Player Matchup

Nox
Nox
Cognitionz
Nox
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,514 Elo+
Solo
Rama
Rama
Muffinbot
Rama
Level 23
God Stats
4W - 4L
1,611 SR
Queue Stats
106W - 85L
1,526 Elo+
Solo
Thanatos
Thanatos
SaiderBlack
Thanatos
Level 16
God Stats
3W - 2L
1,479 SR
Queue Stats
4W - 7L
1,568 Elo+
Solo
Ymir
Ymir
TheOneReborn57
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,555 Elo+
Solo
Olorun
Olorun
eldenwarrior90
Olorun
Level 5
God Stats
4W - 3L
1,670 SR
Queue Stats
8W - 13L
1,669 Elo+
Solo
Team Averages
Level 16
1,552 SR
1,566 Elo+

VS

Team Averages
Level 28
1,506 SR
1,611 Elo+
Apollo
Apollo
Angeluchi18
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 117L
1,634 Elo+
Solo
Guan Yu
Guan Yu
JaboiRawdog
Guan Yu
Level 29
God Stats
2W - 3L
1,743 SR
Queue Stats
117W - 122L
1,879 Elo+
Solo
Sylvanus
Sylvanus
Onixme
Sylvanus
Level 29
God Stats
26W - 16L
1,346 SR
Queue Stats
154W - 153L
1,349 Elo+
Solo
Nu Wa
Nu Wa
PFC Xtreme
Nu Wa
Level 28
God Stats
7W - 12L
1,627 SR
Queue Stats
227W - 203L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
giggers
Tsukuyomi
Level 28
God Stats
1W - 1L
1,312 SR
Queue Stats
14W - 15L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 3
9,854
580
12,139
8,019
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
14
4 / 7 / 4
9,055
533
7,149
13,117
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SaiderBlack
Thanatos
18
13 / 2 / 6
11,552
680
15,757
14,342
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
1 / 5 / 7
8,675
510
7,200
12,026
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 7
9,271
545
11,746
17,774
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 4 / 7
8,441
497
7,956
12,269
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
JaboiRawdog
Guan Yu
16
3 / 5 / 3
9,302
547
7,042
15,029
12,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Onixme
Sylvanus
13
3 / 5 / 11
8,509
501
10,517
15,623
15,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
13
1 / 7 / 8
8,540
502
8,042
10,968
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
giggers
Tsukuyomi
16
12 / 7 / 3
10,344
608
10,854
15,388
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
55
28
Kills
23
23
Deaths
28
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
4
7
1.88
W
8
4
3
2.38
L
Guan Yu
JaboiRawdog
Guan Yu
3
5
3
0.9
W
Rama
4
7
4
0.86
L
Sylvanus
Onixme
Sylvanus
3
5
11
1.7
L
Nu Wa
1
7
8
0.71
W
Thanatos
SaiderBlack
Thanatos
13
2
6
8
W
1
5
7
0.9
W
2
5
7
1.1
L
Tsukuyomi
giggers
Tsukuyomi
12
7
3
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,991
Damage
44,411
65,278
Taken
69,277
25,702
Mitigated
40,962
29,217
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,956
3,306
0
2,084
12,269
3,854
674
3,605
8,640
0
34,820
W
12,139
1,087
0
379
8,019
3,150
1,084
3,524
4,339
54,055
0
L
Guan Yu
JaboiRawdog
Guan Yu
7,042
1,720
232
4,380
15,029
12,070
1,077
9,461
5,568
0
50,300
W
Rama
7,149
4,517
0
2,962
13,117
3,507
1,319
5,154
7,788
0
38,531
L
Sylvanus
Onixme
Sylvanus
10,517
3,431
612
2,270
15,623
15,480
240
7,645
7,781
45,963
0
L
Nu Wa
8,042
1,675
0
1,312
10,968
3,542
704
5,583
5,215
41,021
0
W
Thanatos
SaiderBlack
Thanatos
15,757
4,338
0
17,046
14,342
5,635
460
1,843
12,285
0
80,680
W
7,200
697
0
786
12,026
7,643
323
4,910
6,916
30,776
0
W
11,746
7,685
221
7,823
17,774
5,767
1,536
2,174
15,016
51,615
0
L
Tsukuyomi
giggers
Tsukuyomi
10,854
2,827
0
3,686
15,388
6,016
337
4,250
10,988
0
43,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,407
Gold Earned
45,136
436
Minions Killed
386
0
Camps Cleared
0
1,492,041
Distance Traveled
1,448,000
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,441
497
53
3
0
330,602
6
W
Nox
9,854
580
104
6
0
301,822
1
L
Guan Yu
9,302
547
104
6
0
301,695
6
W
Rama
9,055
533
67
4
0
284,985
0
L
Sylvanus
8,509
501
70
4
0
249,095
3
L
Nu Wa
8,540
502
91
5
0
241,571
1
W
Thanatos
11,552
680
114
7
0
363,846
0
W
Ymir
8,675
510
50
3
0
290,221
3
W
Olorun
9,271
545
101
6
0
251,167
1
L
Tsukuyomi
10,344
608
68
4
0
325,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role