Player Matchup

Janus
Janus
Silver I
Akcaei
Janus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Bronze III
EUCHI38
Olorun
Bronze III
Level 160
God Stats
15W - 10L
1,500 SR
Queue Stats
313W - 304L
1,494 MMR
Party 4
Da Ji
Da Ji
Bronze III
Franbs
Da Ji
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,541 MMR
Solo
Danzaburou
Danzaburou
Gold III
IceShadoω
Danzaburou
Gold III
Level 157
God Stats
41W - 37L
1,675 SR
Queue Stats
358W - 336L
1,581 MMR
Party 4
Yemoja
Yemoja
Silver I
PäJaRö
Yemoja
Silver I
Level 158
God Stats
3W - 3L
1,647 SR
Queue Stats
44W - 46L
1,544 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,564 SR
1,532 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,437 SR
1,517 MMR
Cu Chulainn
Cu Chulainn
Silver I
ChopinQAQ
Cu Chulainn
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
ReiHerói
Scylla
Silver I
Level 155
God Stats
6W - 7L
1,482 SR
Queue Stats
344W - 329L
1,542 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
TheFeel
Heimdallr
Bronze III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver I
ZukaMoka
Tsukuyomi
Silver I
Level 159
God Stats
5W - 4L
1,311 SR
Queue Stats
297W - 278L
1,544 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
rewwow
Kuzenbo
Bronze III
Level 108
God Stats
0W - 1L
1,392 SR
Queue Stats
1W - 4L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akcaei
Janus
20
8 / 1 / 5
14,074
640
10,008
9,892
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
EUCHI38
Olorun
20
7 / 2 / 6
13,965
635
29,377
24,045
15,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Franbs
Da Ji
18
6 / 5 / 7
12,172
553
11,283
18,828
12,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
IceShadoω
Danzaburou
18
3 / 5 / 11
12,448
566
19,470
21,967
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
PäJaRö
Yemoja
16
1 / 2 / 15
11,742
534
5,332
15,380
13,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
PersephoneCthulhuNemesisSetNu Wa

VS

Bans
FenrirGaneshaAnhurApolloRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChopinQAQ
Cu Chulainn
17
0 / 6 / 3
10,478
476
12,531
29,846
26,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
ReiHerói
Scylla
17
3 / 3 / 6
10,460
475
8,587
9,027
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TheFeel
Heimdallr
16
6 / 7 / 4
10,647
484
16,553
19,457
8,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
ZukaMoka
Tsukuyomi
17
5 / 4 / 5
10,764
489
11,630
19,006
7,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
rewwow
Kuzenbo
11
0 / 5 / 6
8,500
386
9,628
22,583
18,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
25
Kills
14
15
Deaths
25
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
Akcaei
Janus
8
1
5
10.5
L
Cu Chulainn
ChopinQAQ
Cu Chulainn
0
6
3
0.25
W
Olorun
EUCHI38
Olorun
7
2
6
5
W
Da Ji
Franbs
Da Ji
6
5
7
1.9
W
Danzaburou
IceShadoω
Danzaburou
3
5
11
1.7
W
Yemoja
PäJaRö
Yemoja
1
2
15
4.25
L
Scylla
ReiHerói
Scylla
3
3
6
2
L
Heimdallr
TheFeel
Heimdallr
6
7
4
1.14
L
Tsukuyomi
ZukaMoka
Tsukuyomi
5
4
5
1.88
L
Kuzenbo
rewwow
Kuzenbo
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,470
Damage
58,929
90,112
Taken
99,919
53,163
Mitigated
64,692
46,110
Healing
27,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Akcaei
Janus
10,008
280
0
2,014
9,892
3,892
1,105
807
9,061
111,944
0
L
Cu Chulainn
ChopinQAQ
Cu Chulainn
12,531
1,544
0
10,627
29,846
26,861
13
20,357
9,310
385
67,907
W
Olorun
EUCHI38
Olorun
29,377
19,719
679
13,220
24,045
15,657
6,345
3,824
19,592
119,901
0
W
Da Ji
Franbs
Da Ji
11,283
3,371
0
4,275
18,828
12,268
754
2,790
15,912
4,723
63,356
W
Danzaburou
IceShadoω
Danzaburou
19,470
9,889
0
10,325
21,967
8,119
1,269
6,781
15,067
0
92,148
W
Yemoja
PäJaRö
Yemoja
5,332
1,263
8,399
7,198
15,380
13,227
1,134
4,647
10,454
31,066
0
L
Scylla
ReiHerói
Scylla
8,587
269
0
1,158
9,027
3,291
311
2,824
6,149
59,908
0
L
Heimdallr
TheFeel
Heimdallr
16,553
8,001
0
6,488
19,457
8,375
1,036
5,830
13,603
0
80,899
L
Tsukuyomi
ZukaMoka
Tsukuyomi
11,630
1,932
0
5,944
19,006
7,744
0
6,209
12,747
0
71,687
L
Kuzenbo
rewwow
Kuzenbo
9,628
2,036
0
3,672
22,583
18,421
146
9,318
13,224
23,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,401
Gold Earned
50,849
644
Minions Killed
521
0
Camps Cleared
0
2,130,735
Distance Traveled
2,098,671
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,074
640
220
10
0
478,257
7
L
Cu Chulainn
10,478
476
136
6
0
395,071
1
W
Olorun
13,965
635
171
8
0
373,379
6
W
Da Ji
12,172
553
82
4
0
432,296
1
W
Danzaburou
12,448
566
134
6
0
415,265
4
W
Yemoja
11,742
534
37
2
0
431,538
10
L
Scylla
10,460
475
130
6
0
424,454
5
L
Heimdallr
10,647
484
133
6
0
360,748
6
L
Tsukuyomi
10,764
489
101
5
0
458,472
6
L
Kuzenbo
8,500
386
21
1
0
459,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role