Player Matchup

Terra
Terra
DravenK500
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,057 Elo+
Solo
Sobek
Sobek
uneven_cyclone13
Sobek
Level 8
God Stats
1W - 7L
1,343 SR
Queue Stats
7W - 27L
1,204 Elo+
Party 2
Baron Samedi
Baron Samedi
yessirski8701
Baron Samedi
Level 11
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 31L
1,122 Elo+
Party 2
Team Averages
Level 9
1,382 SR
1,127 Elo+

VS

Team Averages
Level 48
1,370 SR
1,443 Elo+
Hera
Hera
Interestelar232
Hera
Level 49
God Stats
4W - 3L
1,326 SR
Queue Stats
245W - 461L
1,397 Elo+
Solo
Geb
Geb
TheSkullKid25
Geb
Level 67
God Stats
2W - 2L
1,458 SR
Queue Stats
11W - 10L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
flippinCABAGE
Danzaburou
Level 29
God Stats
9W - 10L
1,325 SR
Queue Stats
9W - 12L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
5
0 / 6 / 0
4,340
723
366
6,179
2,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
1 / 6 / 0
4,576
763
1,991
7,283
3,534
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
yessirski8701
Baron Samedi
7
1 / 7 / 0
4,834
806
2,270
7,579
2,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 13
6,002
1,000
2,530
2,346
618
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 0 / 15
6,633
1,106
4,428
4,249
1,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
flippinCABAGE
Danzaburou
11
12 / 1 / 7
7,833
1,306
8,244
4,719
1,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
2
Kills
19
19
Deaths
2
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Terra
0
6
0
0
W
3
1
13
9.5
W
4
0
15
11.5
W
Danzaburou
flippinCABAGE
Danzaburou
12
1
7
15.5
L
1
6
0
0.17
L
Baron Samedi
yessirski8701
Baron Samedi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,627
Damage
15,202
21,041
Taken
11,314
8,211
Mitigated
3,985
1,265
Healing
2,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
366
366
0
0
6,179
2,049
0
3,249
2,930
1,903
0
W
2,530
1,596
0
0
2,346
618
274
416
1,930
10,395
0
W
4,428
1,455
0
695
4,249
1,740
427
1,564
2,685
13,758
0
W
Danzaburou
flippinCABAGE
Danzaburou
8,244
4,906
0
1,521
4,719
1,627
1,702
2,659
2,060
0
21,477
L
1,991
271
0
523
7,283
3,534
0
1,989
5,294
5,724
0
L
Baron Samedi
yessirski8701
Baron Samedi
2,270
813
54
688
7,579
2,628
0
1,752
5,827
7,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,750
Gold Earned
20,468
21
Minions Killed
66
0
Camps Cleared
0
259,056
Distance Traveled
357,458
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,340
723
6
1
0
88,466
1
W
Hera
6,002
1,000
16
3
0
111,370
0
W
Geb
6,633
1,106
14
2
0
137,313
0
W
Danzaburou
7,833
1,306
36
6
0
108,775
0
L
Sobek
4,576
763
4
1
0
92,516
0
L
Baron Samedi
4,834
806
11
2
0
78,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role