Player Matchup

Vamana
Vamana
Gold IV
Bobotte_Qc
Vamana
Gold IV
Level 159
God Stats
0W - 4L
1,337 SR
Queue Stats
337W - 382L
1,532 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Danjovii
Nu Wa
Gold IV
Level 109
God Stats
410W - 464L
1,578 SR
Queue Stats
559W - 699L
1,520 MMR
Solo
Sylvanus
Sylvanus
Bronze III
DementedDwight
Sylvanus
Bronze III
Level 153
God Stats
6W - 6L
1,353 SR
Queue Stats
8W - 8L
1,548 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,423 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,651 SR
1,546 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Gold V
Luhtopdmg
Set
Gold V
Level 81
God Stats
9W - 5L
1,834 SR
Queue Stats
15W - 10L
1,722 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
nick123hi
Baron Samedi
Gold IV
Level 149
God Stats
7W - 5L
1,619 SR
Queue Stats
80W - 93L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bobotte_Qc
Vamana
15
2 / 3 / 3
11,765
619
11,206
21,030
25,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Danjovii
Nu Wa
15
3 / 7 / 3
12,095
637
14,533
12,789
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
14
1 / 5 / 3
10,620
559
8,362
19,456
26,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
HeraAphroditeBacchusCthulhuYemoja

VS

Bans
CerberusKumbhakarnaChang'eChaacScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 2 / 11
11,762
619
5,888
18,152
12,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 9
13,066
688
15,752
17,623
14,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
nick123hi
Baron Samedi
17
9 / 3 / 3
12,979
683
25,179
14,770
6,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
15
15
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
11
3.75
L
Vamana
Bobotte_Qc
Vamana
2
3
3
1.17
L
Nu Wa
Danjovii
Nu Wa
3
7
3
0.64
L
Sylvanus
1
5
3
0.5
W
4
1
9
8.5
W
Baron Samedi
nick123hi
Baron Samedi
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,101
Damage
46,819
53,275
Taken
50,545
56,628
Mitigated
33,292
10,944
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,888
1,630
810
3,132
18,152
12,447
557
10,648
7,254
0
29,838
L
Vamana
Bobotte_Qc
Vamana
11,206
4,289
0
4,321
21,030
25,938
0
11,092
9,329
12,522
46,057
L
Nu Wa
Danjovii
Nu Wa
14,533
7,574
0
1,225
12,789
4,175
0
5,310
7,186
58,341
0
L
Sylvanus
8,362
1,539
2,252
3,146
19,456
26,515
0
7,819
11,153
26,239
0
W
15,752
8,169
0
2,813
17,623
14,057
1,679
8,570
8,855
5,378
96,091
W
Baron Samedi
nick123hi
Baron Samedi
25,179
1,236
3,988
6,781
14,770
6,788
1,091
7,673
6,947
89,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,480
Gold Earned
37,807
176
Minions Killed
310
0
Camps Cleared
0
763,805
Distance Traveled
1,073,591
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,762
619
45
2
0
371,793
0
L
Vamana
11,765
619
70
4
0
327,902
2
L
Nu Wa
12,095
637
68
4
0
227,999
1
L
Sylvanus
10,620
559
38
2
0
207,904
4
W
Set
13,066
688
155
8
0
366,070
2
W
Baron Samedi
12,979
683
110
6
0
335,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role