Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
Cooblewooble
Cernunnos
Silver I
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
318W - 338L
1,490 MMR
Solo
Kali
Kali
Gold V
Wolfishmatash
Kali
Gold V
Level 108
God Stats
1W - 1L
1,828 SR
Queue Stats
88W - 76L
1,491 MMR
Solo
Nu Wa
Nu Wa
Silver II
lucky Celebi
Nu Wa
Silver II
Level 70
God Stats
2W - 1L
1,835 SR
Queue Stats
25W - 29L
1,495 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
o FasterZoneJR
Kumbhakarna
Bronze III
Level 87
God Stats
1W - 1L
1,795 SR
Queue Stats
7W - 4L
1,495 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,692 SR
1,494 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,534 SR
1,493 MMR
Janus
Janus
Silver I
Browneeaah
Janus
Silver I
Level 142
God Stats
10W - 8L
1,377 SR
Queue Stats
168W - 145L
1,496 MMR
Solo
Xing Tian
Xing Tian
Bronze III
MiroKardia
Xing Tian
Bronze III
Level 154
God Stats
7W - 3L
1,725 SR
Queue Stats
23W - 31L
1,497 MMR
Solo
Ra
Ra
Gold III
OXIG3N3B
Ra
Gold III
Level 158
God Stats
20W - 11L
1,690 SR
Queue Stats
90W - 83L
1,489 MMR
Solo
Bellona
Bellona
Gold III
TheDarkPaladinx
Bellona
Gold III
Level 145
God Stats
2W - 5L
1,688 SR
Queue Stats
252W - 238L
1,495 MMR
Solo
Heimdallr
Heimdallr
Gold V
UhOhStinke
Heimdallr
Gold V
Level 133
God Stats
4W - 5L
1,187 SR
Queue Stats
63W - 61L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 4 / 1
10,392
452
10,414
20,929
21,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Cooblewooble
Cernunnos
18
0 / 4 / 1
11,250
489
8,849
13,158
5,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 9 / 2
9,277
403
5,573
21,469
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 5 / 3
9,578
416
15,871
11,951
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
o FasterZoneJR
Kumbhakarna
15
1 / 2 / 3
8,509
370
4,017
15,632
10,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
HeraDanzaburouSetCthulhuTsukuyomi

VS

Bans
King ArthurFenrirErlang ShenIzanamiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
6 / 1 / 10
13,024
566
13,077
11,115
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
MiroKardia
Xing Tian
15
3 / 0 / 11
11,169
486
8,485
16,372
19,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 0 / 7
13,141
571
13,768
14,701
14,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
9 / 3 / 8
13,295
578
17,943
19,356
20,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
UhOhStinke
Heimdallr
20
4 / 1 / 3
13,528
588
7,188
11,542
8,147
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
5
Kills
24
24
Deaths
5
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
1
0.63
W
Janus
6
1
10
11
L
Cernunnos
Cooblewooble
Cernunnos
0
4
1
0.13
W
Xing Tian
MiroKardia
Xing Tian
3
0
11
8.5
W
2
0
7
5.5
W
9
3
8
4.33
W
Heimdallr
UhOhStinke
Heimdallr
4
1
3
5.5
L
2
9
2
0.33
L
0
5
3
0.3
L
Kumbhakarna
o FasterZoneJR
Kumbhakarna
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,724
Damage
60,461
83,139
Taken
73,086
51,097
Mitigated
66,806
19,425
Healing
26,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,414
1,542
0
5,679
20,929
21,837
275
10,230
10,637
0
64,911
W
Janus
13,077
801
0
1,137
11,115
4,344
1,787
3,841
6,954
102,513
0
L
Cernunnos
Cooblewooble
Cernunnos
8,849
3,503
0
4,263
13,158
5,071
754
2,345
10,767
0
85,425
W
Xing Tian
MiroKardia
Xing Tian
8,485
815
0
1,966
16,372
19,122
870
4,369
11,545
27,331
0
W
13,768
1,454
4,361
9,019
14,701
14,956
750
4,248
10,107
101,188
0
W
17,943
12,227
0
2,461
19,356
20,237
881
4,491
14,519
11,288
78,481
W
Heimdallr
UhOhStinke
Heimdallr
7,188
3,289
0
7,147
11,542
8,147
2,493
2,211
9,171
12,159
99,285
L
5,573
2,139
0
5,528
21,469
9,834
0
9,167
12,134
0
55,081
L
15,871
1,677
0
1,913
11,951
4,345
210
5,896
5,945
77,325
0
L
Kumbhakarna
o FasterZoneJR
Kumbhakarna
4,017
514
631
1,411
15,632
10,010
0
8,754
6,670
32,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,006
Gold Earned
64,157
567
Minions Killed
680
0
Camps Cleared
0
2,068,614
Distance Traveled
2,193,069
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,392
452
142
6
0
410,952
1
W
Janus
13,024
566
155
7
0
471,558
2
L
Cernunnos
11,250
489
150
7
0
384,646
5
W
Xing Tian
11,169
486
33
1
0
441,744
2
W
Ra
13,141
571
193
8
0
453,176
7
W
Bellona
13,295
578
111
5
0
415,490
3
W
Heimdallr
13,528
588
188
8
0
411,101
6
L
Kali
9,277
403
95
4
0
399,230
4
L
Nu Wa
9,578
416
136
6
0
404,213
4
L
Kumbhakarna
8,509
370
44
2
0
469,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role