
5,873
452
2,485
10,699
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
deiro767
Scylla
10
0 / 4 / 0
5,762
443
2,040
7,043
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 4 / 0
7,386
568
7,954
9,190
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
8
2 / 3 / 2
6,019
463
1,488
6,814
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
7
7
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
0
1
5.5
L
Terra
Jflagg123
Terra
0
4
3
0.38
W
5
2
0
2.5
L
King Arthur
Swolcomb
King Arthur
0
4
1
0.13
L
Scylla
deiro767
Scylla
0
4
0
0
L
5
4
0
1.25
W
Athena
mrChoya
Athena
3
1
5
5.5
W
4
3
5
2.17
L
Loki
2
3
2
1
W
Susano
vlove
Susano
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
16,460
33,501
Taken
43,655
16,357
Mitigated
19,954
9,812
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,004
1,750
0
1,769
4,726
5,050
1,318
0
4,466
5,376
41,840
L
Terra
Jflagg123
Terra
2,493
532
802
2,838
9,909
6,296
0
3,410
6,325
12,084
0
W
6,776
1,085
0
630
4,190
1,224
378
661
3,529
47,904
0
L
King Arthur
Swolcomb
King Arthur
2,485
377
0
2,885
10,699
7,414
0
491
10,208
0
21,217
L
Scylla
deiro767
Scylla
2,040
0
0
1,612
7,043
2,095
222
3,410
3,425
25,613
0
L
7,954
4,116
0
1,841
9,190
2,567
0
1,528
7,632
0
39,138
W
Athena
mrChoya
Athena
2,581
743
0
1,433
6,377
4,011
519
1,738
4,639
14,919
0
W
9,733
3,876
0
3,476
9,220
2,903
1,787
1,141
8,079
0
40,991
L
Loki
1,488
350
0
2,107
6,814
1,582
358
339
6,467
0
22,090
W
Susano
vlove
Susano
6,912
2,468
0
2,504
8,988
3,169
1,082
993
7,924
0
40,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
31,236
385
Minions Killed
232
0
Camps Cleared
0
1,215,274
Distance Traveled
1,152,877
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,650
665
118
9
0
245,687
4
L
Terra
6,196
477
16
1
0
250,649
3
W
Zeus
8,149
627
93
7
0
204,913
0
L
King Arthur
5,873
452
41
3
0
247,707
0
L
Scylla
5,762
443
59
5
0
235,408
3
L
Skadi
7,386
568
68
5
0
217,116
2
W
Athena
7,348
565
34
3
0
255,665
0
W
Skadi
7,393
569
68
5
0
217,667
0
L
Loki
6,019
463
48
4
0
201,997
0
W
Susano
7,622
586
72
6
0
291,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role