Player Matchup

Ra
Ra
Silver I
Angry-Slick
Ra
Silver I
Level 68
God Stats
1W - 4L
1,290 SR
Queue Stats
254W - 265L
1,134 MMR
Solo
Medusa
Medusa
Silver I
CriticalAcee
Medusa
Silver I
Level 123
God Stats
49W - 67L
1,631 SR
Queue Stats
612W - 642L
1,100 MMR
Party 1
Mulan
Mulan
Bronze I
Dynero
Mulan
Bronze I
Level 68
God Stats
4W - 1L
1,553 SR
Queue Stats
22W - 27L
1,012 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Tr3vJ0hn
Cu Chulainn
Gold V
Level 132
God Stats
11W - 13L
1,384 SR
Queue Stats
505W - 526L
1,339 MMR
Party 1
Osiris
Osiris
Silver II
joshprozy
Osiris
Silver II
Level 86
God Stats
6W - 7L
1,642 SR
Queue Stats
141W - 139L
1,067 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,500 SR
1,130 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,420 SR
1,208 MMR
Xing Tian
Xing Tian
Silver III
 
Xing Tian
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze IV
DANIOJITOCONMIGO
Scylla
Bronze IV
Level 99
God Stats
19W - 20L
1,334 SR
Queue Stats
273W - 280L
1,230 MMR
Solo
Heimdallr
Heimdallr
Bronze IV
Havbo_m
Heimdallr
Bronze IV
Level 46
God Stats
1W - 4L
1,475 SR
Queue Stats
30W - 64L
985 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
antoniomdr
Tsukuyomi
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 116L
1,248 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
mokaddemsaid
Guan Yu
Bronze IV
Level 43
God Stats
0W - 5L
1,290 SR
Queue Stats
98W - 131L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
9,861
580
4,538
7,739
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
16
7 / 1 / 5
10,157
597
9,243
8,312
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Dynero
Mulan
15
1 / 2 / 5
8,946
526
4,335
10,639
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Tr3vJ0hn
Cu Chulainn
16
3 / 1 / 1
9,511
559
10,655
12,504
10,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
joshprozy
Osiris
14
2 / 3 / 4
7,944
467
4,805
11,855
10,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ArachneNemesisKing ArthurAchillesBakasura

VS

Bans
CthulhuYemojaApolloHun BatzYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 2 / 1
8,284
487
5,504
12,828
14,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 1 / 2
8,839
520
9,499
6,227
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Havbo_m
Heimdallr
11
1 / 4 / 0
6,673
393
3,029
8,576
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
antoniomdr
Tsukuyomi
15
3 / 4 / 2
8,667
510
8,849
12,767
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
mokaddemsaid
Guan Yu
12
0 / 6 / 0
6,385
376
1,161
10,076
4,438
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
8
8
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
2
1
1.25
W
4
1
0
4
W
Medusa
7
1
5
9.5
L
2
1
2
3
W
Mulan
Dynero
Mulan
1
2
5
1.75
L
Heimdallr
Havbo_m
Heimdallr
1
4
0
0.25
W
Cu Chulainn
Tr3vJ0hn
Cu Chulainn
3
1
1
3.5
L
Tsukuyomi
antoniomdr
Tsukuyomi
3
4
2
1
W
Osiris
joshprozy
Osiris
2
3
4
1.33
L
Guan Yu
mokaddemsaid
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,576
Damage
28,042
51,049
Taken
50,474
31,002
Mitigated
28,367
22,974
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,504
1,223
0
2,385
12,828
14,067
0
57
12,196
38,945
0
W
4,538
167
1,583
3,885
7,739
2,733
303
3,862
3,549
56,749
0
W
Medusa
9,243
3,196
0
4,221
8,312
3,013
4,533
470
7,802
0
64,734
L
9,499
332
0
1,464
6,227
2,292
0
1,568
4,495
66,007
0
W
Mulan
Dynero
Mulan
4,335
991
0
5,831
10,639
4,190
0
1,720
8,729
0
60,022
L
Heimdallr
Havbo_m
Heimdallr
3,029
818
0
2,305
8,576
2,864
0
1,373
7,165
0
35,830
W
Cu Chulainn
Tr3vJ0hn
Cu Chulainn
10,655
3,429
0
5,974
12,504
10,216
940
4,220
7,874
0
58,712
L
Tsukuyomi
antoniomdr
Tsukuyomi
8,849
1,329
0
3,873
12,767
4,706
0
1,366
11,150
0
56,995
W
Osiris
joshprozy
Osiris
4,805
947
0
1,480
11,855
10,850
1,296
3,560
8,092
7,636
32,125
L
Guan Yu
mokaddemsaid
Guan Yu
1,161
0
155
759
10,076
4,438
293
137
9,914
0
27,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,419
Gold Earned
38,848
547
Minions Killed
405
0
Camps Cleared
0
1,659,126
Distance Traveled
1,493,049
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,284
487
64
4
0
289,656
2
W
Ra
9,861
580
141
8
0
330,946
2
W
Medusa
10,157
597
125
7
0
342,231
2
L
Scylla
8,839
520
132
8
0
299,824
1
W
Mulan
8,946
526
117
7
0
325,981
7
L
Heimdallr
6,673
393
60
4
0
270,192
2
W
Cu Chulainn
9,511
559
100
6
0
304,159
7
L
Tsukuyomi
8,667
510
102
6
0
341,211
2
W
Osiris
7,944
467
64
4
0
355,809
4
L
Guan Yu
6,385
376
47
3
0
292,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role