Player Matchup

Sun Wukong
Sun Wukong
Bigdaddy4208006
Sun Wukong
Level 16
God Stats
8W - 3L
1,650 SR
Queue Stats
50W - 63L
1,653 Elo+
Party 2
Olorun
Olorun
abbylevick18
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,288 Elo+
Solo
Ne Zha
Ne Zha
fluffyboisx
Ne Zha
Level 86
God Stats
5W - 5L
1,500 SR
Queue Stats
240W - 189L
1,609 Elo+
Party 2
Team Averages
Level 38
1,550 SR
1,516 Elo+

VS

Team Averages
Level 34
1,609 SR
1,551 Elo+
Ymir
Ymir
WantlessSeven5
Ymir
Level 49
God Stats
34W - 12L
1,743 SR
Queue Stats
140W - 90L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
crecheLECHE
Heimdallr
Level 28
God Stats
5W - 6L
1,488 SR
Queue Stats
35W - 36L
1,574 Elo+
Party 1
Janus
Janus
iJackA_
Janus
Level 25
God Stats
32W - 27L
1,596 SR
Queue Stats
72W - 64L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bigdaddy4208006
Sun Wukong
11
0 / 6 / 3
8,572
536
4,798
14,108
14,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
12
1 / 10 / 4
9,357
585
3,363
16,561
6,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
15
6 / 7 / 1
11,277
705
18,967
18,428
12,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 12
11,879
742
12,305
12,580
8,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
crecheLECHE
Heimdallr
16
12 / 3 / 8
12,668
792
14,909
13,614
5,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
iJackA_
Janus
13
2 / 2 / 15
10,638
665
10,707
6,990
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
23
23
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bigdaddy4208006
Sun Wukong
0
6
3
0.25
W
9
2
12
7.5
L
Olorun
1
10
4
0.3
W
Heimdallr
crecheLECHE
Heimdallr
12
3
8
5.33
L
Ne Zha
6
7
1
0.93
W
Janus
iJackA_
Janus
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,128
Damage
37,921
49,097
Taken
33,184
33,528
Mitigated
15,647
9,105
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bigdaddy4208006
Sun Wukong
4,798
385
0
619
14,108
14,122
0
5,602
8,250
0
20,985
W
12,305
1,557
1,100
3,693
12,580
8,047
560
1,576
10,787
41,751
0
L
Olorun
3,363
816
713
2,658
16,561
6,822
0
8,194
8,124
17,487
0
W
Heimdallr
crecheLECHE
Heimdallr
14,909
8,029
0
1,691
13,614
5,440
1,432
2,213
11,255
0
45,021
L
Ne Zha
18,967
7,381
0
5,115
18,428
12,584
200
8,542
9,678
4,843
63,183
W
Janus
iJackA_
Janus
10,707
964
0
1,031
6,990
2,160
401
443
6,497
37,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,206
Gold Earned
35,185
144
Minions Killed
158
0
Camps Cleared
0
876,776
Distance Traveled
797,459
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,572
536
23
1
0
303,855
0
W
Ymir
11,879
742
40
3
0
262,929
5
L
Olorun
9,357
585
29
2
0
299,558
1
W
Heimdallr
12,668
792
52
3
0
260,389
1
L
Ne Zha
11,277
705
92
6
0
273,363
0
W
Janus
10,638
665
66
4
0
274,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role