Player Matchup

Nox
Nox
Boblenowaris
Nox
Level 66
God Stats
0W - 2L
1,906 SR
Queue Stats
1W - 9L
1,297 Elo+
Solo
Danzaburou
Danzaburou
Miradetras
Danzaburou
Level 45
God Stats
80W - 53L
1,246 SR
Queue Stats
495W - 484L
1,255 Elo+
Party 4
Jormungandr
Jormungandr
TriplexFire
Jormungandr
Level 123
God Stats
10W - 8L
1,800 SR
Queue Stats
248W - 249L
1,484 Elo+
Party 1
Mercury
Mercury
agallego90
Mercury
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 270L
1,389 Elo+
Party 4
Fafnir
Fafnir
proracer62
Fafnir
Level 118
God Stats
7W - 4L
1,827 SR
Queue Stats
234W - 228L
1,490 Elo+
Party 1
Team Averages
Level 99
1,656 SR
1,383 Elo+

VS

Team Averages
Level 115
1,507 SR
1,418 Elo+
Jormungandr
Jormungandr
BlacknoFox
Jormungandr
Level 104
God Stats
8W - 7L
1,498 SR
Queue Stats
34W - 35L
1,471 Elo+
Party 3
Scylla
Scylla
DEavIL_HunTEr
Scylla
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,255 Elo+
Party 2
Neith
Neith
Dr_Med_Usa
Neith
Level 129
God Stats
8W - 15L
1,500 SR
Queue Stats
268W - 257L
1,556 Elo+
Party 3
Odin
Odin
dye4pizza
Odin
Level 138
God Stats
7W - 4L
1,539 SR
Queue Stats
752W - 806L
1,479 Elo+
Solo
Fenrir
Fenrir
speedshot-14
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,785
410
5,508
13,174
4,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Miradetras
Danzaburou
15
0 / 4 / 1
8,660
456
7,208
11,285
3,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
TriplexFire
Jormungandr
16
3 / 7 / 1
9,766
514
9,631
13,943
10,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
agallego90
Mercury
15
3 / 5 / 4
9,451
497
7,665
13,849
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
proracer62
Fafnir
8
1 / 8 / 2
6,938
365
2,650
17,815
15,368
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlacknoFox
Jormungandr
15
5 / 0 / 10
10,370
546
8,600
9,312
9,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 3 / 3
9,252
487
9,703
9,224
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
16
5 / 2 / 8
10,419
548
10,054
10,822
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
16
4 / 1 / 9
10,084
531
8,830
13,430
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
18
11 / 3 / 3
11,116
585
13,124
15,831
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
9
Kills
29
30
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlacknoFox
Jormungandr
5
0
10
10
L
2
6
1
0.42
W
4
3
3
1.83
W
Neith
5
2
8
4.5
L
Danzaburou
Miradetras
Danzaburou
0
4
1
0.13
L
Jormungandr
TriplexFire
Jormungandr
3
7
1
0.5
L
Mercury
agallego90
Mercury
3
5
4
1
W
Odin
4
1
9
8.5
L
Fafnir
proracer62
Fafnir
1
8
2
0.25
W
Fenrir
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,662
Damage
50,311
70,066
Taken
58,619
39,021
Mitigated
36,991
7,878
Healing
20,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlacknoFox
Jormungandr
8,600
2,060
0
1,751
9,312
9,475
403
2,309
7,003
39,713
0
L
5,508
139
151
2,751
13,174
4,623
754
3,363
9,761
31,997
0
W
9,703
464
0
1,680
9,224
3,265
1,050
2,882
6,342
56,714
0
W
Neith
10,054
2,843
0
5,242
10,822
4,469
6,229
2,146
8,676
0
58,331
L
Danzaburou
Miradetras
Danzaburou
7,208
1,918
0
2,952
11,285
3,406
0
3,698
7,587
0
57,272
L
Jormungandr
TriplexFire
Jormungandr
9,631
1,690
0
0
13,943
10,653
0
4,053
9,536
58,613
0
L
Mercury
agallego90
Mercury
7,665
3,995
0
276
13,849
4,971
0
2,747
11,102
0
66,632
W
Odin
8,830
1,600
0
3,765
13,430
12,471
695
6,096
7,334
0
50,856
L
Fafnir
proracer62
Fafnir
2,650
811
258
1,490
17,815
15,368
0
4,442
13,232
8,168
0
W
Fenrir
13,124
4,851
0
8,004
15,831
7,311
0
4,356
11,475
0
72,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
51,241
401
Minions Killed
476
0
Camps Cleared
0
1,649,566
Distance Traveled
1,747,193
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,370
546
53
3
0
356,694
6
L
Nox
7,785
410
57
3
0
341,434
2
W
Scylla
9,252
487
83
4
0
355,903
0
W
Neith
10,419
548
106
6
0
329,398
2
L
Danzaburou
8,660
456
108
6
0
335,976
4
L
Jormungandr
9,766
514
110
6
0
317,280
1
L
Mercury
9,451
497
114
6
0
357,770
4
W
Odin
10,084
531
101
5
0
330,990
5
L
Fafnir
6,938
365
12
1
0
297,106
3
W
Fenrir
11,116
585
133
7
0
374,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role