Player Matchup

Neith
Neith
FlushedLeaf1441
Neith
Level 13
God Stats
10W - 8L
1,314 SR
Queue Stats
157W - 171L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
Monkeysofly7o4
Sylvanus
Level 16
God Stats
6W - 7L
1,495 SR
Queue Stats
32W - 40L
1,575 Elo+
Solo
Zeus
Zeus
Mr Go1dMan19
Zeus
Level 66
God Stats
22W - 19L
1,557 SR
Queue Stats
404W - 368L
1,501 Elo+
Party 1
Nemesis
Nemesis
SternCart549128
Nemesis
Level 21
God Stats
6W - 10L
1,522 SR
Queue Stats
100W - 111L
1,510 Elo+
Party 1
Hercules
Hercules
xXP0T5851Xx
Hercules
Level 10
God Stats
3W - 3L
1,273 SR
Queue Stats
49W - 36L
1,579 Elo+
Solo
Team Averages
Level 25
1,432 SR
1,546 Elo+

VS

Team Averages
Level 19
1,614 SR
1,544 Elo+
Nemesis
Nemesis
But1cher
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,259 Elo+
Solo
Apollo
Apollo
Killer167120
Apollo
Level 28
God Stats
4W - 4L
1,348 SR
Queue Stats
37W - 33L
1,680 Elo+
Solo
Bellona
Bellona
YBANANASY
Bellona
Level 28
God Stats
8W - 5L
1,718 SR
Queue Stats
545W - 521L
1,690 Elo+
Solo
Danzaburou
Danzaburou
aZzDing64_yt
Danzaburou
Level 18
God Stats
13W - 10L
1,672 SR
Queue Stats
20W - 27L
1,546 Elo+
Party 2
Scylla
Scylla
siZz-_77
Scylla
Level 17
God Stats
4W - 3L
1,829 SR
Queue Stats
21W - 20L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 0
12,636
468
14,086
21,802
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
16
1 / 7 / 3
10,141
376
5,244
21,303
23,260
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
9 / 7 / 1
13,061
484
24,462
20,031
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
6 / 7 / 2
13,081
484
15,928
27,331
12,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
xXP0T5851Xx
Hercules
3
0 / 0 / 0
5,822
216
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
But1cher
Nemesis
18
1 / 7 / 4
12,310
456
4,623
16,879
7,507
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
20
13 / 1 / 6
16,325
605
29,323
30,523
13,985
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
YBANANASY
Bellona
20
9 / 0 / 4
15,496
574
21,676
20,664
20,627
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
aZzDing64_yt
Danzaburou
17
5 / 3 / 6
12,842
476
8,320
13,659
5,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
siZz-_77
Scylla
14
1 / 9 / 1
10,505
389
4,268
13,898
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
18
Kills
29
29
Deaths
20
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
But1cher
Nemesis
1
7
4
0.43
L
2
8
0
0.25
W
Apollo
13
1
6
16
L
Sylvanus
1
7
3
0.36
L
9
7
1
1.36
L
6
7
2
1
W
Bellona
YBANANASY
Bellona
9
0
4
11
W
Danzaburou
aZzDing64_yt
Danzaburou
5
3
6
2.67
W
Scylla
siZz-_77
Scylla
1
9
1
0.17
L
Hercules
xXP0T5851Xx
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,720
Damage
68,210
90,467
Taken
95,623
51,594
Mitigated
52,894
23,555
Healing
30,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
But1cher
Nemesis
4,623
471
0
1,132
16,879
7,507
1,056
3,861
13,018
0
50,524
L
14,086
5,733
0
6,169
21,802
8,412
3,356
1,282
20,438
0
87,724
W
Apollo
29,323
16,813
0
22,014
30,523
13,985
8,572
10,348
20,175
0
154,484
L
Sylvanus
5,244
1,936
1,257
3,616
21,303
23,260
81
806
20,413
36,785
0
L
24,462
2,504
0
3,651
20,031
7,360
353
1,628
18,217
83,244
0
L
15,928
6,677
255
8,607
27,331
12,562
5,388
1,075
26,250
655
78,137
W
Bellona
YBANANASY
Bellona
21,676
7,846
0
4,192
20,664
20,627
69
5,601
15,063
9,906
98,887
W
Danzaburou
aZzDing64_yt
Danzaburou
8,320
2,860
0
1,754
13,659
5,912
3,347
5,460
8,199
0
49,714
W
Scylla
siZz-_77
Scylla
4,268
730
0
1,557
13,898
4,863
572
5,020
8,878
53,406
0
L
Hercules
xXP0T5851Xx
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,741
Gold Earned
67,478
455
Minions Killed
629
0
Camps Cleared
0
1,778,675
Distance Traveled
2,428,493
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,310
456
107
4
0
485,122
0
L
Neith
12,636
468
148
5
0
440,997
0
W
Apollo
16,325
605
222
8
0
509,027
3
L
Sylvanus
10,141
376
48
2
0
395,947
0
L
Zeus
13,061
484
131
5
0
433,871
0
L
Nemesis
13,081
484
128
5
0
507,860
0
W
Bellona
15,496
574
155
6
0
562,390
0
W
Danzaburou
12,842
476
70
3
0
450,224
0
W
Scylla
10,505
389
75
3
0
421,730
2
L
Hercules
5,822
216
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role