Player Matchup

Freya
Freya
Bryarbuddy007
Freya
Level 27
God Stats
5W - 6L
1,869 SR
Queue Stats
55W - 88L
1,387 Elo+
Party 1
Achilles
Achilles
SoleSentry
Achilles
Level 28
God Stats
8W - 16L
1,220 SR
Queue Stats
30W - 50L
1,310 Elo+
Party 1
Osiris
Osiris
TannerHydra2522
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 148L
1,329 Elo+
Party 1
Thor
Thor
WhyuSimpm8
Thor
Level 18
God Stats
3W - 3L
1,735 SR
Queue Stats
159W - 171L
1,350 Elo+
Party 1
Set
Set
xXXhAsChXXx
Set
Level 26
God Stats
4W - 6L
1,785 SR
Queue Stats
385W - 405L
1,405 Elo+
Party 1
Team Averages
Level 26
1,622 SR
1,356 Elo+

VS

Team Averages
Level 16
1,587 SR
1,495 Elo+
Set
Set
Axelxalex
Set
Level 12
God Stats
3W - 2L
1,740 SR
Queue Stats
114W - 141L
1,458 Elo+
Solo
Athena
Athena
Fluentgamer4905
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 84L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
GunCrxsher
Cu Chulainn
Level 4
God Stats
6W - 1L
1,272 SR
Queue Stats
27W - 15L
1,406 Elo+
Solo
Artemis
Artemis
Savoke
Artemis
Level 26
God Stats
24W - 13L
1,611 SR
Queue Stats
25W - 15L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
fermin_M_J
Erlang Shen
Level 29
God Stats
8W - 3L
1,812 SR
Queue Stats
157W - 159L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 3
4,607
384
2,472
5,430
1,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SoleSentry
Achilles
8
3 / 3 / 0
5,589
466
2,793
6,366
3,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 7 / 1
4,336
361
2,658
8,115
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 4
4,892
408
2,335
5,402
1,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 1
5,308
442
2,206
5,621
1,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,153
596
1,492
4,509
2,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 5
6,696
558
3,222
8,031
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
GunCrxsher
Cu Chulainn
15
12 / 1 / 1
8,646
721
8,723
5,866
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Savoke
Artemis
10
1 / 1 / 2
6,202
517
3,879
3,804
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
fermin_M_J
Erlang Shen
11
3 / 2 / 1
6,743
562
3,695
7,056
4,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
4
Kills
19
19
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
0
5
3
0.3
W
2
1
5
4.5
W
Cu Chulainn
GunCrxsher
Cu Chulainn
12
1
1
12.5
W
Artemis
Savoke
Artemis
1
1
2
2
L
Achilles
SoleSentry
Achilles
3
3
0
1
L
0
7
1
0.07
L
0
1
4
2
W
Erlang Shen
fermin_M_J
Erlang Shen
3
2
1
1.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,464
Damage
21,011
30,934
Taken
29,266
13,123
Mitigated
19,422
3,433
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,492
169
0
138
4,509
2,655
2,375
103
4,406
0
38,757
L
2,472
1,145
0
1,199
5,430
1,477
327
731
4,674
10,139
0
W
3,222
1,072
0
1,933
8,031
6,352
962
958
7,073
12,429
0
W
Cu Chulainn
GunCrxsher
Cu Chulainn
8,723
3,090
0
386
5,866
5,211
0
106
5,760
8,736
59,352
W
Artemis
Savoke
Artemis
3,879
859
0
1,834
3,804
1,176
1,805
555
3,249
0
28,741
L
Achilles
SoleSentry
Achilles
2,793
990
0
910
6,366
3,068
331
406
5,935
0
9,902
L
2,658
1,132
0
0
8,115
5,176
404
1,501
6,583
2,879
9,950
L
2,335
370
0
0
5,402
1,783
0
800
4,602
0
16,264
W
Erlang Shen
fermin_M_J
Erlang Shen
3,695
1,780
195
1,872
7,056
4,028
1,466
1,159
5,897
0
26,466
L
2,206
804
0
1,324
5,621
1,619
119
30
5,541
0
20,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,732
Gold Earned
35,440
115
Minions Killed
334
0
Camps Cleared
0
1,065,372
Distance Traveled
1,085,905
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,153
596
83
7
0
202,004
0
L
Freya
4,607
384
13
1
0
188,072
0
W
Athena
6,696
558
21
2
0
224,861
1
W
Cu Chulainn
8,646
721
115
10
0
268,079
0
W
Artemis
6,202
517
62
5
0
188,058
0
L
Achilles
5,589
466
29
2
0
216,433
0
L
Osiris
4,336
361
18
2
0
194,947
0
L
Thor
4,892
408
19
2
0
245,226
0
W
Erlang Shen
6,743
562
53
4
0
202,903
0
L
Set
5,308
442
36
3
0
220,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role