Player Matchup

Loki
Loki
Alizoghi
Loki
Level 14
God Stats
3W - 6L
1,567 SR
Queue Stats
4W - 11L
1,312 Elo+
Solo
Ares
Ares
MadL0ad
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Rakso1111
Cthulhu
Level 5
God Stats
9W - 13L
1,307 SR
Queue Stats
27W - 34L
1,205 Elo+
Party 3
Neith
Neith
Randomch1k
Neith
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,500 Elo+
Party 2
Sol
Sol
macksistkuuuul7
Sol
Level 3
God Stats
11W - 19L
1,307 SR
Queue Stats
23W - 33L
1,139 Elo+
Party 3
Team Averages
Level 7
1,436 SR
1,331 Elo+

VS

Team Averages
Level 28
1,552 SR
1,449 Elo+
Artio
Artio
BadFox3
Artio
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 7L
1,311 Elo+
Solo
Arachne
Arachne
Inarica
Arachne
Level 14
God Stats
9W - 9L
1,508 SR
Queue Stats
16W - 24L
1,445 Elo+
Party 1
Discordia
Discordia
amauneth
Discordia
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 55L
1,527 Elo+
Party 1
Izanami
Izanami
kaltos2020
Izanami
Level 23
God Stats
26W - 20L
1,752 SR
Queue Stats
123W - 110L
1,400 Elo+
Solo
Hades
Hades
zo0ny
Hades
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 5 / 4
11,599
967
9,529
18,542
11,672
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
MadL0ad
Ares
16
2 / 13 / 4
11,561
963
6,996
31,340
35,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Rakso1111
Cthulhu
17
3 / 2 / 5
11,335
945
19,192
21,547
21,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
17
1 / 7 / 7
11,128
927
16,682
24,120
10,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 9 / 5
10,574
881
10,552
16,346
6,218
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BadFox3
Artio
19
3 / 0 / 28
13,567
1,131
11,571
19,173
26,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Inarica
Arachne
20
10 / 7 / 25
13,503
1,125
22,611
19,255
9,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
amauneth
Discordia
20
10 / 0 / 21
13,489
1,124
19,869
3,564
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
kaltos2020
Izanami
19
5 / 0 / 23
12,123
1,010
18,024
9,710
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
zo0ny
Hades
19
8 / 2 / 21
12,548
1,046
32,863
17,068
14,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
154
9
Kills
36
36
Deaths
9
25
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Loki
3
5
4
1
W
Artio
BadFox3
Artio
3
0
28
17
W
Arachne
Inarica
Arachne
10
7
25
3.21
L
Ares
MadL0ad
Ares
2
13
4
0.31
L
Cthulhu
Rakso1111
Cthulhu
3
2
5
2.75
L
Neith
1
7
7
0.64
W
Discordia
amauneth
Discordia
10
0
21
20.5
W
Izanami
kaltos2020
Izanami
5
0
23
16.5
L
0
9
5
0.28
W
Hades
zo0ny
Hades
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,951
Damage
104,938
111,895
Taken
68,770
85,657
Mitigated
57,004
10,325
Healing
24,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,529
1,126
0
1,955
18,542
11,672
0
12,007
6,444
0
38,524
W
Artio
BadFox3
Artio
11,571
2,160
3,600
6,410
19,173
26,947
0
11,734
7,147
28,491
0
W
Arachne
Inarica
Arachne
22,611
16,065
0
5,551
19,255
9,673
0
9,345
9,590
0
37,872
L
Ares
MadL0ad
Ares
6,996
1,060
0
1,005
31,340
35,926
0
14,315
16,801
20,218
0
L
Cthulhu
Rakso1111
Cthulhu
19,192
1,774
623
1,399
21,547
21,274
0
12,985
8,422
50,090
0
L
Neith
16,682
8,745
0
4,101
24,120
10,567
0
15,727
8,218
0
33,354
W
Discordia
amauneth
Discordia
19,869
3,118
0
0
3,564
1,632
0
2,036
1,528
34,614
0
W
Izanami
kaltos2020
Izanami
18,024
10,947
0
2,417
9,710
4,702
0
5,601
4,009
0
59,346
L
10,552
4,383
0
1,242
16,346
6,218
0
8,564
7,707
32,912
0
W
Hades
zo0ny
Hades
32,863
3,103
1,763
5,066
17,068
14,050
0
8,024
8,908
46,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,197
Gold Earned
65,230
253
Minions Killed
250
4
Camps Cleared
7
1,019,604
Distance Traveled
1,124,224
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,599
967
75
6
1
246,950
0
W
Artio
13,567
1,131
31
3
1
262,986
3
W
Arachne
13,503
1,125
34
3
3
217,808
3
L
Ares
11,561
963
20
2
0
182,872
1
L
Cthulhu
11,335
945
66
6
0
227,271
0
L
Neith
11,128
927
37
3
0
186,546
1
W
Discordia
13,489
1,124
46
4
0
217,099
0
W
Izanami
12,123
1,010
98
8
2
222,579
0
L
Sol
10,574
881
55
5
3
175,965
1
W
Hades
12,548
1,046
41
3
1
203,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role