Player Matchup

Ao Kuang
Ao Kuang
Silver I
DesCorHow
Ao Kuang
Silver I
Level 107
God Stats
10W - 9L
1,558 SR
Queue Stats
152W - 156L
1,416 MMR
Party 2
Skadi
Skadi
Silver I
GTBlilTay
Skadi
Silver I
Level 88
God Stats
8W - 4L
1,729 SR
Queue Stats
82W - 75L
1,416 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
TheToni13
Cthulhu
Gold IV
Level 109
God Stats
20W - 17L
1,500 SR
Queue Stats
657W - 653L
1,381 MMR
Party 3
Pele
Pele
Bronze III
The_GaspareP
Pele
Bronze III
Level 84
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 2L
1,459 MMR
Party 3
Baron Samedi
Baron Samedi
Silver III
barnor12
Baron Samedi
Silver III
Level 77
God Stats
1W - 2L
1,289 SR
Queue Stats
12W - 17L
1,414 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,555 SR
1,417 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 71
1,431 SR
1,418 MMR
Tyr
Tyr
Bronze III
ChemaBF
Tyr
Bronze III
Level 55
God Stats
1W - 6L
1,175 SR
Queue Stats
43W - 60L
1,459 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Duqi123
Sylvanus
Bronze III
Level 69
God Stats
0W - 1L
1,285 SR
Queue Stats
30W - 26L
1,430 MMR
Solo
Poseidon
Poseidon
Bronze III
ErIcuB_2905
Poseidon
Bronze III
Level 94
God Stats
2W - 3L
1,452 SR
Queue Stats
12W - 18L
1,413 MMR
Solo
Nemesis
Nemesis
Gold V
MandenMedHatte
Nemesis
Gold V
Level 106
God Stats
3W - 3L
1,744 SR
Queue Stats
532W - 542L
1,432 MMR
Solo
Anhur
Anhur
Bronze III
TDM_Gh0ost
Anhur
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DesCorHow
Ao Kuang
16
2 / 3 / 4
10,028
557
9,060
10,407
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
GTBlilTay
Skadi
18
6 / 0 / 3
11,689
649
12,175
2,879
1,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
TheToni13
Cthulhu
15
2 / 1 / 11
10,530
585
9,564
13,887
8,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 6 / 6
10,711
595
10,912
16,655
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
barnor12
Baron Samedi
17
7 / 3 / 7
10,773
599
14,809
12,532
5,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Nu WaThe MorriganTsukuyomiLokiScylla

VS

Bans
DanzaburouCu ChulainnJanusGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
2 / 4 / 1
8,500
472
9,016
19,542
12,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Duqi123
Sylvanus
11
2 / 7 / 3
7,444
414
5,699
16,733
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
ErIcuB_2905
Poseidon
14
3 / 6 / 3
9,328
518
8,591
10,605
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 3 / 2
9,244
514
3,373
11,852
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
13
0 / 5 / 2
7,705
428
1,263
11,464
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
25
Kills
13
13
Deaths
25
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
4
1
0.63
W
Ao Kuang
DesCorHow
Ao Kuang
2
3
4
1.33
L
Sylvanus
Duqi123
Sylvanus
2
7
3
0.5
L
Poseidon
ErIcuB_2905
Poseidon
3
6
3
0.75
W
Skadi
GTBlilTay
Skadi
6
0
3
7.5
L
6
3
2
2.33
L
Anhur
0
5
2
0.2
W
Cthulhu
TheToni13
Cthulhu
2
1
11
7.5
W
8
6
6
1.83
W
Baron Samedi
barnor12
Baron Samedi
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,520
Damage
27,942
56,360
Taken
70,196
31,453
Mitigated
36,900
18,796
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
9,016
1,582
0
6,232
19,542
12,897
0
8,980
9,912
0
54,129
W
Ao Kuang
DesCorHow
Ao Kuang
9,060
1,166
0
4,687
10,407
9,664
60
983
9,402
46,845
0
L
Sylvanus
Duqi123
Sylvanus
5,699
1,077
2,049
3,454
16,733
9,217
0
8,325
8,383
18,911
0
L
Poseidon
ErIcuB_2905
Poseidon
8,591
489
0
500
10,605
3,805
0
6,547
4,033
51,187
0
W
Skadi
GTBlilTay
Skadi
12,175
5,599
0
1,291
2,879
1,173
6,799
322
2,493
0
87,465
L
3,373
716
0
1,220
11,852
7,239
0
5,789
6,019
5,438
38,396
L
Anhur
1,263
487
0
55
11,464
3,742
0
3,048
8,416
0
38,852
W
Cthulhu
TheToni13
Cthulhu
9,564
454
671
1,232
13,887
8,830
0
3,496
10,216
42,071
0
W
10,912
3,171
0
3,666
16,655
6,048
867
3,617
12,858
0
61,955
W
Baron Samedi
barnor12
Baron Samedi
14,809
836
1,674
5,575
12,532
5,738
1,149
5,187
7,027
59,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,731
Gold Earned
42,221
504
Minions Killed
383
0
Camps Cleared
0
1,763,607
Distance Traveled
1,624,177
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,500
472
99
6
0
338,697
5
W
Ao Kuang
10,028
557
87
5
0
348,876
3
L
Sylvanus
7,444
414
31
2
0
288,199
5
L
Poseidon
9,328
518
96
5
0
326,329
3
W
Skadi
11,689
649
171
10
0
352,056
4
L
Nemesis
9,244
514
80
4
0
394,804
4
L
Anhur
7,705
428
77
4
0
276,148
1
W
Cthulhu
10,530
585
64
4
0
379,474
4
W
Pele
10,711
595
91
5
0
346,983
0
W
Baron Samedi
10,773
599
91
5
0
336,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role